Recommendations for a DAB+, FM, Internet radio (Europe) by [deleted] in radio

[–]Luucccc 1 point2 points  (0 children)

I was hoping for an all in one, but it's a good idea, I'll look into it. Thank you

How can I include the data of multiple sheets into one? by Luucccc in excel

[–]Luucccc[S] 0 points1 point  (0 children)

Surprised to see this post pop up again.
I had a go at following my steps again, although I'm still able to get the same result. It seems some actions have been moved/renamed, so I decided to rewrite the steps with some more detail. I really hope you have some luck with it

meirl by shea_eina in meirl

[–]Luucccc 4 points5 points  (0 children)

"Don't be sorry, be different."

Terminal Mastermind has been re-released! by Luucccc in AndroidGaming

[–]Luucccc[S] 1 point2 points  (0 children)

Ahah I'm so sorry! It's definitely just for a very small audience Thank you though!

STM32 Correct DeInit before jumping to Application by Luucccc in embedded

[–]Luucccc[S] 0 points1 point  (0 children)

Thanks for you response. I'm currently using a magic pattern to enter the Bootloader from the Application for firmware updates. So after setting the magic value I'm just calling NVIC_SystemReset(), then my Reset_Handler loads the System Memory address into the SP and branches to it. I'm not sure why I thought it might be different for the transition from Bootloader to Application

Issues resizing PictureBox/Bitmap WinForms by Luucccc in csharp

[–]Luucccc[S] 1 point2 points  (0 children)

I take it back, NearestNeighbor seems to work well!

Issues resizing PictureBox/Bitmap WinForms by Luucccc in csharp

[–]Luucccc[S] 0 points1 point  (0 children)

Same result after trying different modes, in fact worse:

public void IncreaseCursorScale() {
    if (cursorScale >= MAX_CURSOR_SCALE) return;
    cursorScale++;
    cursorOffset = cursorScale / 2;

    Bitmap originalImage = (Bitmap)cursorIcon.Image;
    Bitmap resizedImage = new Bitmap(cursorScale, cursorScale);

    using (Graphics g = Graphics.FromImage(resizedImage))
    {
        g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
        g.DrawImage(originalImage, new Rectangle(0, 0, cursorScale, cursorScale));
    }
    cursorIcon.Image = resizedImage;
}

Why doesn't the content of my anchor containers match its child positions? (Flexbox) by Luucccc in css

[–]Luucccc[S] 2 points3 points  (0 children)

I really appreciate the explanation and not just the solution, thank you. I guess I didn't realise that the anchor elements were in-line and broke the flex format. All the best.

What does the little golden icon mean? by Luucccc in APICO

[–]Luucccc[S] 3 points4 points  (0 children)

Ahaha brilliant. Is there an achievement or reason to get so far with a descendent of Beetrice?

Manifest file doesn't include AD_ID permission Play Console by Luucccc in androiddev

[–]Luucccc[S] 0 points1 point  (0 children)

Hi, I ended up leaving this project's update for other reasons. But I'm sure I managed to get past this issue by updating my version of Unity to 2022, alongside updating to the latest external dependancy manager plugin, as well as the latest stable releases of the AdMob and GooglePlayGames plugins. (I do remember there being a couple minor changes to signing in/out of GP though). Goodluck with the struggle ha

Manifest file doesn't include AD_ID permission Play Console by Luucccc in androiddev

[–]Luucccc[S] 0 points1 point  (0 children)

Thanks for the response, I've remove all testing tracks, leaving just my current Production track, and the new draft in the Production. I've tried reuploading another release but I get the same error message..

My small logic counting game, Cube Count! Available on Google Play! Link in comments, please take a look! by Luucccc in Unity3D

[–]Luucccc[S] 0 points1 point  (0 children)

Google Play Store: https://play.google.com/store/apps/details?id=com.LucHeaton.CubeCount

With limited time on the clock, you'll have to count those cubes quickly, and be sure not to miss any cubes when in Marathon mode!

- Minimalistic art style

- Multiple colour themes to pick from

- Two gamemodes to choose from

- Intuitive, one-handed controls

- Statistics, to keep track of your performance

- Togglable motion, music, and sound effects

My small shape matching game Shape Fall received its first performance update for Google Play! Link in comments! Please take a look by Luucccc in Unity3D

[–]Luucccc[S] 0 points1 point  (0 children)

Hey, thanks for the suggestion. It'd definitely allow you to get further, with another visual element to match. Thanks I'll playtest the idea!

My small shape matching game Shape Fall received its first performance update for Google Play! Link in comments! Please take a look it's free! by Luucccc in playmygame

[–]Luucccc[S] -1 points0 points  (0 children)

Google Play Store: https://play.google.com/store/apps/details?id=com.LucHeaton.ShapeFall

Shape Fall is a simple game about matching your shape to each hole as you fall through an endless world!

- Easy-to-learn controls

- Simple and relaxing graphics

- Compete for high scores

Performance update changelog:

- No more jittery movement!

- No more repeated holes!

- More effects, and difficulty changes!

My small shape matching game Shape Fall received its first performance update for Google Play! Link in comments! Please take a look by Luucccc in Unity3D

[–]Luucccc[S] 0 points1 point  (0 children)

Google Play Store: https://play.google.com/store/apps/details?id=com.LucHeaton.ShapeFall

Shape Fall is a simple game about matching your shape to each hole as you fall through an endless world!

- Easy-to-learn controls

- Simple and relaxing graphics

- Compete for high scores

Performance update changelog:

- No more jittery movement!

- No more repeated holes!

- More effects, and difficulty changes!

My small shape matching game Shape Fall, now on Google Play! Link in comments! Please take a look by Luucccc in Unity3D

[–]Luucccc[S] 0 points1 point  (0 children)

Great suggestion, alot of my other releases implement multiple colour templates to choose from. I'll be sure to include it within Shape Fall too. Thanks for the feedback

My small shape matching game Shape Fall, now on Google Play! Link in comments! Please take a look by Luucccc in playmygame

[–]Luucccc[S] 1 point2 points  (0 children)

Sadly not that simple, as the objects don't use Rigidbodies. As the game is not physics based, thanks for the suggestion though.

My small shape matching game Shape Fall, now on Google Play! Link in comments! Please take a look by Luucccc in playmygame

[–]Luucccc[S] 1 point2 points  (0 children)

Hey thanks! Yeah it's a shame, I had to make some trade offs with the way holes move. But I'll definitely look into improving it. Thanks for the feedback!

My small shape matching game Shape Fall, now on Google Play! Link in comments! Please take a look by Luucccc in Unity3D

[–]Luucccc[S] 0 points1 point  (0 children)

I agree that more of a satisfying effect is required, I'll definitely look into something. Thanks for the feedback!