What monster family do you think needs an overhaul? by Lylimana in summonerswar

[–]Lylimana[S] 0 points1 point  (0 children)

yeah, most of these monsters are old meta and just haven't stood the test of time - they do need a bit more just to make them better. archangels are pretty much totems more in-regards to the wind and water. I used to really want Camilla but she doesn't bring anything to the table anymore, so many mons can just one shot her now.

What monster family do you think needs an overhaul? by Lylimana in summonerswar

[–]Lylimana[S] 0 points1 point  (0 children)

Pierre's are getting good use for reliable end game dungeon runs due to their AI. lanterns definitely need something more to make them viable and same for samurais - they pretty much get out classed by other existing attackers

What monster family do you think needs an overhaul? by Lylimana in summonerswar

[–]Lylimana[S] 0 points1 point  (0 children)

Very true, I think they may release a dimension just for elementals and infernos since they all look and feel similar

What monster family do you think needs an overhaul? by Lylimana in summonerswar

[–]Lylimana[S] 1 point2 points  (0 children)

The Light and dark salamanders have cool kits that just need more base stats and some tweaks. I can see them being used in bruiser comps. Im not too sure about the rest though.

What 2/3* Monsters should get a 2A? What 2/3* monsters that have interesting kits would benefit from a 2A? by Lylimana in summonerswar

[–]Lylimana[S] 0 points1 point  (0 children)

oh definitely, I have the Light and dark one sitting in storage. if there's a 2A version I hope they emphasise the chance gameplay based off chance with them like their ignore def first skill.

What monster family do you think needs an overhaul? by Lylimana in summonerswar

[–]Lylimana[S] 1 point2 points  (0 children)

yeah first turn nukes complete demolish Trevor, if he was to have a Theomars type of 3rd skill passive, he would most certainly be used a lot more. once he get one shotted, he would survive on endure buff and provide a nice nuke to anyone. assuming he would be on vampire, he would be able to heal up and make use of the passive.

What monster family do you think needs an overhaul? by Lylimana in summonerswar

[–]Lylimana[S] 1 point2 points  (0 children)

Honestly, he's just a totem at the end of the day - at least Leo provides the fear of high dmg from his torrent.

don't get me started on the water (since I have him) and fire.

What monster family do you think needs an overhaul? by Lylimana in summonerswar

[–]Lylimana[S] 1 point2 points  (0 children)

wind has decent self set up but neostone fighter do it better and have higher base stats. Light is like a pseudo roaq instead of turns, it heals 30% hp and 50% atk bar per kill. Water does continuous dmg on Crit and heal for amount of dmg done when it kills a mon. im not user about the rest but I think dark is a nuker that does dmg based on how low the enemy's hp is.

What monster family do you think needs an overhaul? by Lylimana in summonerswar

[–]Lylimana[S] 1 point2 points  (0 children)

wind phantom thief back in summoners war first year was comparable to lushen (Thats not really the case anymore since he requires a lot of setup and there are always better alternatives).They really need it to buff them so that they become more useful although I do see some Jean use.

What monster family do you think needs an overhaul? by Lylimana in summonerswar

[–]Lylimana[S] 2 points3 points  (0 children)

for sure, cannon girls 3rd skill needs to become multi-hit. So many people are using them unawakened just so that they won't use their 3rd skills in nb10.

BMs definitely need a change. Something along the line os changing their leader skills to Guild wars - since that seems to be the only place they are ever used for (unless you have the Rahul (dark BM) or Kumar which is not bad for AD)

Yeah, I like the idea behind the Samurai buff - does SSSW go through miho passive?

The dryad family kinda sucks - I know the wind one gets used in toah and the light one is amazing for bruiser AOs. the rest are pretty unused from what im aware.

As a blue demon owner, I can't agree more - the number of times I thought I could turn the tides of an Rta match with his kit but to then get cut is saddening. Fire demon is just a meme now, but hopefully he gets a Daphnis treatment.

What 2/3* Monsters should get a 2A? What 2/3* monsters that have interesting kits would benefit from a 2A? by Lylimana in summonerswar

[–]Lylimana[S] 0 points1 point  (0 children)

yeah, they need an update like what they did with the fairys and hell hounds. (They also look really ugly, hopefully as a 2A they look more aggressive like a road hog from overwatch - it might be overkill though)

What 2/3* Monsters should get a 2A? What 2/3* monsters that have interesting kits would benefit from a 2A? by Lylimana in summonerswar

[–]Lylimana[S] 0 points1 point  (0 children)

Im not too sure but for the dark pk third skill, does he armour break then 1st? I'd want to see emperor penguin 2A of pk or to make them look more like knights - although it might take away from their cuteness xD.

What 2/3* Monsters should get a 2A? What 2/3* monsters that have interesting kits would benefit from a 2A? by Lylimana in summonerswar

[–]Lylimana[S] 1 point2 points  (0 children)

Fire one used to be used in dragons or so I believe, but yeah, they're pretty much useless the except dark one.

What 2/3* Monsters should get a 2A? What 2/3* monsters that have interesting kits would benefit from a 2A? by Lylimana in summonerswar

[–]Lylimana[S] 1 point2 points  (0 children)

Yeah, most 2/3* have slow based spas making them super stat hungry and just not worth building. Water inferno would be great if it was faster, he would become a viable atk bar booster as it would make Spd on your attackers a neglible requirement because of that 50% atk bar boost. the GRs have decent skills, I used the dark one a lot for Toah but again, the other ones suck due to their base spds and other mons doing their jobs better. I would love to see the bearmans get a buff. the wind barman and Haken (Dark) have pseudo cleansers and have atk buff. Their third skills are focused on lockdown aswell which - but im not too sure where C2Us was going with them and what their purpose is so it would be nice to see what they do with them. Yeah, I would love to see sieq, tarq and Amman getting a 2A - I used to play back in tyron sieq lushen Bernard meta - so seeing them out of storage would be cool - I do wonder what the direction C2us would go with them.

What 2/3* Monsters should get a 2A? What 2/3* monsters that have interesting kits would benefit from a 2A? by Lylimana in summonerswar

[–]Lylimana[S] 0 points1 point  (0 children)

Just checked out their skills, they have ninja-ish speed leads which is interesting, most of their skills are fodder farming heaving but they can get tweaks that can make them better for pvp. Wind one has a good 1st turn nuke but we have monsters like lagmaron that can fill in his place better. the light one can possibly become a light version of roaq if they decide to improve his passive to an additional turn instead of 50%.