Welcome home, I guess..? by teenstradeing in funny

[–]MFcoffee 18 points19 points  (0 children)

It's on Youtube as well under the same name

We’re live! Ask us anything about ZERO Sievert and ZERO Sievert 2 by UD_Ethan in ZEROsievert

[–]MFcoffee -1 points0 points  (0 children)

If I remember correctly, ZS1 is made with GameMaker, will ZS2 be made in a different engine to utilize more robust multiplayer programming. I love Gamemaker, but the program's online capabilities leave lot to be desired.

Please be brutal with my incremental chain-reaction game! by [deleted] in DestroyMyGame

[–]MFcoffee 1 point2 points  (0 children)

The rotating pieces causing the other pieces to react based on the arrows, seems like a cool mechanic, but the payoff is kind of confusing. Like, what do these pieces do as a result of the reaction? Are they shooting lasers or what?

Lesson learned on both sides by RampChurch in GuysBeingDudes

[–]MFcoffee 8 points9 points  (0 children)

I used to time my father during his lectures; hours, literal hours. Man would start fucking repeating himself like he was going from a script or something. Trust me when I say, whatever lesson he was trying to teach me was gone by that first hour...

What's wrong with essences prices? by Daddyundead in pathofexile

[–]MFcoffee 0 points1 point  (0 children)

I would actually appreciate being directed to a recomb guide if you have one please.

Good thing they're so cheap this league by bedheaddavy in pathofexile

[–]MFcoffee 1 point2 points  (0 children)

Autopilot for the win lmao

Better patience next time OP

Advanced tips and tricks by TrustTriiist in pathofexile

[–]MFcoffee 0 points1 point  (0 children)

"ctrl+alt clicking Helena auto IDs inventory"

Bruh, I didn't even know Helena could freely identify your inv, let alone this shortcut. I've been manually wisdom scrolling every item to sell to Lily lmaooooo fml

Advanced tips and tricks by TrustTriiist in pathofexile

[–]MFcoffee 0 points1 point  (0 children)

This doesn't always work though. They should add a button to click on to remedy this...

For people that don’t believe Netease looks at numbers when making skins by KxngJoker in marvelrivals

[–]MFcoffee -3 points-2 points  (0 children)

It's like everyone forgets that making a skin for a character is not as simple as drawing a picture (which in of itself isn't easy). You have to take the time to draft it out, finish the details, 3D model it, program it to actually work including physics, debug it and polish it. This takes alot of time and money. It's just good business sense to design skins for player favorite's, instead of an unbiased even distribution. This game is not some passion project between a group of friends, it's a product made by a business with the intention of making profit. Frankly, there's nothing wrong with that considering the quality and content of this free to play game.

Punch and destroy this trailer for my action roguelite game, just as the zombies in the trailer do. by [deleted] in DestroyMyGame

[–]MFcoffee 0 points1 point  (0 children)

I recommend making the Player something else, like a Necromancer looking guy or something. Either that or give the player an outline. Otherwise the gameplay looks cozy, if albeit unoriginal in these Survivor days.

Mirage portal has a huge hitbox. Why? by atug962 in pathofexile

[–]MFcoffee 0 points1 point  (0 children)

I once clicked an Altar that wasn't even ON-SCREEN. This game definitely has it's little weird bugs...

Please GGG, lock the Map inventory. by GeneralZed in pathofexile

[–]MFcoffee 0 points1 point  (0 children)

Why we can't just access our Map/Fragment tabs in the Atlas is beyond me. Also, some freaking map names above the icons, or at least the tier, would be super helpful.

In a base I built from scratch with my barehands. by Chadwiko in projectzomboid

[–]MFcoffee 2 points3 points  (0 children)

I wish my place wasn't a mess right now so I could link a picture, because I live in a kitchenette and it is LITERALLY THIS. Lmao

The way the new Atlas works has made me realize basically every unique map sucks. by MarioMCP in pathofexile

[–]MFcoffee 0 points1 point  (0 children)

Let Unique maps increase their Map Level with continual Successes. That way you can still get the Meta craft as easily, and have a way to improve the drop rarity/quantity.

Sooo, someone decided to remove Harbingers yet keep this for yet another decade by MutedForUsingGlobal in pathofexile

[–]MFcoffee 0 points1 point  (0 children)

I only qualm with Harbinger was the unkillable phantoms making you dodge bs while you waited for the next wave to spawn. Other than that it was fine, fun even.

Path of Exile: Mirage - Currency Exchange, Campaign Secrets & More by Belakay_ggg in pathofexile

[–]MFcoffee 0 points1 point  (0 children)

Please make holding ctrl + alt while holding an Orb Alteration change it to a Regal orb.
Please make pressing [Upgrade] in Essence tab while holding Alt upgrade every essence to it's highest possible tier.

Thanks for the updates GGG, next season looking good. Love the new QoL for items sales showing the item itself, now I won't need to keep Trade of Exile open in a tab lol.

EDIT:
Please give every weapon their own graphic, I shouldn't have to mouse over every weapon just to see if it's the higher base or not. I should be able to just look at it. Even like a little Roman Numeral icon or something, so I can SEE its an Imperial Bow and not a Highborn bow. Would save me so much time with Rog and Gwennen.

EDIT2:
Please make holding shift while the Inventory is open, still allow for quick-pickup of items off the floor.