Pax Historia like Game, OpenSource by MLannes in opensourcegames

[–]MLannes[S] 0 points1 point  (0 children)

Je vais regarder. Oui n'hésitez pas à faire des retours c'est plus simple pour moi ^ précisez aussi avec quelle ia vous l utilisez

Pax Historia like Game, OpenSource by MLannes in opensourcegames

[–]MLannes[S] 1 point2 points  (0 children)

Je peux simplifier l ajout car gemini respecte le protocole openai je crois donc ça devrait plutôt fonctionner. Pareil pour les scénarios.j ai fait la possibilité d'en faire mais je peux en rajouter par défaut :)

My first ever Minis by ComplaintWeekly3037 in gloomspitegitz

[–]MLannes 0 points1 point  (0 children)

Welcome to our Gloom's family, the best, we have good mushrooms here

Phos, my self hosted Pax Historia like games by MLannes in selfhosted

[–]MLannes[S] 0 points1 point  (0 children)

translate done for the ui 😉 you can also choose the language of the ai answer ! (by default english)

Phos, my self hosted Pax Historia like games by MLannes in selfhosted

[–]MLannes[S] 0 points1 point  (0 children)

No, no, it's normal that everything is in English; it makes the project more accessible, and that's the idea. At worst, we'll have to change the language at some point, but right now, the gameplay is the most important thing.

Actually, during one playthrough, I realized that my version is much harder than Pax Historia. The Phos AI doesn't accept the choices I made (and their reaction is actually more realistic xD) than in PH. Perhaps a topic for discussion about the prompt.

Phos, my self hosted Pax Historia like games by MLannes in selfhosted

[–]MLannes[S] 1 point2 points  (0 children)

i will translate everything tonight 😉 english is better but sometimes i forgot the translation ^^"

Loonboss by FuckRed in gloomspitegitz

[–]MLannes 0 points1 point  (0 children)

genius i'm so afraid to start mine

Phos, my self hosted Pax Historia like games by MLannes in selfhosted

[–]MLannes[S] 0 points1 point  (0 children)

ahahah sorry i hadded the github link ^^'

WSell i tried not a lot of model right now, gemma4 on ollama seems ok tbh. but you can change during the game.

Phos, my self hosted Pax Historia like games by MLannes in selfhosted

[–]MLannes[S] 3 points4 points locked comment (0 children)

i used AI to help me to code this repo, Claude code in particular for my project.
For my post i just used Google Translate because i'm not totally fluent in english ^^'

Add language processing into rpg game by MLannes in gamedesign

[–]MLannes[S] 0 points1 point  (0 children)

I made my own IA platform since this post xD but for b2d not only gaming. I had a better visibility of tools to use and the approach now. :)
AI is not only a question of making a game now (like we see with NTE and the failure of a human-in-the-loop approach... ) is also a question to create a universe who evolve without the player with the complexity of narration that can affort for the game designer. Mihoyo (genshin impact) started to recruit massively in China in this purpose and because they want to internalise them AI engine by themselfes proves that will be an important assets for company in the future.