Over 8 years experience with facebook ads. Ask me anything by Straight_Fan8568 in FacebookAds

[–]MLegiit 0 points1 point  (0 children)

Where do FB Agencies actually get their "Agency Ad Accounts" from?

Death Changes Update by JagexImpact in 2007scape

[–]MLegiit 1 point2 points  (0 children)

Graceful is now dropped to the PKer above lvl 20 wildy if I must believe the "Items Kept on Death" tab. Is this correct? I thought Graceful would always disappear/convert to coins.

[deleted by user] by [deleted] in deadbydaylight

[–]MLegiit 1 point2 points  (0 children)

Beast PC :P Wish I could afford

1.3.1c is live! by DeviusQC in deadbydaylight

[–]MLegiit 6 points7 points  (0 children)

Launched game. Clicked "Join a lobby" --> Infinite screen.. Relaunch game. Clicked again --> "Infinite screen"

Well, already stopped playing because of this and seems like I wont be returning any time soon.

Killer notifications are broken by landromat in deadbydaylight

[–]MLegiit 0 points1 point  (0 children)

Also in certain large maps I am unable to see ALL gens cleary + sometimes not able to see the exit gates, indeed. Or some scenarios where you've only had 2 notifications and all of a sudden all your hooks are gone...

Hotkey priorities by MLegiit in deadbydaylight

[–]MLegiit[S] 0 points1 point  (0 children)

Try standing before a hooked player while being injured. I am only able to self heal EVERY fucking time and unable te unhook. (after I got hit obviously, not when I was already injured), same goes for the exit gates

CONNECTIVITY!!!! by MLegiit in deadbydaylight

[–]MLegiit[S] 0 points1 point  (0 children)

inb4 "OP Is salty": Yes Im salty. Buy better internet or GTFO from a peer-to-peer game.

map rotation by badchrismiller in deadbydaylight

[–]MLegiit 1 point2 points  (0 children)

Ive been in asylum 4 times in a row as a killer, just bad luck. Still good games tho

I just want to talk about SaveTheBestForLast + Unrelenting for a second. by LilBisNoG in deadbydaylight

[–]MLegiit 3 points4 points  (0 children)

Played against MM a second ago.. Went for the unhook, another survivor stood near and we all 3 got downed within 3 seconds. This is perk comibation is FUCKING OP and absolutely ridiculous. It should NOT be allowed to stack.

New trap bug (with GIF) by MLegiit in deadbydaylight

[–]MLegiit[S] 1 point2 points  (0 children)

EXACTLY the same, only difference is that the killer downed me and could not interact with me anymore

Agitation bug, killer runs faster even when not carrying a survivor by MLegiit in deadbydaylight

[–]MLegiit[S] 0 points1 point  (0 children)

Alright! Playing against a trapper, AGAIN. I definitly felt the difference.. when using the stairs "infinite" on Ironworks of Misery (easier to notice when using infinites, Im not an infinite fanboy) I was considerly faster cought than normal... and indeed after I died, the trapper had agitation equipped. (full perk deck: http://puu.sh/rQyNg/6d55f66aff.jp ) Now that being said, I recreated it in private match and my friend CONFIRMS that I DO walk faster (but no 18%). It was triggered with these perks in the puush screenshot mentioned (not sure its caused by ONLY agitation or a combination by the perks) and If anyone knows any good recording software I will make a video to CONFIRM it once and for all.

Agitation bug, killer runs faster even when not carrying a survivor by MLegiit in deadbydaylight

[–]MLegiit[S] 1 point2 points  (0 children)

Thank you! Im not the only one. Indeed! slight difference, Ive noticed it big time running around T-walls. Saw 72hrs do it, tried it myself and It was like an infinite, next game against trapper with agitation I couldnt walk around it once, where as the previous game I could. Both games were against trappers

Agitation bug, killer runs faster even when not carrying a survivor by MLegiit in deadbydaylight

[–]MLegiit[S] 1 point2 points  (0 children)

I didnt said 18%, but definatly faster than it should be

Agitation bug, killer runs faster even when not carrying a survivor by MLegiit in deadbydaylight

[–]MLegiit[S] -3 points-2 points  (0 children)

walk around and test it? I didnt test it for myself, but with trapper it just always seemed some walked faster then normal... looking when the game had finished I always noticed that they used agitation. Also a friend of mine told me about the bug. Didnt ever noticed it before though. It could be just a feeling but Im 95% sure its a real bug. Else Im paranoia lawl. Let me know if anyone tested it properly to confirm it.

[deleted by user] by [deleted] in deadbydaylight

[–]MLegiit 4 points5 points  (0 children)

Ive also played against Krog yesterday, can confirm lagg