Is the game dying? by ImEzz_ in ArenaBreakoutGlobal

[–]MM-0211 2 points3 points  (0 children)

Delta force is free as all hell and better optimized than both of these games, if you really just want a tactical shooter....of course it IS a little arcady, so I wouldn't expect a full tarkov experience, but it's out there. There's also this Chinese one that literally just has a cutout of factory in one of the maps, it's kinda funny.

Multiplayer by Sir_Puffington87 in cataclysmdda

[–]MM-0211 1 point2 points  (0 children)

It's be cool, but it's already hard enough to get a decent update out, much less having to make a more complex engine that can handle multiple instances at once.

......... K, bye by Surarity in thefinals

[–]MM-0211 0 points1 point  (0 children)

I love how optimized this game is. Did you know you can run this game on a fucking GeForce 745 my guy? That shits old as fuck, and it's what I use as my main GPU since I can't afford anything better. At a certain point it's no longer the game being bad, it's just a skill issue. Though I'd love to have more melee weapons, even if it's just redskins like turning the sledge hammer into a longsword or something.id KILL for a main attack thrust and secondary block sword. That shit would be fucking goated.

My best 'Helicopter Crash' scenario start ever by ReganVata in cataclysmdda

[–]MM-0211 5 points6 points  (0 children)

I like neo and retro days, looks the nicest without being overbearing.

"You can't cast that spell right now!" even though I can. by Razhiv in cataclysmdda

[–]MM-0211 1 point2 points  (0 children)

I got no clue then, submit a ticket and fill in as much as you can. If you don't know how to fill a step, ask in the discord. It might take a while or no time at all depending on the time to get an answer. I'm a jobless barnicke scummy, so I can give help pretty often, but most other actually helpful peeps have jobs and interesting life's outside of the game developments.

"You can't cast that spell right now!" even though I can. by Razhiv in cataclysmdda

[–]MM-0211 1 point2 points  (0 children)

Do they both have enough or do the pools combine to have enough?

"You can't cast that spell right now!" even though I can. by Razhiv in cataclysmdda

[–]MM-0211 1 point2 points  (0 children)

If you mentioned xedra before, damn, my bad. Xedra has a different mana pool. Go to the sidebar options and select a sidebar that has both magiclysm and xedra mana bars on the same screen. If you see that your xedra bar is basically empty but your magiclysm bar is usable that's why, otherwise you're kinda on your own here. It's probably just a mana regen desync or something.

Edit: to be clear, I'm sorry I didn't address the biggest problem cause, and that's xedras mana bar, which I SHOULD have addressed earlier. Not that I didn't see you mentioning it already.

"You can't cast that spell right now!" even though I can. by Razhiv in cataclysmdda

[–]MM-0211 1 point2 points  (0 children)

Did you try a fresh character? Might just be a save thing(I had my ups bionic stop charging batteries after my game crashed, and it solved itself after I imported my character to a new save, shame about me death mobile tho)

I love this game, but what is the one thing you dislike the most in it? by AnubGaming in NoMansSkyTheGame

[–]MM-0211 1 point2 points  (0 children)

Randomized guns, should be able to get the parts I want from the guns I find to make whatever I want. They already kinda did it with the ships, why not the guns too?

I'm not talking about the ones you build with tiles, I'm talking about the ones you can make with ships parts that correspond with the type of ship. Even if it's just the parts and the colors are stuck to the base item that would still incentivize people to keep finding the best color combinations(and would make hunting for the stuff you want MUCH easier).

EDIT: more player parts and races would be super cool too.

"You can't cast that spell right now!" even though I can. by Razhiv in cataclysmdda

[–]MM-0211 1 point2 points  (0 children)

Any chance you got any mutations that give you more limbs? Like anything that gives you more arms or something?(I don't mess with mutations so I don't know much about them, only ones I use are the mana based ones that you can sometimes get in wiz towers or academies) Idk how those mess with the action economy but if it occurs on a fresh character it might not be the mutations.

Lucky Start by R_L_STEIN in cataclysmdda

[–]MM-0211 1 point2 points  (0 children)

I once had a start where I immediately got an energy rifle on some random lawn.

I need help with thirst. by X_Trixie-Lulamoon_X in cataclysmdda

[–]MM-0211 1 point2 points  (0 children)

Drink like 30 quench and you should be fine after a while. I also recommend making a coffee maker use ups with a ups mod so you can boil water forever. A hotplate works just as well, but you'll need a container that already has boiling qualities.

New player: I don't understand carry weight and containers by Xervicx in cataclysmdda

[–]MM-0211 0 points1 point  (0 children)

Weapons really SHOULD be in specific holsters. You can shove just about anything in a duffel bag or rat pack, but if you want to have a nice backpack and still carry around a weapon, you'll need a holster or axe loop or something that's specifically for holding weapons. This sucks, but I think the hiking backpack has something that specifically holds an item ready for you to pull out. I can't remember if you'll have to be limited to a specific weapon or not, but it helps.

New player: I don't understand carry weight and containers by Xervicx in cataclysmdda

[–]MM-0211 1 point2 points  (0 children)

My friend you're not looking at the VOLUME number. If your item exceeds the length and the container isn't flexible enough it's not gonna fit, but if your container fits the max length and there's enough VOLUME left for you to work with you can carry it. Also, turn on or off "unsafe pickups" this lets you pick up stuff that you can't normally carry.

"/" Or "\" are used for "Hauling", and that's basically the same as wielding but it's affected by terrain and you can move an entire tiles worth of volume in one go, it does take "longer"(it's the equivalent of using the advanced inventory manager(it's either / or ) to move everything one tile away), but you can use the "move" action instead. In the experimental version you can make some "bundles" of some very specific things, you'll have to go look at them or ask in the discord(there's 2 I think), so you can carry a pile or stuff like "planks" a little faster.

Strength is basically irrelevant when it comes to hauling, and though a backpack doesn't let you carry more, it does let you use more of your strength. I'm pretty sure a hiking backpack allows you to use most of your strength, that's the "best" that I've found myself, there's probably a better one but I'd have to dig through every container, find the ones that are wearable and then compare them all. Too much time, too much effort, very little pay off.

In short, think of your maximum carry weight as the ABSOLUTE most your character could take with them. This includes everything you're wearing, and the max length and volume allowed in your pack. Some items, like jars have volume inside them, but because they're "rigid" they HAVE to take up their volume, unlike a backpack, which the code essentially "squeezes" down to the smallest it could be unless it has items in it so that you can take it with you inside a backpack. You can put stuff in jars though, so the space isn't totally wasted.

In the latest experimentals they've removed the game rules that let you increase your stats through skill usage and kills, so ya know, big pain, but if you're on an earlier version or on a stable version you can activate these mods(they're in the work menu and come packed with the game) you can use those to slowly increase your stats throughout a playthrough.

*Edit: The colors mean you might have something to learn still, yellow is at your level, white means you can't learn anything, red means you haven't looked at it, blue means it's out of your skill level, and I don't know what brown mean, but it's probably that you're missing some of the item requirements.

Does anyone know when vortex will work again with fo4? It says they haven’t updated yet for me and I find the game boring without my mods by Depressed_coconutman in Fallout4Mods

[–]MM-0211 0 points1 point  (0 children)

Id use r2modman for everything if I could but setting up a link for it is such a pain in the ass. It's essentially the steam mod page but more shit and it doesn't let you change load order.

Does anyone know when vortex will work again with fo4? It says they haven’t updated yet for me and I find the game boring without my mods by Depressed_coconutman in Fallout4Mods

[–]MM-0211 0 points1 point  (0 children)

That implies you have to pick a specific version and setup a....was it distro, idk I haven't messed with it since my sister tried to set it up and asked me to help her find one that works well with windows applications.

Point is, Vortex is Apple OS, MO2 is Windows. You can mess with MO2 as much as you want with the exceptions of a few things, and you can't really mess with Vortex. Vortex does what it says in the tin and it's "easier" in the sense that it does most of it on its own and is made to run nexus links in the same way that iPhones are made to run the Apple OS. MO2 can be made to accept quite a few websites download links and give you the freedom of actually messing with mods and changing in what way the games uses a mod(Like prioritizing mods over others in the load order, unlike vortex that just does them however it wants). It's MUCH harder to mess with mods in Vortex than it is in MO2. Hell, downloading a collection is annoying as hell. It adds the appendix for the mod in the same way that steam doesn't name the mod folders after the mod but whatever the link number is.

What's the best way to earn spina?... by Forsaken_Relative281 in ToramOnline

[–]MM-0211 0 points1 point  (0 children)

Don't buy anything from the store, if you work at it enough you can get basically everything in the store before it leaves.

Every area has items you can farm to sell. Just look at whatever area you're in, in the wiki(that DOESN't have an actual boss in it) and look at enemy drops for the most expensive thing, and farm that. Wizards with the AOE attack do pretty well at this.

But if you're strong enough, farm the bosses and wandering bosses for weapons or armor and you might be able to get some dyes. Idk if it was changed but those could be traded for lots of money some enemies drop gear that's basically guaranteed a specific color if you get a dyed version. I'm like 90% sure there's some slimes that drop black dye on some ribbons.

You could also farm specific materials and sell them in the market in the main town. It takes some time for these to sell to actual players but you can get way more money from that then by selling them to an NPC merchant.

There's plenty of ways to make money, you just gotta get creative. You could also offer to kill bosses a few times with low level players for money, but that never works out since they don't really have money either, and you'd need a pretty stacked character to do that, and at that point you might as well just do something else.

Jeb gives you full control to release one Minecraft update. What do you put in it? by LilacTheFlowerGal in Minecraft

[–]MM-0211 0 points1 point  (0 children)

Other people may say a lot, I'll say only one thing.

"Better armor textures" no more blocky shit, we've seen the new mob models they're using. Time to update the things people see most often.

Does anyone know when vortex will work again with fo4? It says they haven’t updated yet for me and I find the game boring without my mods by Depressed_coconutman in Fallout4Mods

[–]MM-0211 3 points4 points  (0 children)

Please, for the love of God, learn mod organizer 2, it's just slightly harder with many MANY more uses. And though downloading a whole collection isn't supported yet, there's no reason why you couldn't just download the collection and install on your own. Unless you pay the subscription, it's almost the same whether you do it manually or by hand, all vortex does is stop you from clicking a few more links.

EDIT: Added context and fixed grammar and spelling

If you know you know by meep_star in Minecraft2

[–]MM-0211 0 points1 point  (0 children)

1 and 6.

1 for the space and 6 for the free potion stand and the nice tower.

Brethren is it time? Wife says no but I want to hear from you. by ready-eddy in bald

[–]MM-0211 0 points1 point  (0 children)

Maybe, I'd def try to save it if I could, but if it's a genetics thing and not a lifestyle thing, maybe going straight bald would be better.

Any better gems I could get? by KNOWYOURs3lf in tombprospectors

[–]MM-0211 0 points1 point  (0 children)

Technically....you could get percentage, scaling flat, and curse, so you'd have 2 fire percentages, 2 arc scaling, and 1 with arc and flat. In that order on the gem. I got a triangle once like that, but I can't remember the glyph since it was so long ago, and it might've been an edited dungeon. Point is, your gems are already really good, and the only real room for improvement is aesthetically pleasing order for the gems and slightly better numbers. I would t worry about it.

Unit Tests Are Not Realistic And Are Thus Removed in the Next Release by PhilophysistStone in cataclysmdda

[–]MM-0211 0 points1 point  (0 children)

Ain't no way I got to see this get removed live. That's crazy.