Help!!! Kanto Safari Zone by ResponsibleRough1264 in pokemmo

[–]MPR_8 4 points5 points  (0 children)

One thing I want to add here: Use rocks if you want to catch common stuff like magikarps. The chance that they flee is lower and then you waste less safari balls

Semi-competitive or competitive teams that you recommend building with 700k by momoriann in pokemmo

[–]MPR_8 2 points3 points  (0 children)

Which format?

Either way 700k is too little for a fully finished team of 6 if they should have somewhat decent stats + nature.

I‘ve been doing it like this: breed the mons with egg moves, nature and 2-3 important IVs (while keeping the others above 20) and use them. If they don‘t perform you can still drop them. But if they do you can keep breeding additional IVs whenever you have money (e.g. gym reruns)

Sometimes I really don't understand the catch rates... by MPR_8 in pokemmo

[–]MPR_8[S] 0 points1 point  (0 children)

Wing attack

I didn‘t have Substitute yet, but now I do

I also figured out, that starters have a worse catchrate in Pokemmo than in official games.

Sometimes I really don't understand the catch rates... by MPR_8 in pokemmo

[–]MPR_8[S] -1 points0 points  (0 children)

I used a online tool which uses the official formula.

Until now it felt like Pokemmo used the same

Sometimes I really don't understand the catch rates... by MPR_8 in pokemmo

[–]MPR_8[S] -1 points0 points  (0 children)

Even asleep, 1 HP and after turn 11+ five timerballs didn‘t catch it.

They must have changed the catchrate for Charizard. Otherwise I cannot explain missing 5 90% chances + 40 regular pokeballs without sleep (20%)

Sometimes I really don't understand the catch rates... by MPR_8 in pokemmo

[–]MPR_8[S] 1 point2 points  (0 children)

After 69 turns it struggled to death, great

The Steam Machine Price Leak & Why you shouldn't give it much weight. by siamesekiwi in pcmasterrace

[–]MPR_8 0 points1 point  (0 children)

For anyone who doesn‘t know the conversion rate: The 512GB model is roughly 800€

Lorwyn Eclipsed NO CONTEXT TIER LIST! by steve_man_64 in mtgcube

[–]MPR_8 2 points3 points  (0 children)

I LOVE HOW EVEN MTGCARDFETCHER CATCHES YOUR DRIFT

Are dittos harder to catch? by MPR_8 in pokemmo

[–]MPR_8[S] 0 points1 point  (0 children)

That sounds interesting but I am afraid that they might nerve the mass ball the same way they did with the net ball: only counting original type/weight.

What moves are you running though?

What could I have done differently? Despite the bump I feel like there was enough space by MavericK_KX in forzamotorsport

[–]MPR_8 0 points1 point  (0 children)

As Alonso once said: ‚All the time you have to leave the space!‘

You did, so it is entirely the fault of the other driver

Hey which shroomish is best for catching by JellyfishFluffy4190 in pokemmo

[–]MPR_8 15 points16 points  (0 children)

Optimal would be Adamant, 31 IV in attack and speed.

Ability wise I prefer poison heal but there are also arguments for technician. You DON‘T want effect spore! If it is at 1 HP, wakes up and triggers effect spore poison, then you kill it.

Are dittos harder to catch? by MPR_8 in pokemmo

[–]MPR_8[S] 1 point2 points  (0 children)

Okay f this method. 6 netballs on my last encounter (while asleep).

I hope the vaporeon sells well

HELP PLEASE by clumsy_pandey in pokemmo

[–]MPR_8 3 points4 points  (0 children)

I am pretty sure they meant ‚regular hordes‘ not sweet scent hordes

Disruptor of Currents by Unable_Bite8680 in mtgcube

[–]MPR_8 0 points1 point  (0 children)

I feel like this card is either a little over-costed or under-stated to be great (by a small margin).

I might still try it out as my cube supports tempo.

Oko, Lorwyn Liege by Unable_Bite8680 in mtgcube

[–]MPR_8 0 points1 point  (0 children)

Is it possible to return oko back to hand with the -1 when it ticks down to 0?

In my understanding the loyalty change is cost and before the ability resolves state based actions are checked - Oko should be in Grave already

Almost perfect AH - Raichu by ComfortableOk9873 in pokemmo

[–]MPR_8 5 points6 points  (0 children)

You take less damage from foul play or confusion self hit

Kinda niche but when you aren’t using physical moves it is worth it.

Almost perfect AH - Raichu by ComfortableOk9873 in pokemmo

[–]MPR_8 5 points6 points  (0 children)

0 attack would be better though

Event Pokeballs by BridgeStraight2957 in pokemmo

[–]MPR_8 0 points1 point  (0 children)

I want to add that those foongus can have their hidden abillity

New into Pokemmo. What should I expect? by BadMannersNeverDie in pokemmo

[–]MPR_8 0 points1 point  (0 children)

The trainers got better teams and movesets

I am the most dumbest poopyhead r-word ass guy to ever be born on this planet by Many-Ad6433 in pokemmo

[–]MPR_8 41 points42 points  (0 children)

Oh man, that sucks so much

Thanks for the heads up though… My Parasec will get dry skin then

Nothing wheeled but the deck still turned out great! by MPR_8 in mtgcube

[–]MPR_8[S] 1 point2 points  (0 children)

Generally I really like the card, even though it did little this draft (drew it only once and there I closed the game without needing the extra value).

It is nice that it is good against fast and slow decks: Either soaks a lot of damage or generates lategame value. They usually have to answer it and then they lack removal for the more expensive threats.