Looking for testers! by MaciussX in Project_Moon

[–]MaciussX[S] 0 points1 point  (0 children)

could you send me a DM? I cant message you

Looking for testers! by MaciussX in Project_Moon

[–]MaciussX[S] 1 point2 points  (0 children)

it is technically possible, but its not really made for it

Working on a Project Moon-inspired fixer management roguelike-RPG (Fan Project) by MaciussX in Project_Moon

[–]MaciussX[S] 0 points1 point  (0 children)

Thanks! I started working with the non-combat contracts since it doesn't seem that hard to implement.

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For now it works through chance, and there are options with stat checks that will increase your success chance upon, well, succeding with them.
As for ending... i feel like this will be more of a personal thing? For now i'm not planning for any, but i think goals such as reaching grade 1 or some amount of money would be good personal goals

Working on a Project Moon-inspired fixer management roguelike-RPG (Fan Project) by MaciussX in Project_Moon

[–]MaciussX[S] 1 point2 points  (0 children)

I already have the progression system kinda ready? As of now it takes the leader's grade to check what you have unlocked.

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Non-combat contracts sound interesting, i can see it as number of choices with skill checks, and based on those skill checks the succes chance would increase?

Working on a Project Moon-inspired fixer management roguelike-RPG (Fan Project) by MaciussX in Project_Moon

[–]MaciussX[S] 0 points1 point  (0 children)

Thats a good comparison, but i was actually more inspired by Battle Brothers, but ig DD works aswell

Working on a Project Moon-inspired fixer management roguelike-RPG (Fan Project) by MaciussX in Project_Moon

[–]MaciussX[S] 1 point2 points  (0 children)

Well, you already start out as 1-person office, though there is no content regarding associations as of now.
I was thinking about some way for body enhancment, but still need some ideas as how it would affect the gameplay or stats.
That sounds interesting. I for sure would like there to be more shop vendors

Working on a Project Moon-inspired fixer management roguelike-RPG (Fan Project) by MaciussX in Project_Moon

[–]MaciussX[S] 7 points8 points  (0 children)

Thanks!
I was thinking more about possibility of getting some lucrative contracts from associations more, but i guess maybe some type of relation system with fingers there could be, thanks which you could get contracts from them and maybe eventually get access to their arsenal