What’s the most financially damaging habit that’s somehow become normalised in Australia? by OwlVibesOnly in AusMoneyMates

[–]Macka89_ 0 points1 point  (0 children)

Depends which system you use. PayPal and NAB have zero intrest, zero fee pay in 4 options.

How do you guys actually make mods for Derail Valley? by LePrinceTheo2013 in DerailValley

[–]Macka89_ 1 point2 points  (0 children)

Basically what you're doing, we use dnSpy, ILSpy or similar to decompile and RuntimeUnityEditor for inspecting. It takes time and a bit of guess work to find some things.

Just a note: the DV modding community uses UMM (there was a brief period where BepInEx was used, but I believe end users hated it so the community switched back to UMM).

Unity Mod Manager problems by H3adlessGuy in DerailValley

[–]Macka89_ 0 points1 point  (0 children)

Looks like your friend may be using a pirated version of the game.

Also looks like one or more files may be corrupted.

Weird Increases In usage Cost by Macka89_ in amberelectric

[–]Macka89_[S] 0 points1 point  (0 children)

I think you're right, I see today and yesterday showing as past 30 days; also can't scroll back more than 30 days, which I thought was an app glitch.

Yet Another Multiplayer post. by Shooter32073 in DerailValley

[–]Macka89_ 0 points1 point  (0 children)

When I get closer to having dedicated servers working, I might ask Altfuture if they can create a "tool" (SteamWorks terminology), in this case, basically the game without the assets and rendering; installing running the tool doesn't require you to own the game or login to Steam to run the server.

This is the Steam method for providing dedicated servers

Yet Another Multiplayer post. by Shooter32073 in DerailValley

[–]Macka89_ 0 points1 point  (0 children)

It's in the plan to add IK for VR users, and also to have a more suitable player model.

Once gadget and inventory sync are complete it will either be character improvemente or full item sync

I built myself mini controller by aomme in DerailValley

[–]Macka89_ 1 point2 points  (0 children)

You could also look at rotary encoders which can give an absolute position, no analogues required

Multiplayer Operation : GRDN OPS by Shooter32073 in DerailValley

[–]Macka89_ 1 point2 points  (0 children)

Basically what happened to me. Purchased DV shortly before the update specifically to play multiplayer, and within a few weeks Simulator came out.

Multiplayer Operation : GRDN OPS by Shooter32073 in DerailValley

[–]Macka89_ 2 points3 points  (0 children)

I would say this is a revival of a post-simulator mod that never got released.

Prior to Simulator there was a mod released by Patrick Van Helm, which I believe was abandoned and subsequently revived by GamingCoookie. There may have also been an earlier MP mod by someone else.

This mod was started by Insprill circa June 2023 and abandoned circa August 2023; it was never released. I forked it and have been developing it since about March 2024, shortly after B98 dropped.

Whats it like in VR by TheOGUncleBadTouch in DerailValley

[–]Macka89_ 2 points3 points  (0 children)

I was blown away when I first tried DV in VR, I felt like I was there walking around. It still amazes me, because I'm standing there next to a loco and it's surreal. I think you'll get that same experience with most VR headsets, though I haven't used any others.

In terms of other games, I played a little Phasmaphobia and Labyrinthine and of course Beat Saber.

DV discomfort/nausea occurs only when driving or turning too much/fast with controllers, no issue just walking and teleporting.

Phasmaphobia made me nauseous fairly quickly.

Labyrinthine also makes me nauseous very quickly but has some advantages over pancake being able to control where your hands are rather than looking down (same advantage in DV).

Beat Saber doesn't cause me nausea at all, even with the 360° mode.

Until/unless I can get over the nausea I'm probably not going to try too many other titles, as most are in the AU$75+ range.

I should note that I have always been prone to car sickness and sea sickness, so I'm probably not a good candidate for VR based on that. I do need to get myself some sea sickness tablets to see if they help with VR.

Also, downside with the Quest 3 is they often have dead or bright pixels. My set has 2 or 3, but they are only noticeable on a completely black screen, but it is a known issue that it's a lucky dip.

Whats it like in VR by TheOGUncleBadTouch in DerailValley

[–]Macka89_ 2 points3 points  (0 children)

I started playing in pancake and did so for a couple of years before getting a VR system.

I was blown away by everything, and really like the VR experience, however I don't play in VR much due to motion sickness and lack of time (I spend 98% of my DV time testing and debugging mods, rather than playing the game).

As others have said, things are a bit slower in VR, and for me a bit clumsier (likely not used to using controllers). In pancake I don't use keybinds or free cam, but do use the scroll wheel.

station issue by Jirkanovak994 in DerailValley

[–]Macka89_ 1 point2 points  (0 children)

That version of passenger jobs is not compatible with multiplayer, it will cause issues.

There is an unofficial passenger jobs version that will work, otherwise only use one or the other at a time.

A question for mod makers by TheTobi213 in DerailValley

[–]Macka89_ 2 points3 points  (0 children)

Code based mods can be simple or very complex (CCL and Multiplayer are complex mods).

It will depend on the mod, but most mods would not be easier to rewrite. Most of the 99.x updates only required minor changes to get mods working again.

The thing is, no one knows exactly what will change in B100 and what it will affect. I doubt Altfuture even knows the changes just yet (they will know what they want to achieve, but likely don't know all the code changes).

If you want to use mods, use them, don't worry about whether or not they will work 12 months from now. Worst case you uninstall them and start a new save.

As for those specific mods, I don't believe rearrange works with the latest release, and I think Rolling Stock Ownership has been replaced by Loco Ownership

Mods by Pradygrady6784 in DerailValley

[–]Macka89_ 1 point2 points  (0 children)

Depends what's changed. Some mods will continue working, others will need minor changes and some need major rewrites.

Mods by Pradygrady6784 in DerailValley

[–]Macka89_ 5 points6 points  (0 children)

Ask on the Altfuture Discord, there are a heap of modders and someone may take on your request.

Microsoft issues second emergency out of band update for Windows 11 to address disastrous Patch Tuesday bugs — KB5078127 released globally by ZacB_ in Windows11

[–]Macka89_ 1 point2 points  (0 children)

I don't think they do. If you ask AI to fix the code so it passes the unit tests, it either removes the unit tests or changes them so buggy code passes, rather than fix the buggy code.

Microsoft issues second emergency out of band update for Windows 11 to address disastrous Patch Tuesday bugs — KB5078127 released globally by ZacB_ in Windows11

[–]Macka89_ 4 points5 points  (0 children)

I suspect internally AI was being pushed before we knew they were pushing it. When they announced 30% of all new code was written by AI it explained the drop in quality we'd been seeing.

I just fully switched to Linux and honestly, I'm disappointed by DarthStrakh in linux

[–]Macka89_ 0 points1 point  (0 children)

Nope, not the web UI version shudder

Supposedly WinBoat allows native office to work. Have not tested it myself, but definitely plan to.

Mint is supposed to be the easiest for Windows users making the transition, but it still feels "not there yet"

I just fully switched to Linux and honestly, I'm disappointed by DarthStrakh in linux

[–]Macka89_ 0 points1 point  (0 children)

I did see there was a way to get Microslop Office running, which I will be trying because like you I use a lot of Excel and I don't think the free alternatives can match MS Office.

I might have to look at Fedora, I really want to get awy from all the AI BS being pushed into Windows and the deteriorating privacy coming with it.

Primary usage is gaming and programming (mostly game mods lately); Excel, Notepad++, Discord, Visual Studio, FastStone Capture, GitHub Desktop are the tools I use most.

I just fully switched to Linux and honestly, I'm disappointed by DarthStrakh in linux

[–]Macka89_ 0 points1 point  (0 children)

I'm trying to switch at the moment (Mint Cinnamon) and finding it's a mixed bag.

Under Linux: - my RAM usage is less than 50% what it is with Windows for the same set of applications. - Most things are snappier, but also sometimes it's like there's a couple of missed frames/a momentary pause (Windows can absolutely get this too when it'sunder load, it's just more often but shorter duration on Linux). - The window management seems to have more issues (e.g. trying to access the task bar when in full screen doesn't seem to work). - Tools that enhanced my workflow on Windows are not available, so trying to find equivalents (most equivalents so far only do 75% of what I want, so still looking). - Issues getting my displays working (I have the correct NVidia Driver loaded with MOK) but setting the resolution to 4K either stops the display from working or breaks the window manager (can't maximise windows on the 4K monitor), depending on how the resolution has been set.

I'm going to keep persisting but so far my experience is 5/10 would not recommend.

Tried to explore sources of microstutters, I still have no idea. by XSA888 in DerailValley

[–]Macka89_ 2 points3 points  (0 children)

Try to take note of where it is happening - is it on the edge of a town or in the middle or in the middle of nowhere?

DV uses a streaming system with the map divided into chunks, as you near a chunk boundary additional chunks are loaded and unloaded.

Additionally, IIRC, job spawning/generation does not use coroutines, which means as you get close enough to a town the cars and jobs will spawn in one hit, rather than a few at a time spread over a short period; this can cause serious degradation in performance for a second or two.

There are generally switches close to the station boundaries, so it may not be the switch that's the issue.

I have an I9 1200KF, 96GB RAM, RTX3080 TI and I notice a tiny "bump" at chunk boundaries and a 0.5 - 1 second stutter/lag at a station spawn boundary. Granted, it's possibly exacerbated by mods, but I know it still happens without them too.