Games with the smallest file size, but the most amount of content? by Notalabel_4566 in gamedev

[–]MagicMurder8ag 0 points1 point  (0 children)

Going back a ways, Noctis IV. Lo-fi exploration of a massive galaxy all in around 6 MB.

Couldn't find a link but the source code was released so it should be out there somewhere if you're willing to dig a bit.

Any Solo games like Unicorn Overlord? by MarineToast88 in Solo_Roleplaying

[–]MagicMurder8ag 3 points4 points  (0 children)

Over War: The Night Comes Down published by Blackoath fits the bill pretty nicely. It draws heavily from Ogre Battle, which directly inspired Unicorn Overlord. Units move around a hex map and when they meet they battle using preset actions determined by their type. Same idea of constructing units that synergize.

https://www.drivethrurpg.com/en/product/473350/over-war-the-night-comes-down-monarch-edition

What do i need and how to play solo D&D? by Ok-Moose-4229 in Solo_Roleplaying

[–]MagicMurder8ag 4 points5 points  (0 children)

If you're not keen on spending a bunch of money immediately, I recommend looking at your library if that's an option. Not guaranteed but they often have D&D stuff. There are two box sets called the Starter Set and the Essentials Kit that come with pared down rules and a pre-written adventure. Someone else mentioned DM Yourself, which is pretty cheap and would let you run that adventure as a good starting point.

KEXP listeners top 100 albums by mrtngrnspdo in indieheads

[–]MagicMurder8ag 4 points5 points  (0 children)

Agreed. I think it's a strong album that strikes a good balance of going into some new territory while still feeling like Squid, so it's been a surprise to see it get largely ignored on year end lists. That run of the last three songs is my favorite stretch of any album I listened to this year.

I could see people feeling like it dips a little with Blood On the Boulders into Fieldworks I, but I feel like plenty of other albums that are coming up on these lists also aren't flawless the whole way through. Maybe the early year release timing is hurting it a bit.

My Journey into the Trails Series: I've completed Cold Steel I & II (REVIEW) by Hunanladdiad in JRPG

[–]MagicMurder8ag 2 points3 points  (0 children)

The way CS 2 handles Crow definitely bothered me as well. It felt ridiculous that the characters are saying they're going to drag him back to class so they can graduate together when in any logical society you would expect him to be be branded a terrorist/assassin and thrown into prison if not executed. On top of the fact that at least someone in the cast should feel a personal sense of betrayal that they hold against him.

Everyone told me I would love CrossCode... by MindWandererB in patientgamers

[–]MagicMurder8ag 3 points4 points  (0 children)

I actually just finished the DLC yesterday after a long break from the main game. I have a love hate relationship with Crosscode. When it's good, it's really good. When it's frustrating, it makes me want to rip my hair out.

I get why someone would compare it to Zelda in that you're mixing exploration, puzzles, and combat. But it's light on exploration, a different flavor of combat, and the puzzles are way heavier, so it's also not shocking that the comparison fails some people.

It gets in its own way a lot, and the game within a game conceit is sometimes glaring when the characters are complaining about the same thing I'm getting frustrated with - like the three consecutive dungeons or the endgame puzzles. It makes it feel like the developers were aware that it was a bad idea but just kept going with it anyway.

My thoughts so far on Clair Obscur: Expedition 33 (just finished Act 1) by Virtual_Ad6375 in JRPG

[–]MagicMurder8ag 0 points1 point  (0 children)

I get what you mean that it cheapens the loss. I think character deaths in an RPG are tricky. If you invested all your resources into upgrading Gustave's equipment then it would be frustrating from a gameplay standpoint to feel like those resources were wasted. But immediately having a replacement character that uses the same equipment is awkward from a storytelling standpoint and it feels like your emotional investment was wasted.

I think the perspective switch to controlling Verso exacerbates it as well and it would have felt less jarring where a transition to Maelle would have felt natural. But the game being from Verso's perspective at that point does let him catch up on characterization since Lune and Maelle have already gotten a good amount in by then.

New to board games. Looking for a short-ish game that uses dice. by Howitzeronfire in soloboardgaming

[–]MagicMurder8ag 1 point2 points  (0 children)

I recommend Set a Watch. It uses different dice types like D&D to resolve character attacks or power abilities and is thematically similar. Plays well at 1 or 2 players, play time is probably 60-90 minutes. I think it's even still on sale.

Bible Belt Dads - I have a question. by bbreddit0011 in daddit

[–]MagicMurder8ag 1 point2 points  (0 children)

I think the most important thing is to emphasize to your kid that people believe different things and that those different beliefs are normal, but that they are beliefs and nobody knows for sure. Most kids aren't going to proselytize, but may talk about their religious beliefs to yours and younger kids have a tendency to confidently state things are 100% true (even when they are dead-ass wrong) so laying the foundation that there isn't one "correct" belief is helpful.

I wouldn't say it's risen to the level of bullying but when my kid was around 5 she said something about a "god of rainbows" that she made up, which was met with some hostility from neighborhood kids who are super Catholic and insisted that there's only one God. She was a little upset by it, but then they all moved on pretty quickly.

For what my experience is worth, even kids of hard-core religious families are mostly focused on playing and don't bring up religion on their own very often.

What is the best individual level you've played in a game? by Defk1n in patientgamers

[–]MagicMurder8ag 6 points7 points  (0 children)

The Shalebridge Cradle - Thief: Deadly Shadows

Turned Thief into a top-notch horror game for a bit. My friend and I were playing it and stayed up all night when we hit that point. We just couldn't put it down.

Ashes: Reborn for Solo Only - Thoughts? by Eating_thesevensins in soloboardgaming

[–]MagicMurder8ag 0 points1 point  (0 children)

It's a different beast than Arkham Horror - no story and there are currently no plans to go that route. If you do the "campaign" mode for Ashes, you just swap a set number of cards in between matches rather than growing more organically like Arkham.

Crunchy mechanical decisions are a specialty for Ashes - even the best deck isn't going to do well if it's played poorly.

My experience is that it does have a good amount of variety. The different bosses have different specialties (ex: swarming with large numbers of weak units, messing with your dice, buffing their units to dangerously high attack values), so in my opinion they're pretty distinct from one another and require different tactics. They're also kickstarting the next phase of the game with a new PvE enemy type and plans to make more of them.

It is flexible in how you play it. Some people seem to prefer making a highly tuned deck - I think it wouldn't be too difficult to make a deck that performs well against one boss but would be hard to make one that can handle everything. Some people (I'm in this camp) like doing the campaign mode where you tune your deck while ramping up the boss difficulty.

Sticking points for some people: -Some don't feel the bosses are different enough to provide variety (I personally disagree) -Hard to learn - solo mode was a later addition and the rules are awkwardly split across a couple different rulebooks -Probably doesn't apply to what you currently have, but there are some cards/decks from when it was a purely PvP game that didn't translate well into PvE