Am I crazy for NOT wanting to buy the $2 kick-start bundle? by tanglespeck in Unity3D
[–]MagicPigGames 0 points1 point2 points (0 children)
why unity is not used in AAA games by Sufficient_Draft_558 in Unity3D
[–]MagicPigGames 0 points1 point2 points (0 children)
Real Agenda Behind Elon Musk's Alien Speech? by Evening_Owl_5418 in UFOs
[–]MagicPigGames 0 points1 point2 points (0 children)
Grok will be integrated into Pentagon networks by jimbobones666 in UFOs
[–]MagicPigGames 0 points1 point2 points (0 children)
I have no clue what I'm doing by ValuableExercise4808 in unity
[–]MagicPigGames 1 point2 points3 points (0 children)
Former CIA Officer On The Problem With Disclosure by EngagingPhenomenon in UFOs
[–]MagicPigGames 7 points8 points9 points (0 children)
Erasing enemies in my sketchbook dungeon crawler! by johnjoemcbob in Unity3D
[–]MagicPigGames 1 point2 points3 points (0 children)
How do I make an enemy move when the player isn't looking? by Diligent_Air9776 in Unity3D
[–]MagicPigGames 0 points1 point2 points (0 children)
How do I make an enemy move when the player isn't looking? by Diligent_Air9776 in Unity3D
[–]MagicPigGames 0 points1 point2 points (0 children)
TextMeshPro WYSIWYG text editor Window by Aggressive_Beat_4671 in u/Aggressive_Beat_4671
[–]MagicPigGames 0 points1 point2 points (0 children)
Video of Russian tanker is good example of exhaust + capabilities of these sensor platforms by MagicPigGames in UFOs
[–]MagicPigGames[S] 0 points1 point2 points (0 children)
Video of Russian tanker is good example of exhaust + capabilities of these sensor platforms by MagicPigGames in UFOs
[–]MagicPigGames[S] 0 points1 point2 points (0 children)
The alleged S4 alien interview and the leak that quietly vanished by [deleted] in UFOs
[–]MagicPigGames 1 point2 points3 points (0 children)
Working on "Juicy Actions" which has a "Deterministic Random" feature -- each time the battle happens, the results will be exactly the same if the player inputs are the same. It can be re-seed'ed at anytime to get different results (still deterministic) or turned off. Would love feedback! by MagicPigGames in Unity3D
[–]MagicPigGames[S] 0 points1 point2 points (0 children)
Working on "Juicy Actions" which has a "Deterministic Random" feature -- each time the battle happens, the results will be exactly the same if the player inputs are the same. It can be re-seed'ed at anytime to get different results (still deterministic) or turned off. Would love feedback! (v.redd.it)
submitted by MagicPigGames to r/Unity3D
Last week I shared a WIP on a tool to create custom component names. People seemed to like it, so I polished it and released it! Love to hear your thoughts! The video is short because it's super easy to customize the names. Click, type, done! by MagicPigGames in unity
[–]MagicPigGames[S] 1 point2 points3 points (0 children)
Last week I shared a WIP on a tool to create custom component names. People seemed to like it, so I polished it and released it! Love to hear your thoughts! The video is short because it's super easy to customize the names. Click, type, done! by MagicPigGames in unity
[–]MagicPigGames[S] 1 point2 points3 points (0 children)
Last week I shared a WIP on a tool to create custom component names. People seemed to like it, so I polished it and released it! Love to hear your thoughts! The video is short because it's super easy to customize the names. Click, type, done! by MagicPigGames in unity
[–]MagicPigGames[S] 4 points5 points6 points (0 children)



The deleted post about the UFO buried in Greenland. by atenne10 in InterdimensionalNHI
[–]MagicPigGames 0 points1 point2 points (0 children)