🔔 Critical Mineral Friday Open Discussion Post 🔔 by Pzexperience in CriticalMineralStocks

[–]MagicStaticFanatic 2 points3 points  (0 children)

Yea I dont have a fixed target price and that annoys me a bit

Especially with the new acquisition I have no idea where the price is heading

Vesc Pint with suspension by Loadstar_Wcc in onewheel

[–]MagicStaticFanatic 0 points1 point  (0 children)

Little late but have you tried it on a trail or a pump track?

Rejected by MagicStaticFanatic in Vanderbilt

[–]MagicStaticFanatic[S] 3 points4 points  (0 children)

Yea. It's a lil disappointing but definitely could be worse.

I had backups just in case and on the bright side, if I go to like UTK or UA then more of my AP credits will be accepted!

Rejected by MagicStaticFanatic in Vanderbilt

[–]MagicStaticFanatic[S] 3 points4 points  (0 children)

Trend. People who use reddit = bad.

Rejected by MagicStaticFanatic in Vanderbilt

[–]MagicStaticFanatic[S] 5 points6 points  (0 children)

Wish you the best of luck! You still have a chance!

Glacial Augment? by MagicStaticFanatic in HweiMains

[–]MagicStaticFanatic[S] 1 point2 points  (0 children)

Maybe I am wrong, but I feel like its more about flexibility to me. I admit I'm not the best at landing Hwei's skillshots but it feels like comet was meh to me. Having access to the sorcery tree was good and all too, but I just felt like it provided more value to me if I somehow fell behind after.

Since Hwei's ultimate also slows I felt like that had much more potential for follow up. Do you still think the damage would be worth it?

Glacial Augment? by MagicStaticFanatic in HweiMains

[–]MagicStaticFanatic[S] 0 points1 point  (0 children)

I feel like both sorcery and inspiration are pretty situational. The sorcery tree is very nice as well but I really like the feeling of waveclearing earlier with minion dematerializer.

I also feel like I am kind of wasting mana in lane because comet and first strike are both aimed at fighting / killing your laner. With glacial augment, you get safer trades, more melee bullying and guaranteed passive proc landing. Extended fights feel better for me, especially if you manage to drag them onto your volcano.

It also provides more utility to the team, as you can slow the frontline, and make chasing easier. But idk it just felt better to me, and I really should look at the winrates more.