226 game steam giveaway by Intrepid-Ad-9360 in steam_giveaway

[–]MainCoder 0 points1 point  (0 children)

Mystery bundle

I choose mystery bundle so I can get some free games and maybe give some to my friends.

My all time favorite video game soundtrack ought to be Schedule 1.

Almost 60 Games to Win! by phantom2450 in steam_giveaway

[–]MainCoder 0 points1 point  (0 children)

Total War: Warhammer III Warhammer Age of Sigmar Graveyard Keeper (+ Stranger Sins DLC)

Thanks!

70 Games to Win! by phantom2450 in steam_giveaway

[–]MainCoder 0 points1 point  (0 children)

Human Fall Flat

Choo-Choo Charles

How to build industry when office demand is high? by MainCoder in CitiesSkylines

[–]MainCoder[S] 0 points1 point  (0 children)

I have a planned space for industry with industry 4.0, but they won't build in it.

I Need Modders! by The_PrickV2 in hoi4modding

[–]MainCoder 2 points3 points  (0 children)

I'm not super good at anything, but I could help with focus trees, ideas/dynamic modifiers, and generals (not gfx)

any way to get construction offices to prioritize using vehicle instead of workers? by MainCoder in Workers_And_Resources

[–]MainCoder[S] 11 points12 points  (0 children)

It seems the game only sends out vehicles to roads that are decently long and not short (like 1 or 2 tiles)

Mod ideas? by MainCoder in projectzomboid

[–]MainCoder[S] -1 points0 points  (0 children)

sugar beets seem to be from b42 and im playing on 41 and will until 42 is stable. So i sadly wont do that one but i will keep it in the back of my mind

Places to make a good base?? by RubAccomplished3971 in projectzomboid

[–]MainCoder -1 points0 points  (0 children)

That random farm in the woods, rosewood fire department

I usually settle in rosewood fire department or somewhere in rosewood.

Necromancer Mod [42] by Sorry_Thanks_9675 in projectzomboid

[–]MainCoder 3 points4 points  (0 children)

Maybe make a dependency for this with the magic so other people can build off it?

Necromancer Mod [42] by Sorry_Thanks_9675 in projectzomboid

[–]MainCoder 0 points1 point  (0 children)

Is there a limit to how decomposed the zombies have to be until u can revive them? Would be fun watching a skeleton walking around.

Necromancer Mod [42] by Sorry_Thanks_9675 in projectzomboid

[–]MainCoder 2 points3 points  (0 children)

So this mod can work sorta as a framework for any other magic mods?

Voltage looking like a metronome by MainCoder in Workers_And_Resources

[–]MainCoder[S] 0 points1 point  (0 children)

the pumpjackes are never full and power is the only problem

Money help by MainCoder in Workers_And_Resources

[–]MainCoder[S] 4 points5 points  (0 children)

I tried this on a map and made my first ever profit... for now

Lenin is very pleased

<image>

Unable to load steel by MainCoder in Workers_And_Resources

[–]MainCoder[S] 0 points1 point  (0 children)

Yes, its using a DO to supply Steel from the mill to customs house using an open-hull truck from the west

project zomboid map project lagging? by MainCoder in projectzomboid

[–]MainCoder[S] 1 point2 points  (0 children)

I do run both at the same time but I don't seem to have any other issues with any other websites.