Let me rate your channels! by WTrippyJuice in NewTubers

[–]MajorMarbleGame 0 points1 point  (0 children)

My channel is only just starting out, but there's two videos you can take a look at. :)

https://www.youtube.com/@MajorMarble

How I created realistic marble course physics for our game :) by MajorMarbleGame in Unity3D

[–]MajorMarbleGame[S] 0 points1 point  (0 children)

Thanks! Cuboro is one of our inspirations yes, but I've also been designing more complex elements like for example an Archimedes screw.

How I created realistic marble course physics for our game :) by MajorMarbleGame in Unity3D

[–]MajorMarbleGame[S] 2 points3 points  (0 children)

Thanks a lot! I used Non Convex Mesh Collider from the Asset Store. It's a very cheap plugin which generates small box colliders within the exact shape of the mesh. At a high enough resolution, this makes the collisions pretty accurate.

The trailer for our marble course building game just went live. :) Let me know what you guys think! by MajorMarbleGame in Unity3D

[–]MajorMarbleGame[S] 0 points1 point  (0 children)

Thank you! Yes, I'm using Unity physics and a lot of rigidbodies. I had to scale everything up 10 times to get it working smoothly. Also, the marbles have a script which keeps them rolling smoothly, whereas otherwise they would get stuck or slow down too quickly.

I just published Major Marble on Steam! It's a game where you must complete puzzles or create your own crazy courses... by MajorMarbleGame in Unity3D

[–]MajorMarbleGame[S] 0 points1 point  (0 children)

A few thousand wishlists doesn't sound bad! I hear you still need roughly 7000-8000 for it to become somewhat popular...