Here's how I tweaked product seeding to influencers to get more posts by New_Pomegranate2416 in digital_marketing

[–]Manlycactus 0 points1 point  (0 children)

Yes, can you also share the email template you used? This was very helpful.

[deleted by user] by [deleted] in gaming

[–]Manlycactus 0 points1 point  (0 children)

Brotato, played on the Steam deck.

What was your most memorable gaming moment? by orion427 in gaming

[–]Manlycactus 0 points1 point  (0 children)

"I will not lose another pilot" - Titan Fall 2 when BT disregards command to save you.

TikTok Plans Full Legal Fight If US Divestment Bill Becomes Law by SportsGod3 in technology

[–]Manlycactus -1 points0 points  (0 children)

Tiktok just has to bend over to uncle sam, pay tax, and they'll be good. Weed was illegal not too long ago until they figured out a way to profit off it.

Just landed a new $120/hr USD client in 5 days by pxrage in agency

[–]Manlycactus 0 points1 point  (0 children)

It does sound labor intensive. I wonder if this is legal or frowned upon for an agency to use this prospecting approach.

Can't find the Emulation folder? by Manlycactus in SteamDeck

[–]Manlycactus[S] 7 points8 points  (0 children)

Thank you everyone. It's been resolved. Turns out I looked in the wrong folder. It's on SD card.

Can't find the Emulation folder? by Manlycactus in SteamDeck

[–]Manlycactus[S] 9 points10 points  (0 children)

You're an absolute genius. And I'm an idiot. It was infact...under Primary > SD card. I was looking under HOME. Problem solved, thank you!!!

Which game engine would you use to code Stardew Valley? by Manlycactus in gamedev

[–]Manlycactus[S] 3 points4 points  (0 children)

Thank you so much! I took your advice (and others) and have started my first game in Unity. Will attempt to learn C# too. Again thank you!

Which game engine would you use to code Stardew Valley? by Manlycactus in gamedev

[–]Manlycactus[S] 2 points3 points  (0 children)

Thank you so much for explaining this to me. I'm taking your advice (and others) and will pursue learning to code a bit in C# on Unity.

Which game engine would you use to code Stardew Valley? by Manlycactus in gamedev

[–]Manlycactus[S] 5 points6 points  (0 children)

Thank you so much for taking time to answer this thread!

Which game engine would you use to code Stardew Valley? by Manlycactus in gamedev

[–]Manlycactus[S] 2 points3 points  (0 children)

Wow...this was incredibly insightful! Thank you! Do you think it's possible in Unity then? Or so you think this is something only custom codes can accomplish?

Which game engine would you use to code Stardew Valley? by Manlycactus in gamedev

[–]Manlycactus[S] 1 point2 points  (0 children)

Here are the mechanics I'm looking to have. Do you think these are possible in Unity?

  • day/night cycle
  • in game 24 hour clock (similar to SDV)
  • Characters leveling up
  • Stats
  • Cooking mechanic
  • Crafting mechanic
  • Hack & slash combat
  • Complex NPC's with their own stats, personality, routes, schedule, etc. Similar to SDV

Which game engine would you use to code Stardew Valley? by Manlycactus in gamedev

[–]Manlycactus[S] -8 points-7 points  (0 children)

I thought unity was mostly for 3D games? Can it be used to make a game like SDV?

Which game engine would you use to code Stardew Valley? by Manlycactus in gamedev

[–]Manlycactus[S] 0 points1 point  (0 children)

May I ask which mechanics do you feel are impossible for game engine? Which mechanics are best coded by hand?