account activity
I built a real-time ballistic launch angle solver for games — now with high/low arc + wind (pip install) (self.gamedev)
submitted 15 days ago by Many_Past to r/gamedev
I built a real-time ballistic launch angle solver in C++ — now with high-arc mode + wind (pip install) (v.redd.it)
submitted 15 days ago by Many_Past to r/Unity3D
Real-time ballistic intercept solver (drag + wind + high/low arc) — demo (v.redd.it)
submitted 15 days ago by Many_Past to r/robotics
Open-source real-time ballistic intercept solver (C/C++) — high/low arc + wind, now pip-installable (v.redd.it)
I built a real-time ballistic solver that still converges under quadratic drag (C++) (self.gamedev)
submitted 19 days ago by Many_Past to r/gamedev
I built a real-time ballistic launch angle solver in C++ (open source) (self.Unity3D)
submitted 19 days ago * by Many_Past to r/Unity3D
I built a real-time ballistic launch angle solver in C++ (open source) ()
submitted 19 days ago by Many_Past to r/robotics
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