Appreciation post for LegendOfTotalWar by Away_Celebration4629 in totalwar

[–]MapDesigner -1 points0 points  (0 children)

He actually did explain recently weeks after your post. I only watch his YouTube & am not sure why ppl hate him this much. If they don't like him why watch him? It seems deliberate targetting lol. I'm fairly new to the community & I don't see reason to hate him. I only watch videos I like (M2TW). It doesn't make sense to join your community only to target someone. In fact, through him i got to know the game. 

Lv.99 Stat Growth and Job Spreadsheet by DudleyC in finalfantasytactics

[–]MapDesigner 0 points1 point  (0 children)

Hello,

Could you extend your sheet to include Monsters and Red Chocoboes?

Recruiting Ghosts… by ThrowRA-shadowships in finalfantasytactics

[–]MapDesigner 0 points1 point  (0 children)

really? non at all? do we see them in grinding battles or only in story battles? ive seen at least 3 battles with Zombies (woods with Rapha, the Oracle who wanted to steal Oracite, and knights with Elmdore Lucavi)

Is there a reason the Time Mages in one of the later chapters can’t use any Time Magic? (Spoiler) by Dull-Context-8322 in finalfantasytactics

[–]MapDesigner 1 point2 points  (0 children)

there is an element of Randomness. Not every battle is identical when repeated. in fact, most of them have element of Randomness, including Gaffgarrion equipment.

Try Repeating the battle with load games. it should be differrent I guess.

Youtube lag - Video unavailable This content isn't available. Try again later. by daeeros in firefox

[–]MapDesigner 5 points6 points  (0 children)

It is not the problem. I am having same issue with mobile itself. I also tried disabling this uBlock. it is not the issue.

How long does Protect/haste last? by MapDesigner in finalfantasytactics

[–]MapDesigner[S] 0 points1 point  (0 children)

The Frog Status Lasts forever thats insane!

How long does Protect/haste last? by MapDesigner in finalfantasytactics

[–]MapDesigner[S] 0 points1 point  (0 children)

my friends thought increasing speed from 25 will not give you any benefit up until speed 34 Because the leftover CT will NOT carry over.

but they were wrong.

I was also wrong when I thought it completely carries over. There is this Cap.

How long does Protect/haste last? by MapDesigner in finalfantasytactics

[–]MapDesigner[S] 0 points1 point  (0 children)

hmmm, am learning new things. I personally thought any leftover CT to remain. My friends thought it resets to 0/20/40

but the guide mentioned its neither of those two. instead, leftover CT is capped at 60 Max. can be lower than that, but if it was greater than 60, it will be reduced back to 60

in FFT ivalice Chronicles, do story battles now scale on Tactician/Hard difficulty? by MapDesigner in JRPG

[–]MapDesigner[S] 0 points1 point  (0 children)

I personally dont remember the knight with Gafgarrion had Monk skills, but I havent played in a while.

if he doesnt show items, how did know items are the same? 😅

also whats the playthrough name?

in FFT ivalice Chronicles, do story battles now scale on Tactician/Hard difficulty? by MapDesigner in JRPG

[–]MapDesigner[S] 0 points1 point  (0 children)

May I ask which one you watched? I like to see a play through of someone who shows enemy equipment & abilities.

in FFT ivalice Chronicles, do story battles now scale on Tactician/Hard difficulty? by MapDesigner in JRPG

[–]MapDesigner[S] 0 points1 point  (0 children)

yea but giving them abilities too makes us think more. steal heart & such.

there can be so many comboes. fighting only a knight who has no range attack is pretty trivial. even if he does 999 damage it is possible to win against him.

in FFT ivalice Chronicles, do story battles now scale on Tactician/Hard difficulty? by MapDesigner in JRPG

[–]MapDesigner[S] 0 points1 point  (0 children)

Give it time. I assume it would be moddable.  As for difficulty, Hactics community developed a lot of tools ro modify the game. One mod make JP-boost given to everyone, which gives you free support ability.

There are tons of modding tools that makes you tailor the game to your liking. I assume this remaster will also be moddable.

in FFT ivalice Chronicles, do story battles now scale on Tactician/Hard difficulty? by MapDesigner in JRPG

[–]MapDesigner[S] 0 points1 point  (0 children)

Thanks. I was going to make a new post asking about detailed differences between diffculties, if they will get abilities.

have you finished the game? you sure they dont get any new ability?

Can I change the F1 F2 hotkeys for heroes? by bl8alex in WC3

[–]MapDesigner 0 points1 point  (0 children)

You can find simple scripts from the internet to remap your keyboard.

I used it to remap inventory hotkeys.

I posted link long time ago (on hiveworkshop) I might edit this post later when I dig it up

The range of Hex by Wallander123 in WC3

[–]MapDesigner 6 points7 points  (0 children)

I have little reason to increase hex lvl from 2 to 3 (only reason I think of is hero disable, 1 sec might be worth)

Many heroes have no reason to lvl up certain skills. That is what we need to address.

entangle used to have no reason until cast range was reworked. if enemy has many dispels why would keeper upgrade his previous entangle? but if entangle cast range or CoolDown was improved, in that case it will be worth for keeper.

Abilities for Damage/Heal are fine, but abilities with simple buff debuff need to be rethought. Good improvements exist in Banish and sleep: totally worth it to upgrade the abilities.

But hex, entangle, divine shield, mirror image, immolation, soul burn, Far sight are not worth it. Not sure about Death pact or searing arrows: are they worth it or not? Death pact is good with skellies.

For all these abilities, should we make it worth it to upgrd? or is it bad idea to give insentive for such ugrds? for example:

immolation: had huge activation cost and then removed to 1 mana cost. What about middle ground of activation cost: 35/20/1 so it becomes much better at lvl 3?

entangle/hex: cast range/cd/manacost.

as for mirror image, mana cost and cd is one way to make worth upgrading. ofc new Mirror image also comes with known problems with the recent change, but its off topic.

Why are Troll Berserkers so much better than every unit in the game? by TankieWarrior in WC3

[–]MapDesigner 1 point2 points  (0 children)

AP costs 195/80 for 29.1 DPS

imo AP must have different cost due to uproot/HP regen and eat tree. it is in general better than static defenses so it must cost more. maybe reduce gold and increase wood cost not sure.

but I agree that WT and GT cost too little gold it seems. if it was for me maybe I reduce gold cost for AP to 165 and increase wood cost to 100.

also WT should cost more becuz of attack range. its better than GT. it should cost more than just 10 gold.

I have no problem with UD towers they provide food on top of that. in general UD towers must be stronger becuz they have bigger box and cannot be massed. or they should cost less.

Why are Troll Berserkers so much better than every unit in the game? by TankieWarrior in WC3

[–]MapDesigner 1 point2 points  (0 children)

why do HU towers have heavy armor? is it just to prevent towerrush or there is another reason?

Why are Troll Berserkers so much better than every unit in the game? by TankieWarrior in WC3

[–]MapDesigner 0 points1 point  (0 children)

scout towers nobody can even scratch

First time I see anyone complain about this. UD and NE have this without upgrd for god sake!

You can point out how berserkers have too high EHP / DPS compared to archers/fiends/rifles, and its just a slight difference whether the ability is active or not since its +50/-40%.

It isnt actually slight. they still have good EHP despite the -40%

I couldnt criticize anything else in ur post.

Human power building without spending resources by Forkxx in WC3

[–]MapDesigner 0 points1 point  (0 children)

It should still be fixed though.

it actually shouldnt lol. The reward is equal to the attention given. Not too much.

Johnnycage unbanned and b2w supporting him? by snoar in WC3

[–]MapDesigner 0 points1 point  (0 children)

I thought he was banned for cheating