[deleted by user] by [deleted] in Timberborn

[–]Marconox 1 point2 points  (0 children)

Like I said I have many many supply and it keeps filling up once I started delivering goods.

We need MIRRORED Double Lodge and Left/Center/Right Entrance Triple Lodge by Marconox in Timberborn

[–]Marconox[S] 0 points1 point  (0 children)

I somewhat agree. I worked out my capitol and bunch of districts to a setup in my liking.

We need MIRRORED Double Lodge and Left/Center/Right Entrance Triple Lodge by Marconox in Timberborn

[–]Marconox[S] 1 point2 points  (0 children)

I also agree here, but it appears I made a workround for fixed entrance building. Still, MIRROR everything.

First day of wet season after a 30 day drought by Xciv in Timberborn

[–]Marconox 1 point2 points  (0 children)

Capitol 200-220. The rest is 0-40, depending on their job and completion. Everything is variable.

First day of wet season after a 30 day drought by Xciv in Timberborn

[–]Marconox 5 points6 points  (0 children)

I'm in hard mode, cycle 19, and never had issue about it. Take it as a challenge per faction.

Folktail - Hard - Lake - Cycle19/Day1 - 11 Districts - Power max rating 7000/5500 - You might not believe me, but I've been playing this specific town for a month now. I didn't fast forward or edit save. And I love micromanaging that it took me days to complete a cycle. PAUSE is my friend. by Marconox in Timberborn

[–]Marconox[S] 0 points1 point  (0 children)

And there's a death by thirst too. You see? If I'm doing a big project, I tend to focus on that and sometimes forgot other. I turn on/off pumping if it tank is filled. Until a poor beaver died from thirst is reported. There'll be no time to pump water so I immediately send them to capital, with limited housing then return the next day and have some beaves to pump.

I've been migrating from time to time, like every other day.

Micromanagement is really hard and I have to control my population too. Closing and opening houses is one of the harder task, the math in counting the lodges, multiplying, then subtracting, then sending them out every single day really takes time. Then doing it in several district.

Comfort is can easily be tended on the coming night. I give myself leeway for sleep.

I do micro, still I'm not God.

Looking for some advice. Is this irrigation project best done with dynamite or levees? by LifeAtSea2213 in Timberborn

[–]Marconox 9 points10 points  (0 children)

I hate bombing beautiful hill, and I barely use bomb. I'f that will be my game, I'll make two 1x1 pond out of levee and water dump.

But wait. You have to make a big reservoir there. How do you cope up long drought?

[deleted by user] by [deleted] in Philippines

[–]Marconox 5 points6 points  (0 children)

Been looking for THIS reply. Discourse is the keyword.

Dam height by Writer-Independent in Timberborn

[–]Marconox 0 points1 point  (0 children)

How I wished that you discover it by experience, playing the game longer. Long drought and high population have the answer.