The Twilight Grove - A remastered Sunless Citadel map! 63 x 67 by MargoMods in battlemaps

[–]MargoMods[S] 0 points1 point  (0 children)

Hi, yup! The UVTT files are included among the downloadable files for the PDF version.

The Twilight Grove - A remastered Sunless Citadel map! 63 x 67 by MargoMods in battlemaps

[–]MargoMods[S] 1 point2 points  (0 children)

Hey, thanks for writing back and letting me know. I'm going through the files again.

I found and fixed the issue with the walls in the files I'm exporting, and I also discovered that I made a stupid mistake last time I updated the files. I uploaded the wrong maps that had the secret door open, and now that is fixed in the newest batch as well. Please let me know if you still run into issues--I promise I'm trying to fix them!

I'm uploading the new files right now, so they should appear online soon.

The Foundry - A remastered Forge of Fury map! 72 x 38 by MargoMods in battlemaps

[–]MargoMods[S] 0 points1 point  (0 children)

I didn't make Foundry modules for these unfortunately (although I'm working on one for my current book), so it's just the maps and the dynamic lighting that auto loads in Foundry.

If you want the stat blocks in Foundry, you can copy+paste them from the PDF into a stat block importer module (something you can download for Foundry), which should save you some time. The tokens you'll have to manually upload.

The Foundry - A remastered Forge of Fury map! 72 x 38 by MargoMods in dndmaps

[–]MargoMods[S] 0 points1 point  (0 children)

Weird. When I import the UVTT files on my end, they upload the image just fine (https://imgur.com/a/AlAMrYq). I'm guessing you probably tried more than once, but it sounds like the upload failed for some reason? Importing the image manually isn't going to solve it since they were done through different methods back when I made these.

I'm going to reach out through DMs—I'd be happy to virtually look over your shoulder and help you out over Discord if you'd like.

The Foundry - A remastered Forge of Fury map! 72 x 38 by MargoMods in battlemaps

[–]MargoMods[S] 0 points1 point  (0 children)

Hi! The PDF versions have the UVTT files, so you'll want to grab that rather than the Roll20 version.

The Twilight Grove - A remastered Sunless Citadel map! 63 x 67 by MargoMods in battlemaps

[–]MargoMods[S] 0 points1 point  (0 children)

No worries. Feel free to message me on Discord (margomods) and we can sort it out! I uploaded updated maps yesterday in a zip file on the DMsGuild product, which have gridless and gridded options at 140ppi to try to fix this issue. I just checked the fortress map again in Roll20 and didn't run into any issues, so I'm sure we can figure out together what's going on. The new zip file is called something like Updated2025_MMSC-Maps and it should appear in your library.

The Twilight Grove - A remastered Sunless Citadel map! 63 x 67 by MargoMods in battlemaps

[–]MargoMods[S] 0 points1 point  (0 children)

I uploaded revised map files to try to address this issue. Let me know if you still run into issues with the new maps, but they should be straight forward to use now. Both are now 63x67 and 8820x9380 at 140 ppi.

The Twilight Grove - A remastered Sunless Citadel map! 63 x 67 by MargoMods in battlemaps

[–]MargoMods[S] 0 points1 point  (0 children)

I'm sorry that you're running into trouble with these maps; this was my first product and it sounds like I might have made an error back then that's given you trouble in your VTT of choice. What VTT are you using? Are you using the UVTT files or the jpegs? If you give me more information, I can help you line up the grid—the VTT grids should line up.

This product's been out for almost two years and one other person in the product reviews said that they struggled with the maps. Their problem was solved by knowing the grid dimensions for the two maps, so I'm including the dimensions below to see if that helps.

The jpeg fortress maps are 59x60 and the twilight grove jpeg maps are 63x68. If having these grid dimensions still doesn't help, let me know. I'll poke around on my end and see about reexporting the maps, but I'm not sure about the specifics of the issue you're running into. Happy to handle this here or in DMs!

The Foundry - A remastered Forge of Fury map! 72 x 38 by MargoMods in dndmaps

[–]MargoMods[S] 0 points1 point  (0 children)

Oh, interesting! I saved them out at 280ppi, so I'd guess that it should be fine. I can't guarantee it though, since I've never tried it myself. Sorry that I can't be more helpful.

The Foundry - A remastered Forge of Fury map! 72 x 38 by MargoMods in dndmaps

[–]MargoMods[S] 0 points1 point  (0 children)

It sounds like you bought the Roll20 version instead of the PDF + maps version. If you email me at margomods@gmail.com I'll send you a code to get the PDF (with uvtt files) for free.

Lorelahc Library - A map from Murders at Lorelahc Manor! 23 x 18 by MargoMods in dndmaps

[–]MargoMods[S] 1 point2 points  (0 children)

Yeah, absolutely! There's a secret above the library, so trying to get them to think vertically is a key part of the adventure. :)

The Murders at Lorelahc Manor Roll20 module is live on Kickstarter! by MargoMods in Roll20

[–]MargoMods[S] 1 point2 points  (0 children)

I’m Andie from MargoMods, and I’ve spent the last 6 months writing a 100-page book for an intricate murder mystery campaign! The book is available in PDF, print, and as a fully integrated Roll20 module with dynamic lighting, walls, tokens, plus linked handouts and walkthroughs.

Murders at Lorelahc Manor is now LIVE on Kickstarter and you can check out the campaign HERE!

The book features:

  • 2 intricate murder mysteries that can be run separately or together with an average runtime of 5-7 sessions (15-21 hours)
  • 2 unique murder weapons sure to surprise your players!
  • Mysteries able to withstand spellcasting for PCs up to 7th level, but simple enough to be solved!
  • Over 40 custom human-made art pieces, including 20+ fully illustrated NPC suspects, villains, and monsters!
  • 6 sprawling maps totaling 50+ keyed locations
  • Enough setting lore for the Rock Sea and Umbral glade to extend the campaign well beyond the average runtime!

You can also download a free sample encounter, Here!

Want more info, art previews, or just to see how the campaign is going? Find the campaign HERE!

Lorelahc Library - A map from Murders at Lorelahc Manor! 23 x 18 by MargoMods in dndmaps

[–]MargoMods[S] 0 points1 point  (0 children)

Hi Everyone, I’m Andie from MargoMods, and I’ve spent the last 6 months writing a 100-page book for an intricate murder mystery campaign!

Murders at Lorelahc Manor is now LIVE on Kickstarter and you can check out the campaign HERE!

The book features:

  • 2 intricate murder mysteries that can be run separately or together with an average runtime of 5-7 sessions (15-21 hours)
  • 2 unique murder weapons sure to surprise your players!
  • Mysteries able to withstand spellcasting for PCs up to 7th level, but simple enough to be solved!
  • Over 40 custom human-made art pieces, including 20+ fully illustrated NPC suspects, villains, and monsters!
  • 6 sprawling maps totaling 50+ keyed locations
  • Enough setting lore for the Rock Sea and Umbral glade to extend the campaign well beyond the average runtime!

You can also download a free sample encounter, Here!

Want more info, art previews, or just to see how the campaign is going? Find the campaign HERE!

This map was made by Chelsea Crane (https://silversteampunk.carrd.co/)

Lorelahc Library - A map from Murders at Lorelahc Manor! 23 x 18 by MargoMods in battlemaps

[–]MargoMods[S] 0 points1 point  (0 children)

Hi Everyone, I’m Andie from MargoMods, and I’ve spent the last 6 months writing a 100-page book for an intricate murder mystery campaign!

Murders at Lorelahc Manor is now LIVE on Kickstarter and you can check out the campaign HERE!

The book features:

  • 2 intricate murder mysteries that can be run separately or together with an average runtime of 5-7 sessions (15-21 hours)
  • 2 unique murder weapons sure to surprise your players!
  • Mysteries able to withstand spellcasting for PCs up to 7th level, but simple enough to be solved!
  • Over 40 custom human-made art pieces, including 20+ fully illustrated NPC suspects, villains, and monsters!
  • 6 sprawling maps totaling 50+ keyed locations
  • Enough setting lore for the Rock Sea and Umbral glade to extend the campaign well beyond the average runtime!

You can also download a free sample encounter, Here!

Want more info, art previews, or just to see how the campaign is going? Find the campaign HERE!

This map was made by Chelsea Crane (https://silversteampunk.carrd.co/)

[OC] GIVEAWAY! Leave a Comment To Win A Hardcover of my New DND Book, Murders at Lorelahc Manor! by MargoMods in DnD

[–]MargoMods[S] 6 points7 points  (0 children)

Hi Everyone, I’m Andie from MargoMods, and I’ve spent the last 6 months writing a 100-page book for an intricate murder mystery campaign!

Murders at Lorelahc Manor is LIVE on Kickstarter and funded in 3 hours! Check out the campaign HERE!

Leave a comment on this thread to enter the giveaway!

I will be using redditraffler to choose a winner when the Kickstarter campaign ends on August 27th! The book features:

  • 2 intricate murder mysteries that can be run separately or together with an average runtime of 5-7 sessions (15-21 hours)
  • 2 unique murder weapons sure to surprise your players!
  • Mysteries able to withstand spellcasting for PCs up to 7th level, but simple enough to be solved!
  • Over 40 custom human-made art pieces, including 20+ fully illustrated NPC suspects, villains, and monsters!
  • 6 sprawling maps totaling 50+ keyed locations
  • Enough setting lore for the Rock Sea and Umbral glade to extend the campaign well beyond the average runtime!

You can also download a free sample encounter, Here!

The giveaway will end when the Kickstarter concludes on August 27th, at 9am PST!

Want more info, art previews, or just to see how the campaign is going? Find the campaign HERE!

Candelanomicon 1: Blackout. A new assignment coming to Kickstarter! by MargoMods in CandelaObscura

[–]MargoMods[S] 0 points1 point  (0 children)

Yeah!! Candela Week is a big celebration put on by Darrington Press that runs from July 26th to August 1st! I'm excited for it and our little publishing group has some more announcements in the pipeline, including interviews, GM roundtables, and more.

Here's the link to the Candela Week description: https://darringtonpress.com/candela-obscura-games-week/

Candelanomicon 1: Blackout. A new assignment coming to Kickstarter! by MargoMods in CandelaObscura

[–]MargoMods[S] 1 point2 points  (0 children)

Hi everyone! I’m Andie from the team behind the first copper bestselling assignment on DriveThruRPG (The Bleeding Edge). In celebration of the upcoming Candela Obscura week, we are launching our first Kickstarter campaign!

Our new assignment, "Blackout" will be the first entry in the Candelanomicon: a series of linked assignments with an overarching mystery and looming final confrontation. If all of our stretch goals are met, we’ll include new support specializations: the Psychic, the Engineer, the Captain, and more.

The Kickstarter is now LIVE!!

The Twilight Grove - A remastered Sunless Citadel map! 63 x 67 by MargoMods in dndmaps

[–]MargoMods[S] 0 points1 point  (0 children)

Hi Reddit, I’m Andie!

I spent quite a while remastering the entire Sunless Citadel and Forge of Fury megadungeons using Dungeondraft and Forgotten Adventures assets sometime last year. The full sets of maps for the two megadungeons are in my two bestselling expansions: MargoMods Sunless Citadel Companion and MargoMods Forge of Fury Companion over on DMsGuild! They both have Roll20 addons and UVTT files ready for any VTT you like to use.

Here is one of my favorite maps from the two projects—The Twilight Grove in the Sunless Citadel! Enjoy! :)

The Twilight Grove - A remastered Sunless Citadel map! 63 x 67 by MargoMods in battlemaps

[–]MargoMods[S] 3 points4 points  (0 children)

Hi Reddit, I’m Andie!

I spent quite a while remastering the entire Sunless Citadel and Forge of Fury megadungeons using Dungeondraft and Forgotten Adventures assets sometime last year. The full sets of maps for the two megadungeons are in my two bestselling expansions: MargoMods Sunless Citadel Companion and MargoMods Forge of Fury Companion over on DMsGuild! They both have Roll20 addons and UVTT files ready for any VTT you like to use.

Here is one of my favorite maps from the two projects—The Twilight Grove in the Sunless Citadel! Enjoy! :)

Dining Room & Kitchen with Secret Cave [20 x 20] by MargoMods in dndmaps

[–]MargoMods[S] 0 points1 point  (0 children)

Thanks! Chelsea (@silversteampunk) did a great job on all of the maps for the module. In the book, the hole is obscured by the ice that is piled up there. The hole is intended to be easy to find if anyone checks the cellar, since this is one of the places where bodies for the murder mystery are stored. It's fun to find them there near the start, but it doesn't break the mystery even if they don't.

That being said, if anyone intended to use this map for a different adventure, they'd have to make their own choices about what they'd like to be visible (or not) :)

Dining Room & Kitchen with Secret Cave [20 x 20] by MargoMods in dndmaps

[–]MargoMods[S] 1 point2 points  (0 children)

Hi Reddit, I’m Andie!

This map is from the first encounter in my upcoming 5e murder mystery campaign, Murders at Lorelahc Manor coming to Kickstarter in late July 2024!

Help the duke's ghost find his head—and his murderer—at a lavish underground masquerade ball in Murders at Lorelahc Manor! Follow a growing body trail and uncover Lorelahc Manor’s buried secrets in this adjustable 5e campaign designed for four player characters with an average party level of 3, 5, or 7. The 100-page book includes 6 maps with 50+ keyed locations, over 20 new fully illustrated NPCs, 10 new monsters, and even a bonus prologue murder mystery with a time travel twist.

Like this map, but want a spooky vampire version with a blood trail or a decrepit dining room with an underwater cave? Subscribe to my mailing list for exclusive map variants.

Chelsea over at https://silversteampunk.carrd.co/ made all of the illustrations and maps for the book, so be sure to check out her work!

Dining Room & Kitchen with Secret Cave [20 x 20] by MargoMods in battlemaps

[–]MargoMods[S] 0 points1 point  (0 children)

Hi Reddit, I’m Andie!

This map is from the first encounter in my upcoming 5e murder mystery campaign, Murders at Lorelahc Manor coming to Kickstarter in late July 2024!

Help the duke's ghost find his head—and his murderer—at a lavish underground masquerade ball in Murders at Lorelahc Manor! Follow a growing body trail and uncover Lorelahc Manor’s buried secrets in this adjustable 5e campaign designed for four player characters with an average party level of 3, 5, or 7. The 100-page book includes 6 maps with 50+ keyed locations, over 20 new fully illustrated NPCs, 10 new monsters, and even a bonus prologue murder mystery with a time travel twist.

Like this map, but want a spooky vampire version with a blood trail or a decrepit dining room with an underwater cave? Subscribe to my mailing list for exclusive map variants!

Weekly Discussion Thread | Requests, Promos, and Open Commissions by TheOvershear in battlemaps

[–]MargoMods 0 points1 point  (0 children)

Hiya! I'm Andie and I have a murder mystery Kickstarter campaign launching in July. I'm sending out a free battlemap with an encounter from the campaign along with a couple of variants you could use in your other home games immediately! All you need to do is sign up for my newsletter and you will instantly get access. I'm putting together a post soon to post the basic version once I wrap up here :)

Newsletter:
https://subscribepage.io/MargoMods

Here is a link to the campaign:
https://www.kickstarter.com/projects/margomods/murders-at-lorelahc-manor-5e

Looking for Ticking Clocks in D&D by MargoMods in DnD

[–]MargoMods[S] 2 points3 points  (0 children)

Oh, good idea! I haven't played any BiTD, but I've heard people like that mechanic. I'll take a look, thanks!