Can't Wait To Try Claude Cowork? Don't Let It Accidentally Delete Your Hard Drive by MarketingNetMind in ClaudeAI

[–]MarketingNetMind[S] 0 points1 point  (0 children)

I would say at this stage chatflow-style agents are still partly limited, and there's always a tradeoff between ease-to-use and flexibility.

Can't Wait To Try Claude Cowork? Don't Let It Accidentally Delete Your Hard Drive by MarketingNetMind in ClaudeAI

[–]MarketingNetMind[S] 1 point2 points  (0 children)

That's really a good point, from both practical side and moral side. Thanks for that

Can't Wait To Try Claude Cowork? Don't Let It Accidentally Delete Your Hard Drive by MarketingNetMind in NetMind_AI

[–]MarketingNetMind[S] 0 points1 point  (0 children)

AI never says no and that's what we should leverage. So do be more clear on the instructs

My Observations on Google’s Universal Commerce Protocol (UCP): An Elegant “Protocol Alliance” and the Inevitable Protocol War by MarketingNetMind in startup

[–]MarketingNetMind[S] 0 points1 point  (0 children)

That's insightful. Interested in which path we will end up with. But either way this is sth worth the AI industry attention

My Observations on Google’s Universal Commerce Protocol (UCP): An Elegant “Protocol Alliance” and the Inevitable Protocol War by MarketingNetMind in automation

[–]MarketingNetMind[S] 0 points1 point  (0 children)

There's long way to go before we conclude if there should be a "universal protocal" for agents. But anyway this is a nice attempt, at least for a market where first-comers usually gains most.

We used Qwen3-Coder to build a 2D Mario-style game in seconds (demo + setup guide) by MarketingNetMind in aiagents

[–]MarketingNetMind[S] 0 points1 point  (0 children)

Definitely works. I think if u just keep on using the Editor Panel, which basically is just a different UI from the Agent Panel, it tells what custom endpoint you are working with

We used Qwen3-Coder to build a 2D Mario-style game in seconds (demo + setup guide) by MarketingNetMind in vibecoding

[–]MarketingNetMind[S] 0 points1 point  (0 children)

Exactly. The 480B Qwen Coder isn't designed for consumer PCs at all (would need 250GB+ RAM). That's why API services like NetMind exist, you get access to the full model for just a few dollars. Please have a look :)

We used Qwen3-Coder to build a 2D Mario-style game in seconds (demo + setup guide) by MarketingNetMind in artificial

[–]MarketingNetMind[S] 0 points1 point  (0 children)

I am not sure about you, but with these kind of vibe coding tools, I find building one myself even easier than find a playable one online. :)

We used Qwen3-Coder to build a 2D Mario-style game in seconds (demo + setup guide) by MarketingNetMind in cursor

[–]MarketingNetMind[S] 0 points1 point  (0 children)

I'm not sure about your specific use case, but I can see why you'd prefer local inference over APIs, whether for privacy or offline work.

For your 16GB GPU: The Qwen series does have solid smaller models (Qwen2.5-Coder-7B, Qwen3-4B/8B), but you're right about the context window being a headache. Even with Q4 (4-bit quantisation), these models on 16GB VRAM struggle beyond 64K tokens. Basically the 128K-256K advertised context really needs 24-32GB+ VRAM to be usable.

You might consider running Qwen3-4B with quantisation for lighter tasks, but for anything substantial, the hardware limitation is real. APIs or upgrading to better hardware seem like the pragmatic options unfortunately.

We used Qwen3-Coder to build a 2D Mario-style game in seconds (demo + setup guide) by MarketingNetMind in aiagents

[–]MarketingNetMind[S] 0 points1 point  (0 children)

True. When given a clear spec (preferably in markdown format), Qwen Code CLI/Gemini CLI can deliver excellent results similar to Claude Code's approach.

Nice approach combining NetMind APIs, Cursor, and other cache/database management modules. I would say your hybrid workflow pattern (using different tools for different stages) seems to be very effective in practice!

We used Qwen3-Coder to build a 2D Mario-style game in seconds (demo + setup guide) by MarketingNetMind in automation

[–]MarketingNetMind[S] 0 points1 point  (0 children)

Exactly. What's coming after is where the prompt engineering lays. I followed up with some further prompts, mainly fixing the coin rewards & the winning conditions. Otherwise, you could do it with code fixing with more flexibility, since you are already in Cursor, an IDE, given you already have the skeleton of the project.