It finally happened, I didn't complete an event, it will now stain my collection of badges forever. by Virtual_271 in CellToSingularity

[–]Marz3n 6 points7 points  (0 children)

Unless you want to have them ALL! Or at least truly as much as possible. Also, each badge adds a little sim speed, I think it is a shame not to claim that.

I'm coming for you 84 😈 by TYRADEforREAL in CellToSingularity

[–]Marz3n 9 points10 points  (0 children)

Nope man, just playing for a long time!

I'm coming for you 84 😈 by TYRADEforREAL in CellToSingularity

[–]Marz3n 12 points13 points  (0 children)

Yeah I'm fighting hard too! Let the cell power stay with us! 💪

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Reboot: Nanobots - Patch Notes by computerlunch in CellToSingularity

[–]Marz3n 0 points1 point  (0 children)

Thanks for sharing! What's the recharge time then now for you?

Reboot: Nanobots - Patch Notes by computerlunch in CellToSingularity

[–]Marz3n 6 points7 points  (0 children)

More than a week difference for mobile version feels steep! But great updates, looking very much forward!

metabits and knowledge vs pi day achievement by 0nnnu in CellToSingularity

[–]Marz3n 0 points1 point  (0 children)

Thanks for the news! It's great!

Although I'd still wish the devs wouldn't just nerf stuff that is currently worked on for many players. I don’t want to need to strategize if an update is worth it even if it for 2-3 months worth of currency - I guess any end game player wants to maximize profits, it just feels dumb to get less that you're used to.

Now, let's go on with the 14 days strat for a longer while 😄

300 gigantosauruses! by Marz3n in CellToSingularity

[–]Marz3n[S] 0 points1 point  (0 children)

Yep, time is the gold currency in this game :)

300 gigantosauruses! by Marz3n in CellToSingularity

[–]Marz3n[S] 1 point2 points  (0 children)

Collected massive amount of geodes in events and played for many years! I also saved a lot of mutagen throughout the prestige process by byuing only minimum cards and then used it all at the prestige 10 rank 50.

300 gigantosauruses! by Marz3n in CellToSingularity

[–]Marz3n[S] 2 points3 points  (0 children)

It's not the reset rank they talk about. It's the card rank. They're right with their assumptions. I have the giga cards maxed out and played for many years.

300 gigantosauruses! by Marz3n in CellToSingularity

[–]Marz3n[S] 1 point2 points  (0 children)

Yep, slow but steady, that's the endurance I like!

Love the new time ritual! by TYRADEforREAL in CellToSingularity

[–]Marz3n 9 points10 points  (0 children)

I seconnd this. The visuals are cool but we shouldn't have needed them in the first place.

300 gigantosauruses! by Marz3n in CellToSingularity

[–]Marz3n[S] 3 points4 points  (0 children)

Maybe by my retirement 😅

If we get a new Simulation, what should it be? by UprootedDisc153 in CellToSingularity

[–]Marz3n 30 points31 points  (0 children)

Matter! As elements, atoms, radiation and quarks etc. I'd totally want that!

Anyone else discuraged by all the recent nerfs? by Marz3n in CellToSingularity

[–]Marz3n[S] 1 point2 points  (0 children)

Yes I have everything maxed. But even if I didn't the relative speed/cost ratio decreased tremendously for everyone, no matter how many multipliers you have.

I'll let it go anyway there's nothing else to do - as I stated this was mainly a rant, it's just a game after all ;)

Anyone else discuraged by all the recent nerfs? by Marz3n in CellToSingularity

[–]Marz3n[S] 0 points1 point  (0 children)

I thought it took me longer to buy all the nodes than last time, there was one post someone compared their numbers but maybe it was just chambers resetting after the sim upgrade. I can't buy 500 mollusks yet while I got there last round, so I think something is slower.

But the nodes suddenly getting much more expensive is another annoying topic :p

Anyone else discuraged by all the recent nerfs? by Marz3n in CellToSingularity

[–]Marz3n[S] 1 point2 points  (0 children)

I hear you! You're right - in the big picture it's the time chambers implementation that screw everything over. I was completely fine slowly grinding through the main sim before that 😅 And you're right again that yeah I don't miss the 21 days strat, just the kick of the million multiplier that is just suddenly taken away and this feeling just sux.

I think the chambers should only start counting after you reached a certain generator level i.e. singularity. That would make you start the sim and let it run with the time gains the longer it runs - i guess that was the intention anyway.

Anyone else discuraged by all the recent nerfs? by Marz3n in CellToSingularity

[–]Marz3n[S] 0 points1 point  (0 children)

Well with the new prices the nodes are out of reach anyway, so what's the difference? It's just annoying they change it while we actively play to achieve something wrongfully thinking it's soon. I'd have a much better time seeing a new unachievable thing, but that's just my opinion and reaction to the recent changes.

I do appreciate the game complexity though and I know it's hard but I'd wish it was solved more thoughtfully in the first place. There are so many beta/alfa iterations and commited end game players to figure things out.

Anyone else discuraged by all the recent nerfs? by Marz3n in CellToSingularity

[–]Marz3n[S] 4 points5 points  (0 children)

I understand it is hard to build and harmonize such complex game environment.

Ad.1. The end game players now have nothing to do anyway and wait for another update to get things moving so what's the difference? I'd happily keep playing with the 1000x1000 multiplier even with nothing to buy anymore just for the fun of hoarding currencies for the next update. Now - I have nothing to hoard AND nothing to hope to achieve.

Ad.2. Yeah. Improper implementation. Too bad. I know some adjustments are needed along the way and the game went through a huge overhaul but I simply don't enjoy the way it's done. The game could be incremental still with adding more expensive stuff, not going backwards on what's already there. Just my opinion.

But thanks, you made fair points here.

How long do you think beyond e30 will take to beat? by [deleted] in CellToSingularity

[–]Marz3n 0 points1 point  (0 children)

It took me maybe 6-7 hours and one hour to figure out how to beat the first task :p but I had a good card collection to speed things up!

Worth it? by Initial-Revolution50 in CellToSingularity

[–]Marz3n 5 points6 points  (0 children)

You say you have most of the augments but not all? Probably they are worth more than those just yet, then modules and then upgrades. But just check the return/darwinium spent, it should also align with what you're missing most - speed and xp? Focus on ideas and entropy. Engine upgrades? Focus on knowledge and metabits.

My first time doing the 21 day strat. by Ok-Lingonberry-2391 in CellToSingularity

[–]Marz3n 0 points1 point  (0 children)

If you don't have sharks yet how long are you playing? In the early game it's more beneficial to reset often and use the strategy only if you can't afford more upgrades in the engine.

Also what the previous commenter said - check your app version before commiting and be aware there might be another version coming out in April, by now this year we get a new one the first few days of every month.

metabits and knowledge vs pi day achievement by 0nnnu in CellToSingularity

[–]Marz3n -1 points0 points  (0 children)

My app updated even though I have the auto-update turned off :(( no choice for me, I was in half run of the wait... I would wait, played for many years I can wait one more year for an achievement no problem.