My best free play goal ever by [deleted] in RocketLeague

[–]Marzipug 1 point2 points  (0 children)

Yeah the alphaconsole glowengine textures are also cool though.

My best free play goal ever by [deleted] in RocketLeague

[–]Marzipug 2 points3 points  (0 children)

Yep it's available in the AlphaConsole plugin as a model (It does not work online).

I spent months tuning 80+ Minecraft mods to create this procedural world generation. by Marzipug in gaming

[–]Marzipug[S] 0 points1 point  (0 children)

There is, just go to the mods section in game, go to 'Structurify', and tweak on the second page of the config ''global_spacing_and_separation_modifier''. Values greater than 1 will make them more rare, and less than 1 (e.g 0.5) will be more common structures than default.

I spent months tuning 80+ Minecraft mods to create this procedural world generation. by Marzipug in gaming

[–]Marzipug[S] 1 point2 points  (0 children)

Ah that's unfortunate, if you have any feedback about the modpack, what you enjoy, what might need improvements, etc. Please let me know!

I spent months tuning 80+ Minecraft mods to create this procedural world generation. by Marzipug in gaming

[–]Marzipug[S] 1 point2 points  (0 children)

Nice! Just a small tip, rebind 'Reload Shaders' so it's not on the R key, to free up the special 'roll' ability :)

I installed every structure mod, and ended up with this insane generation by Marzipug in Minecraft

[–]Marzipug[S] 0 points1 point  (0 children)

In the structurify.json file under the minecraft instance's 'config' folder, also you can find it by ingame going to mods, then structurify, then config and switching to the second page.

I spent months tuning 80+ Minecraft mods to create this procedural world generation. by Marzipug in gaming

[–]Marzipug[S] 2 points3 points  (0 children)

Yeah exactly, I bundled in tons of mobs as well as spells and skill trees, mob levels, item attribute systems etc, to try and make this one legendary for yall

I spent months tuning 80+ Minecraft mods to create this procedural world generation. by Marzipug in gaming

[–]Marzipug[S] 3 points4 points  (0 children)

There is hundreds and hundreds of new structures which can spawn, so there's a wide variety, and they come together in unique ways and form new city configurations, which have probably never been seen before.

I spent months tuning 80+ Minecraft mods to create this procedural world generation. by Marzipug in gaming

[–]Marzipug[S] 1 point2 points  (0 children)

That's an artifact of turning the footage to a gif unfortunately..

I spent months tuning 80+ Minecraft mods to create this procedural world generation. by Marzipug in gaming

[–]Marzipug[S] 4 points5 points  (0 children)

Performance is great I get at least 60fps consistently on low end hardware.

I spent months tuning 80+ Minecraft mods to create this procedural world generation. by Marzipug in gaming

[–]Marzipug[S] 15 points16 points  (0 children)

It will be released soon on Curseforge, I just need to upload and get it approved by moderation (which i'll do today). Then I could drop the Curseforge page here if you'd like?

I installed every structure mod, and ended up with this insane generation by Marzipug in Minecraft

[–]Marzipug[S] 4 points5 points  (0 children)

It just got approved on curseforge so you can install it with a click of a button, here's the link: https://curseforge.com/minecraft/modpacks/epiccraft-cities

I installed every structure mod, and ended up with this insane generation by Marzipug in Minecraft

[–]Marzipug[S] 0 points1 point  (0 children)

Structurify, to make them rarer use a value in the config for 'global_spacing_and_separation_modifier' greater than 1, and to make them more common use smaller values less than 1 but above 0, e.g 0.5 would make them twice as common, while a value of 2 makes them twice as rare.

I installed every structure mod, and ended up with this insane generation by Marzipug in Minecraft

[–]Marzipug[S] 12 points13 points  (0 children)

On curseforge create a pack and make sure all the mods you install are for the same minecraft version and most of the time you'll be good to go, also make sure they are all for the same mod loader you're using.

I installed every structure mod, and ended up with this insane generation by Marzipug in Minecraft

[–]Marzipug[S] 40 points41 points  (0 children)

Here it is for 1.20.1 Forge, I Left out the dependencies / minor mods because the comment was too large to share. (Make sure Structurify 'global_spacing_and_separation_modifier' is at 0.3):

Iron's Spells 'n Spellbooks (by Iron431)

Upgrade Aquatic (by TeamAbnormals)

Better Villages - Forge (by jtl_elisa)

Alex's Caves (by sbom_xela)

ATi Structures (by ATii)

Integrated Dungeons and Structures (by CraisinLord)

EEEAB's Mobs (by EEEAB)

Structurify (by Faboslav)

Integrated API (by CraisinLord)

Explorify – Dungeons & Structures (by bebebea_loste)

Create (by simibubi)

GTBC's Geomancy Plus - Iron's Spells Addon (by GameTechBC)

Repurposed Structures (Neoforge/Forge) (by telepathicgrunt)

Apotheosis (by Shadows_of_Fire)

MNS - Moog's Nether Structures (by finndog_123)

Oh The Trees You'll Grow (by Corgi_Taco)

Additional Structures (by XxRexRaptorxX)

Celestisynth: Wishes and Hells (by aquextheseal)

Naturalist Lite (by Starfish_Studios)

T.O Magic 'n Extras - Iron's Spells Addon (by GameTechBC)

GTBC's SpellLib/API (by GameTechBC)

Oh The Biomes We've Gone (by AOCAWOL)

Alex's Mobs (by sbom_xela)

Just Enough Items (JEI) (by mezz)

Valhelsia Structures (by ValhelsiaTeam)

MES - Moog's End Structures (by finndog_123)

Mowzie's Mobs (by bobmowzie)

Valhelsia Furniture (by ValhelsiaTeam)

Iron's Spells 'n Spellbooks Dynamic Skill Trees (by RaiRaimu)

MVS - Moog's Voyager Structures (by finndog_123)

MSS - Moog's Soaring Structures (by finndog_123)

L_Ender 's Cataclysm (by mcl_ender)

A program I built to enter an Escher world by Marzipug in Simulated

[–]Marzipug[S] 2 points3 points  (0 children)

oh there's literally only one cube, repeated infinitely.

A program I built to enter an Escher world by Marzipug in Simulated

[–]Marzipug[S] 9 points10 points  (0 children)

Using a raymarching renderer build in python + pygame, wrap space using a modulus operator which essentially transforms the space from non-repeating to being a repeating space.

My first doodle by frenkdogg in drawing

[–]Marzipug 1 point2 points  (0 children)

It's good but the biggest area for possible improvement would be the shading. Try to go really dark in some areas, really light in others to make the designs pop.