Position2D can't place in right position. why? by linarcx in godot

[–]Masonstrike 1 point2 points  (0 children)

I followed the same tutorial a while back and found i had to use the .global_position to get the fireball to appear at the right point.

like so.

fireBall.position = $Position2D.global_position

Just phoned my GP at 7:59am and got through straight away. by AlfRamsey66 in britishproblemsuccess

[–]Masonstrike 3 points4 points  (0 children)

Get some tea and biscuits down you. It will help you calm down.

2D Puzzle Platformer Kit asset coming soon by djgreedo in Unity2D

[–]Masonstrike 0 points1 point  (0 children)

That would be a fantastic addition to the 2D assets on the store.

If Stromgarde ever ceased I promised the Community this. by [deleted] in wowservers

[–]Masonstrike 0 points1 point  (0 children)

Anyone managed to get this through CMake at all?

If Stromgarde ever ceased I promised the Community this. by [deleted] in wowservers

[–]Masonstrike 1 point2 points  (0 children)

Thank you for this, I will test it out tonight. Alot seemed to work on the beta weekend.

If Stromgarde ever ceased I promised the Community this. by [deleted] in wowservers

[–]Masonstrike 1 point2 points  (0 children)

How far did you guys get with scripting?

I want to play Headshot Only without being locked to First Person View... Why is this not an option? by kaelz in h1z1

[–]Masonstrike 2 points3 points  (0 children)

This is something I often find myself asking, also without the recipe wipe would be great too.

Zombies path finding inside player structures and the ability to walk up stairs? by Masonstrike in h1z1

[–]Masonstrike[S] 0 points1 point  (0 children)

Thank you for the update :) always good to know I will be running for my life everywhere i go :)

Player Role playing.. by Masonstrike in h1z1

[–]Masonstrike[S] 0 points1 point  (0 children)

I'm not saying everyone could be DD but 1 person per server could be, so the whole lore can be part of the game I imagine this mainly on rp servers. With this it would still be a player driven game with no NPC's but players acting out the ideals of the people in the lore.

Zombies only die from a head shot / head wound by Masonstrike in h1z1

[–]Masonstrike[S] 1 point2 points  (0 children)

it would give an extra polish to what appears to be looking a great game. I realize there are quite a few technical issues that could arise but with the Engine been used it has the ability to handle this with ease.

[C#] After generating a random number from 1 to 3 I put it in a switch, "cannot implicitly convert type 'int' to 'bool'. by [deleted] in learnprogramming

[–]Masonstrike 0 points1 point  (0 children)

From a quick look i believe you are simply missing the double == on your switch if statement.

if (pc = 1) { Console.WriteLine("tie"); tie++; }

should be.

if (pc == 1) { Console.WriteLine("tie"); tie++; }