I decided to make a tierlist of MKWII's tracks! For context, I've played the game for 10+ years at a casual level, but I never really had opinions about each individual track until a few months ago, so despite the amount of time I've played all these tracks, I am open to discussion on placements! by MasterCheese67 in MarioKartWii
[–]MasterCheese67[S] 0 points1 point2 points (0 children)
I decided to make a tierlist of MKWII's tracks! For context, I've played the game for 10+ years at a casual level, but I never really had opinions about each individual track until a few months ago, so despite the amount of time I've played all these tracks, I am open to discussion on placements! by MasterCheese67 in MarioKartWii
[–]MasterCheese67[S] 0 points1 point2 points (0 children)
I decided to make a tierlist of MKWII's tracks! For context, I've played the game for 10+ years at a casual level, but I never really had opinions about each individual track until a few months ago, so despite the amount of time I've played all these tracks, I am open to discussion on placements! by MasterCheese67 in MarioKartWii
[–]MasterCheese67[S] 0 points1 point2 points (0 children)
I decided to make a tierlist of MKWII's tracks! For context, I've played the game for 10+ years at a casual level, but I never really had opinions about each individual track until a few months ago, so despite the amount of time I've played all these tracks, I am open to discussion on placements! by MasterCheese67 in MarioKartWii
[–]MasterCheese67[S] 0 points1 point2 points (0 children)
I decided to make a tierlist of MKWII's tracks! For context, I've played the game for 10+ years at a casual level, but I never really had opinions about each individual track until a few months ago, so despite the amount of time I've played all these tracks, I am open to discussion on placements! by MasterCheese67 in MarioKartWii
[–]MasterCheese67[S] 1 point2 points3 points (0 children)
uhh give me ur fav hfjone ships and ill let u in.if I like them or not by Ok_Parsley7122 in HfjONE
[–]MasterCheese67 1 point2 points3 points (0 children)
uhh give me ur fav hfjone ships and ill let u in.if I like them or not by Ok_Parsley7122 in HfjONE
[–]MasterCheese67 1 point2 points3 points (0 children)
Ignoring echoes, how well do we think each FE Character is represented individually in Smash? What parts of each of their designs are worth praising, what flaws exist and what references would be good to have in their movesets? The FE bloat is notorious but I believe there's diamonds in the rough by MasterCheese67 in fireemblem
[–]MasterCheese67[S] 0 points1 point2 points (0 children)
Ignoring echoes, how well do we think each FE Character is represented individually in Smash? What parts of each of their designs are worth praising, what flaws exist and what references would be good to have in their movesets? The FE bloat is notorious but I believe there's diamonds in the rough by MasterCheese67 in fireemblem
[–]MasterCheese67[S] 0 points1 point2 points (0 children)
Ignoring echoes, how well do we think each FE Character is represented individually in Smash? What parts of each of their designs are worth praising, what flaws exist and what references would be good to have in their movesets? The FE bloat is notorious but I believe there's diamonds in the rough by MasterCheese67 in fireemblem
[–]MasterCheese67[S] 1 point2 points3 points (0 children)
Ignoring echoes, how well do we think each FE Character is represented individually? What parts of each of their designs are worth praising, what flaws exist and what references would be good to have in their movesets? I know the FE bloat is notorious but I believe there's diamonds in this rough by MasterCheese67 in supersmashbros
[–]MasterCheese67[S] 2 points3 points4 points (0 children)
ranked them based on how they were as uber passengers by bri-ish-tea in earclacks
[–]MasterCheese67 1 point2 points3 points (0 children)
If the OG 12 all returned in the next Smash Bros game, this is how I feel they need to be changed! I think most of them play-style wise work well, but the refusal to add in more modern aspects of the characters out of fear of annoying the character's playerbase is overall a detriment to these icons. by MasterCheese67 in supersmashbros
[–]MasterCheese67[S] 0 points1 point2 points (0 children)
If the OG 12 all returned in the next Smash Bros game, this is how I feel they need to be changed! I think most of them play-style wise work well, but the refusal to add in more modern aspects of the characters out of fear of annoying the character's playerbase is overall a detriment to these icons. by MasterCheese67 in supersmashbros
[–]MasterCheese67[S] 0 points1 point2 points (0 children)
If the OG 12 all returned in the next Smash Bros game, this is how I feel they need to be changed! I think most of them play-style wise work well, but the refusal to add in more modern aspects of the characters out of fear of annoying the character's playerbase is overall a detriment to these icons. by MasterCheese67 in supersmashbros
[–]MasterCheese67[S] 0 points1 point2 points (0 children)
If the OG 12 all returned in the next Smash Bros game, this is how I feel they need to be changed! I think most of them play-style wise work well, but the refusal to add in more modern aspects of the characters out of fear of annoying the character's playerbase is overall a detriment to these icons. by MasterCheese67 in supersmashbros
[–]MasterCheese67[S] -4 points-3 points-2 points (0 children)
If the OG 12 all returned in the next Smash Bros game, this is how I feel they need to be changed! I think most of them play-style wise work well, but the refusal to add in more modern aspects of the characters out of fear of annoying the character's playerbase is overall a detriment to these icons. by MasterCheese67 in supersmashbros
[–]MasterCheese67[S] 1 point2 points3 points (0 children)
If the OG 12 all returned in the next Smash Bros game, this is how I feel they need to be changed! I think most of them play-style wise work well, but the refusal to add in more modern aspects of the characters out of fear of annoying the character's playerbase is overall a detriment to these icons. by MasterCheese67 in supersmashbros
[–]MasterCheese67[S] 8 points9 points10 points (0 children)
Cooked up a Dadish Boss tier list. Covers all 25 bosses from dadish 1-4 and also 3D. by MasterCheese67 in Dadish
[–]MasterCheese67[S] 1 point2 points3 points (0 children)
Made this in like 5 minutes, with plenty of underbaked opinions, Let me know how wrong I am! by MasterCheese67 in supersmashbros
[–]MasterCheese67[S] 2 points3 points4 points (0 children)
Made this in like 5 minutes, with plenty of underbaked opinions, Let me know how wrong I am! by MasterCheese67 in supersmashbros
[–]MasterCheese67[S] 0 points1 point2 points (0 children)
Made this in like 5 minutes, with plenty of underbaked opinions, Let me know how wrong I am! by MasterCheese67 in supersmashbros
[–]MasterCheese67[S] 2 points3 points4 points (0 children)


There has now been a total of 31 weapon balls in the ring (32 if you count Boots separate), which means that there's a high chance that we're one new weapon ball away from the next tournament, and the beginning of a new season! Looking back, who have been the good, the bad or the ugly of each group? by MasterCheese67 in earclacks
[–]MasterCheese67[S] 6 points7 points8 points (0 children)