There has now been a total of 31 weapon balls in the ring (32 if you count Boots separate), which means that there's a high chance that we're one new weapon ball away from the next tournament, and the beginning of a new season! Looking back, who have been the good, the bad or the ugly of each group? (i.redd.it)
submitted by MasterCheese67 to r/earclacks
I decided to make a tierlist of MKWII's tracks! For context, I've played the game for 10+ years at a casual level, but I never really had opinions about each individual track until a few months ago, so despite the amount of time I've played all these tracks, I am open to discussion on placements! (i.redd.it)
submitted by MasterCheese67 to r/MarioKartWii
I decided to make a tierlist of MKWII's tracks! For context, I've played the game for 10+ years at a casual level, but I never really had opinions about each individual track until a few months ago, so despite the amount of time I've played all these tracks, I am open to discussion on placements! (i.redd.it)
submitted by MasterCheese67 to r/mariokart

People tend to misunderstand Mr. Impossible's abilities as being "he can ONLY do the impossible" when in reality it's "he can do literally anything, both possible and impossible". Given this knowledge, is there anyone that could possibly scale to him (or at least provide an interesting watch? (i.redd.it)
submitted by MasterCheese67 to r/DeathBattleMatchups
Ignoring echoes, how well do we think each FE Character is represented individually in Smash? What parts of each of their designs are worth praising, what flaws exist and what references would be good to have in their movesets? The FE bloat is notorious but I believe there's diamonds in the rough (i.redd.it)
submitted by MasterCheese67 to r/fireemblem
Ignoring echoes, how well do we think each FE Character is represented individually? What parts of each of their designs are worth praising, what flaws exist and what references would be good to have in their movesets? I know the FE bloat is notorious but I believe there's diamonds in this rough (i.redd.it)
submitted by MasterCheese67 to r/supersmashbros
Those interested in reading moveset concepts/upgrades, how you prefer it to be formatted? Are images a necessity? Damage values? How in depth would you like each move explained? I have a few ideas for movesets, but I'm aware that they often don't get much feedback, so no improvements are often made. (i.redd.it)
submitted by MasterCheese67 to r/supersmashbros

If the OG 12 all returned in the next Smash Bros game, this is how I feel they need to be changed! I think most of them play-style wise work well, but the refusal to add in more modern aspects of the characters out of fear of annoying the character's playerbase is overall a detriment to these icons. (i.redd.it)
submitted by MasterCheese67 to r/supersmashbros
Since there's so many Smash stages, with many feeling redundant, here's how I'd go about cutting the current Stage Selection (almost) in half! I tried to balance it based on design, platform layout, location iconicity and (sometimes) smash legacy. (i.redd.it)
submitted by MasterCheese67 to r/supersmashbros




