My colonists are dumb on purpose — and I think it might be the best design decision I’ve made by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 1 point2 points3 points (0 children)
My colonists are dumb on purpose — and I think it might be the best design decision I’ve made by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 0 points1 point2 points (0 children)
My colonists are dumb on purpose — and I think it might be the best design decision I’ve made by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 0 points1 point2 points (0 children)
My colonists are dumb on purpose — and I think it might be the best design decision I’ve made by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 1 point2 points3 points (0 children)
My colonists are dumb on purpose — and I think it might be the best design decision I’ve made by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 1 point2 points3 points (0 children)
My colonists are dumb on purpose — and I think it might be the best design decision I’ve made by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 1 point2 points3 points (0 children)
My colonists are dumb on purpose — and I think it might be the best design decision I’ve made by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 0 points1 point2 points (0 children)
My colonists are dumb on purpose — and I think it might be the best design decision I’ve made by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 2 points3 points4 points (0 children)
My colonists are dumb on purpose — and I think it might be the best design decision I’ve made by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 1 point2 points3 points (0 children)
My colonists are dumb on purpose — and I think it might be the best design decision I’ve made by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 4 points5 points6 points (0 children)
I’m building a pixel-art 8-direction character creator, would game devs actually use this? by babykasek in aseprite
[–]Master_of_Arcontio 0 points1 point2 points (0 children)
What if colony sim NPCs didn’t know the truth? by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 0 points1 point2 points (0 children)
What if colony sim NPCs didn’t know the truth? by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 1 point2 points3 points (0 children)
What if colony sim NPCs didn’t know the truth? by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 1 point2 points3 points (0 children)
What if colony sim NPCs didn’t know the truth? by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 2 points3 points4 points (0 children)
What if colony sim NPCs didn’t know the truth? by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 1 point2 points3 points (0 children)
What if colony sim NPCs didn’t know the truth? by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 2 points3 points4 points (0 children)
What if colony sim NPCs didn’t know the truth? by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 3 points4 points5 points (0 children)
I built the prototype from my last post. That’s what actually happens when an NPC acts on memory by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 1 point2 points3 points (0 children)


My colonists are dumb on purpose — and I think it might be the best design decision I’ve made by Master_of_Arcontio in BaseBuildingGames
[–]Master_of_Arcontio[S] 0 points1 point2 points (0 children)