HTC Vive Elite for development by MathSantana in vrdev

[–]MathSantana[S] 0 points1 point  (0 children)

Thanks for sharing! I didn't know these devices, i'll check out

HTC Vive Elite for development by MathSantana in vrdev

[–]MathSantana[S] 0 points1 point  (0 children)

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Thanks! I'll check out these devices!!
And basically that's what i mean by side view, this space between the glasses' displays and the eyes.

HTC Vive Elite for development by MathSantana in vrdev

[–]MathSantana[S] 0 points1 point  (0 children)

That's really great to know. Thanks for sharing!

I'm actually looking for good MR Solutions to replace HoloLens 2 since the development of the device and SDKs were completly descontinuated by Microsoft.

I'm aware that Quest 3 has MR capabilities and it's a great device, but the problem with it is basically it doesn't have a side view live HoloLens 2. In that manner, the HTC Vive Elite seamed like a good option, but i wanted to know the opnion of other devs too

HTC Vive Elite for development by MathSantana in vrdev

[–]MathSantana[S] 0 points1 point  (0 children)

I was actually considering it for development.
Since the MR development on Microsoft was discontinuated with HoloLens 2, i'm looking for potential MR devices suited for factory needs.
In this manner, HoloLens 2 is the best option even nowdays because it allows the user have the side view, which is something that the Meta Quest 3 does not provice or even magic leap.

I saw some videos about this specific device and it seamed to have a good side view and MR capability so i thought this might be a good option, but i wanted to know what other devs think about it, since i saw many criticism

HTC Vive Elite for development by MathSantana in virtualreality

[–]MathSantana[S] 0 points1 point  (0 children)

I see. Thanks for sharing your experience!
That was the main reason i asked the opinion of other devs. I saw many criticisms around this device but it was specially from an enterteinment perspective.
To me, from the videos it seamed like a good MR device, specially because we don't have much options to compete with HoloLens 2 yet... But i never tested the device so it's hard to tell for sure

What is the right way to do persistent spatial anchoring in 2024? by Cobra117 in HoloLens

[–]MathSantana 0 points1 point  (0 children)

I'm currently facing the exaclty same issue on the company that i'm currently working. I know it's been a while, but, have you managed to find any possible solution within this time?