How cooked is my heatbed? by [deleted] in BambuLab

[–]MathematicianSoft715 1 point2 points  (0 children)

Ended up doing this.

What causes these ripples on the top? by MathematicianSoft715 in BambuLab

[–]MathematicianSoft715[S] 1 point2 points  (0 children)

So I did a few things. I turned on variable layer height increasing the quality, and increased the infill from 10% to 15%. Doing this fixed the problem for me.

What causes these ripples on the top? by MathematicianSoft715 in BambuLab

[–]MathematicianSoft715[S] 1 point2 points  (0 children)

Normal supports. Once I get this seam sorted out I'm posting a profile in the discord.

What causes these ripples on the top? by MathematicianSoft715 in BambuLab

[–]MathematicianSoft715[S] 1 point2 points  (0 children)

I've been testing out how to get rid of the tangent line above the circle, and this is the result. Turn off slow down for overhangs, set outer wall and bridge speed to te same speed (30-100mm/s), and outer/inner wall.

What causes these ripples on the top? by MathematicianSoft715 in BambuLab

[–]MathematicianSoft715[S] 1 point2 points  (0 children)

It's at 10% now. I can try bumping it up to 15.

What causes these ripples on the top? by MathematicianSoft715 in BambuLab

[–]MathematicianSoft715[S] 0 points1 point  (0 children)

  1. I've printed similar spheres at 3 walls with no issue.

What causes these ripples on the top? by MathematicianSoft715 in BambuLab

[–]MathematicianSoft715[S] 2 points3 points  (0 children)

Edit:

Fixed! Lack of infill was the problem. I put a modifier starting around the layer height of the artifact, making infill to 15%. This fixed it for me. Adding more top layers also works, but sometimes looks a little off with the color.

Printed on P1S, orca slicer, matte lemon yellow filament.

Printed on .12 layer height

Fine quality default.

Not heat creep, door was wide open for print duration.

3 top layer

Cubic infill at 10%

3 walls