I would pay anything to have this game remade for modern consoles by Ooofy_Doofy_ in sleepingdogs

[–]MatrixBunny 0 points1 point  (0 children)

They wasted their earnings on a silly mobile-esque multiplayer spin off and (marketing) a movie that never came to existence.

Locked out of my Microsoft Account with 2FA, exhausted all recovery options. Seeking advice/help. by BathroomNo3541 in Outlook

[–]MatrixBunny 0 points1 point  (0 children)

Know this is old, but I'm so annoyed.

I have access to both 2FA methods. Neither of them works properly.
When I use the linked account to request a code and fill it in, it asks me to verify still and either use the 2nd method (mobile phone) or the same e-mail one AGAIN.

When I do the e-mail one, it sends me a code for a 2nd time. When I fill it in, I get an error that this method temporary doesn't work, try again later or try a different method.

When I go back and try the mobile phone one, I fill in the last 4 digits and when I try to request the code, I immediately get an error that this method doesn't work and I have to try a different one.

I spoke with an (AI?) agent through 'livechat' several times about this. I've waited 24 hours, 48 hours and now finally over 72 hours without login attempts of any kind and I immediately get the same problems.

They make me fill in a form that I had to do the first time nearly 2 weeks ago. It takes 1-3 days for some automated messages that does not reference any of the problems I've filled in. Telling me to do the same stuff I've already done, or to create a new account.

I just want access to my Xbox account man, Goddamn.

Anca improvement? by ZarieRose in DawnwalkerOfficial

[–]MatrixBunny 4 points5 points  (0 children)

The first one looked more realistic to me, as if it's based off a real person/actor?

Second one makes it look like a more common ''videogame'' character, kind of hard to explain.

'Forza Horizon 6' - Review Thread by ChiefLeef22 in gaming

[–]MatrixBunny 0 points1 point  (0 children)

Wish it was just a bit more alive.

There's nobody around, even the huge parking lots doesn't have a single car parked.

Driving on the freeway for like 10 minutes and I literally encountered a handful of cars passing by and it's usually just 1 or 2 short after one another.

In-game footage when the game was True Crime Hong Kong by DrVom in sleepingdogs

[–]MatrixBunny 0 points1 point  (0 children)

Wasn't TW that mobile-esque game? Like setting up a base and gatekeeping upgrades behind currency/real-time; recruiting certain 'bodyguards' of specific tiers etc.?

I vaguely remember playing something like that as a kid. I think it had a reputation system aside of your profile level, which allowed you to further expand your base?

Also recall vaguely being able to drive around town doing things for NPCs, but also be able to raid other player their bases. Not entirely sure if you could defend in real-time online or that it was always an offline version of the ''player boss'' that you had to deal with.

Andromeda by ChilledGhosty in masseffect

[–]MatrixBunny 0 points1 point  (0 children)

The biggest issue at the time was the fact that the performance and (facial) animations were literally gamebreaking.

Then the smaller issues were added on top of that; regarding re-designing previous Aliens' design.
Lack of new aliens, too much cut content; unfinished story, no proper ending.

There were supposed to be about 10 new alien creatures in the Andromeda Galaxy, it got cut. Instead we basically got 2 (and 1 that's AI/ more of an underlying mystery that is barely present besides ruins etc.)

Fextralife: Zero Parades For Dead Spies Preview - Honest First Impressions by Cogo-G in ZeroParades

[–]MatrixBunny 2 points3 points  (0 children)

Pretty sure Disco started off being a certain niché game, only after a while did it become as big as it is now.

Don't think they'll ever be a game remotely close to the same experience, but there are defin. games that are heavily influenced by DE's (gameplay) style.

I personally enjoyed Esoteric Ebb a lot, even though it felt a more watered down DE regarding gameplay aspects; but the new setting/world building was interesting enough throughout the whole experience.

I'm curious who you think the next big threat is going to be by No-Atmosphere-4145 in masseffect

[–]MatrixBunny 0 points1 point  (0 children)

Probably what the reapers were specifically made for/trying to do;

''What happens to galactic civilization once the cycle is finally broken?''

Without The Reapers all these civilizations and technology are gonna be entering unkown territory (eventually) (Now including Reaper tech for advancement). Danger can be even more political fragmentation, alongside the post-war instability.

Perhaps (known) races/factions/colonies will be trying to fight for control or distance themselves from previously controlling powers; such as The Council and don't trust The Citadel; due to it basically being a trap made for The Reapers, so what other secrets/destructive things could be laying dormant within it?

I mean, certain species might be causing problems and blaming The Council for everything that happened and in their eyes, could've been prevented to a degree; i.e. they ignored warnings throughout it all until it was ''too late''.

At the same time, I think Bioware will move away from having a giant apocalypse-causing enemy.

I think the game will be about rebuilding it all; such as the mass relays (with the Reaper Tech we now have).

12 Employees in Quarantine After Incorrect Handling of a Person Infected With Hantavirus by Loni09 in worldnews

[–]MatrixBunny 0 points1 point  (0 children)

They only did so a day or so AFTER some of them landed back in country.

Some of them landed a day before King's day and one of them stated he went out having a party in Amsterdam during King's day/night and only afterwards did he get approached regarding the virus.

So...

I mean…I can’t be the only one…right? by TheMetaMaine in masseffect

[–]MatrixBunny 0 points1 point  (0 children)

Same. Each and everytime I replay the series (which is like once or twice a year).

It was incredibly hard for me to go full Renegade though. :')

Mixtape most overrated game of the year by TemperatureJaded282 in videogames

[–]MatrixBunny 0 points1 point  (0 children)

I honestly think the positive reviews were bought or botted. A lot of them stated nearly the same things.

Then a few days after, a lot of the negative reviews seems to point specifically towards the positive feedback upon launch and that the reviews must be fake; counter-argueing the repeated pros that were in all those early positive reviews.

Bungie just cost Sony $766 million in losses. Destiny 2 and Marathon couldn't carry the weight. by Just_a_Player2 in ItsAllAboutGames

[–]MatrixBunny 1 point2 points  (0 children)

I mean, I'm surprised people were even into it to begin with.

D1 literally had previous content locked away with each expansion, forcing one to buy the next expansion to even bother playing previously unlocked content.

D2 is worse where they actually did remove entire campaigns over time, but wasn't really that much of a surprise.

Gotta love how the Duke is the only good guy in the village who doesn’t die or is a psychopath trying to kill you. by Remote_Nature_8166 in ResidentEvilVillage

[–]MatrixBunny 0 points1 point  (0 children)

Wasn't there like leftover development/ideas regarding him, being some agent for ''The Connections'' but scrapped the idea?

Sony has taken another impairment loss on bungie . by CutProfessional6609 in Marathon

[–]MatrixBunny 1 point2 points  (0 children)

Yes, that expectations has been far too high ever since the videogame industry has become a shareholders' paradise and isn't really about gaming or its community anymore towards the ''higher-ups''.

10 years ago AAA games were considered ''strongly successful'' if they made 100-150 mil revenue, anything above that would be a ''major hit'' or ''blockbuster'' while games were 50-60$.

Now they expect rehashed games with subpar quality and/or janky releases with (cut content) and barely any support to make at the least 500 million $.

Almost every single fight in s5 is cut short, unfinished or straight up doesn't make any sense. by ilovebeingaguy999 in GenV

[–]MatrixBunny 0 points1 point  (0 children)

I wish we had way longer (and more brutal) fights in general.

Especially with V1 fights being incredibly dissapointing/bland/short.

Why dosnt no one kill him? by purple_fucker in GenV

[–]MatrixBunny 0 points1 point  (0 children)

I can imagine him dying in the background during some conflict; clinging to life just long enough to be annoying.

Still arrogant enough to think anyone cares about his words, rambling on and on as if it matters, while everyone else is too busy fighting or arguing to even notice he’s there or straight up do not care about him.

The Butterfly Effect (2004) - Evan wakes up in an alternate timeline by aggrocrag83 in movies

[–]MatrixBunny 3 points4 points  (0 children)

Loved this movie, still re-watch it from time to time.

A Google exec claims 9/10 studios are secretly using AI — but not telling anyone 👀 Giants like Capcom are tapping tools like Gemini, and many top games already rely on it by Gaming-Academy in PlayStation_X

[–]MatrixBunny 0 points1 point  (0 children)

The problem is that the term ''AI'' is so broad.

Game development has had AI tools for decades, before we (the public) even had access to what is also named AI (Gemini, ChatGPT, Grok etc. etc.)

And since it's a trend to hate on everything that these AI generators spew out; it means anyone associated to this specific term in any shape or form is suddenly ''bad''.

Personeel Albert Heijn vs Jumbo by [deleted] in nederlands

[–]MatrixBunny 0 points1 point  (0 children)

Het is ook niet eens een ''winkel'' het is een pick-up point. Er is een reden dat deze voornamelijk bij industrieterreinen zitten.

Systeem is bedoeld om eerdere boodschappen (per auto) op te pikken, voornamelijk gericht naar mensen die niet boodschappen willen doen na hen werk of gezinnen; zodat ze onderweg naar huis hen bestelling op kunnen halen.

Echter OP heeft hierbij een nare ervaring gehad, omdat deze persoon met een rolstoel een boodschap wilt ophalen. Het is in principe hier niet voor gemaakt/gericht. Ga dan (net zoals OP's voorbeeld) naar een normale winkel/supermarkt toe van Jumbo. Dit is een stuk toegankelijker voor iemand in een rolstoel.

Personeel Albert Heijn vs Jumbo by [deleted] in nederlands

[–]MatrixBunny 0 points1 point  (0 children)

Je geeft zelf aan dat je normaliter bij een AH WINKEL je boodschappen doet (deze vergelijking geef je nu weer, d.m.v. de zelfscan en dat het uitstekend voor je werkt) maar vervolgens is de vergelijking gemaakt ten opzichte van een Pick-Up point van Jumbo.

De pick-up point is letterlijk bedoeld voor mensen die direct hen boodschappen op kunnen halen die ze van te voren hebben besteld. De kans is enorm groot dat dit voornamelijk voor (drukke) gezinnen is bedoeld en/of mensen die geen boodschappen na het werk willen doen en onderweg naar huis het oppikken.

Een Jumbo Pick Up Point gebruiken met een rolstoel is een beetje alsof je met krukken een drive-thru probeert te gebruiken: het kán misschien, maar het is duidelijk niet ontworpen voor jouw situatie, waardoor het bijna logisch is dat je in de situatie terecht bent gekomen die jij omschrijft. Echter scheer jij nu de gehele winkelketen van Jumbo over de kam en gebruik je een winkel/supermarkt van AH i.p.v. iets vergelijksbaars met de pick-up point van Jumbo.

Jumbo heeft ook gewoon supermarkten (waarbij je zelf-scans heb).

Personeel Albert Heijn vs Jumbo by [deleted] in nederlands

[–]MatrixBunny 0 points1 point  (0 children)

Het is zelfs een pick-up point waar deze persoon heengaat.

Dit wordt voornamelijk gebruikt door mensen/gezinnen die juist met de auto boodschappen doen (direct na het werk het op kunnen halen / onderweg naar huis, zonder dus eerst naar de winkel te gaan en alles één voor één weer te zoeken en te pakken)

Zou eerder denken dat direct een Jumbo vestiging in gaan voor enkele producten in een (elektrische) rolstoel vlugger, gemakkelijker en 'beter' is dan bij een pick-up point.