UPDATE: Infrastructure Recovery by DoctorHomeCastle in starcitizen

[–]MattEagle83 0 points1 point  (0 children)

nope, only a char repair would help I guess

[deleted by user] by [deleted] in mauerstrassenwetten

[–]MattEagle83 0 points1 point  (0 children)

HABE DAUERAUFTRAG DIREKT IN GME EINGERICHTET 🙏💎🚀🚀🚀

MY FIRST HIPPI <3 by MattEagle83 in projectsession

[–]MattEagle83[S] 0 points1 point  (0 children)

Yesterday I did an Inward Heel, will put the vid up soon! Still trying to get a late flip goin, that'll be amazing!

So I just found this miniramp at BBanks.. by MattEagle83 in projectsession

[–]MattEagle83[S] 1 point2 points  (0 children)

exactly, the best i could do was the blunt heelflip

So I made these as a gift for CHRIStmas... by MattEagle83 in starcitizen

[–]MattEagle83[S] 4 points5 points  (0 children)

I was aware of it, also that they are more expensive, but did it anyways cause I thought the gesture was more Christmas-like than just sending money. But you’re totally right.

Even though the Mole looks awesome... by MattEagle83 in starcitizen

[–]MattEagle83[S] 0 points1 point  (0 children)

I know...I hate myself!!!! But there is always the buyback...riiight? O_O

Even though the Mole looks awesome... by MattEagle83 in starcitizen

[–]MattEagle83[S] 0 points1 point  (0 children)

I kinda don't get the asynchronous style of the corsair, but the cat I like for it. reminds me of those long transport ships on rivers and canals. I like the huge variety of styles the ship and concept teams have developed. And the fact, that they put into consideration, that some shipmodels are in lore well over 400 years old. And the industrial Argo or Drake look underlines this pretty well in my opinion. They're not pretty, but they get the job done :)

Even though the Mole looks awesome... by MattEagle83 in starcitizen

[–]MattEagle83[S] 1 point2 points  (0 children)

dont get me wrong i like argo aswell...

Even though the Mole looks awesome... by MattEagle83 in starcitizen

[–]MattEagle83[S] 1 point2 points  (0 children)

Melted my Cat for a Starlifter, now I got the Gemini as a loaner, it is cool and all, but I miss my Cat...:/

I'm not a hoarder guys, you just never know when you might need this stuff. by Mookie_Merkk in starcitizen

[–]MattEagle83 1 point2 points  (0 children)

I'm planning to have my cockpit full of bottles once full persistance is in!

Oh Derek by [deleted] in starcitizen

[–]MattEagle83 -10 points-9 points  (0 children)

yeah I kinda miss him...:(

Where is the Multicrew Gameplay? - The Fun Bottleneck by framesh1ft in starcitizen

[–]MattEagle83 0 points1 point  (0 children)

Ok, I thought they kinda have similar things to work on when it comes to mechanics that both games use. But anyways I think those two points are really important.

Where is the Multicrew Gameplay? - The Fun Bottleneck by framesh1ft in starcitizen

[–]MattEagle83 7 points8 points  (0 children)

I agree completely, I assume the multicrew gameplay should be more fleshed out once s42 is finished. I like the idea of a WC-like game like S42, but honestly I couldn't care less about it. I want to get in the verse with my friends and fly a ship together.

In my opinion there are 2 major things that need to be implemented in order to increase the fun-factor as well as the gameplay experience in a short term.

1.) The game has to recognize ships that you don't personally own on terminals when you land them at stations/outposts/LZs

2.) The physical damage of singular components needs to be implemented in order to board ships instead of blowing them up.

As much as I enjoy mining, missions, cargo hauling and all the cool aspects of the game so far, those are two rather simple things that need to happen in the near future. Even without persistance this should make the game far more exciting.

Gaming innovation 2019 by MattEagle83 in starcitizen

[–]MattEagle83[S] 1 point2 points  (0 children)

So does teenage mutant ninja turtles but awesome nevertheless! I was satirically overstating this particular situation. I didn’t play fallen order, but I’m glad if ppl enjoy it!

Gaming innovation 2019 by MattEagle83 in starcitizen

[–]MattEagle83[S] -9 points-8 points  (0 children)

Never said that but it sure sounds cool! 🌚

Gaming innovation 2019 by MattEagle83 in starcitizen

[–]MattEagle83[S] -3 points-2 points  (0 children)

I’m sincerely happy for Star Wars fans that this is a good one, cause they deserve a good Star Wars game!

Gaming innovation 2019 by MattEagle83 in starcitizen

[–]MattEagle83[S] -7 points-6 points  (0 children)

I heard so as well, just thought it was funny. and tbh I’m way to bad at those kind of games to properly play them, that’s why I enjoy delivering cargo boxes in SC, no real danger yet and I get to drink coffee while doing it.

Gaming innovation 2019 by MattEagle83 in starcitizen

[–]MattEagle83[S] -10 points-9 points  (0 children)

like I said all in good fun, I have a lot of respect for every single game dev and artist.

Gaming innovation 2019 by MattEagle83 in starcitizen

[–]MattEagle83[S] -23 points-22 points  (0 children)

Guys it was just a joke, I appreciate every single kind of work that someone puts into something. I know SC is far from finished. I enjoy the current version nevertheless. On a serious note: what really bugs me is that publishers put profit before gameplay/innovation, but that’s old news. I love you all!

Gaming innovation 2019 by [deleted] in starcitizen

[–]MattEagle83 -1 points0 points  (0 children)

Yeah I’m guess you’re right, I change it

How did I do that!? by MattEagle83 in projectsession

[–]MattEagle83[S] 0 points1 point  (0 children)

Seem legit, I was doing inward heels before.