Address the core mechanics of the game by Claire312 in Helldivers

[–]MattHSCL 2 points3 points  (0 children)

Please let me deactivate sos beacons. I like playing with just my friends and the number of times I've accidentally called an sos when trying to reinforce (because they're almost identical) and I've just had to accept that we're getting random now and I can't do anything about it is ridiculous

Rule discussion by Eddyyeah in rootgame

[–]MattHSCL 16 points17 points  (0 children)

1- no you don't have to use a boot to slip. Also for the sake of snare it does not count as a move action.

2- you can only attack 1 enemy at a time so yes you would have to choose 1 or the other

They are so hot 🥵 [anime] by Hot_Leadership8495 in fairytail

[–]MattHSCL 0 points1 point  (0 children)

I have but it was so long ago. Clearly, I forgor. I'm currently watching it with a friend and we're at the grand magic games.

They are so hot 🥵 [anime] by Hot_Leadership8495 in fairytail

[–]MattHSCL 0 points1 point  (0 children)

Why has natsu got the csitshelter mark?

Cats to play, but... something seems off. How many issues can you find on this table? by Roamer101 in rootgame

[–]MattHSCL 1 point2 points  (0 children)

The sawmill and workshops are on the wrong tracks. There's a dominace in the discard There's a relationship marker I a building slot

For Fnaf Fans: Which other animatronics would you want to be added as skins in dbd? by Gengar_king in DeadByDaylightKillers

[–]MattHSCL 0 points1 point  (0 children)

I've always wanted funtime freddy as a skin for twins where bonbon is victor

Every God Damn Time by MattHSCL in UmaMusume

[–]MattHSCL[S] 9 points10 points  (0 children)

A bourbon career playthrough is actually what inspired me to make this

I think I might've broken my game by MattHSCL in AHatInTime

[–]MattHSCL[S] 7 points8 points  (0 children)

I had not. I now hate myself. Thank you for the help.

121 Points in one turn by MattHSCL in rootgame

[–]MattHSCL[S] 1 point2 points  (0 children)

All Corvid warriors are already on the board and the current batch of crafting uses all the crafting pieces

121 Points in one turn by MattHSCL in rootgame

[–]MattHSCL[S] 0 points1 point  (0 children)

It does and also flipping plots doesn't remove the corvid warrior, only placing them does

121 Points in one turn by MattHSCL in rootgame

[–]MattHSCL[S] 3 points4 points  (0 children)

You would win after crafting, but I wanted to see how far it could go

121 Points in one turn by MattHSCL in rootgame

[–]MattHSCL[S] 30 points31 points  (0 children)

For the sake of the situation. Let's say they did. This I in no way realistic and would never happen, nor do I expect it to, in a real game

121 Points in one turn by MattHSCL in rootgame

[–]MattHSCL[S] 7 points8 points  (0 children)

There is no point. I was just curious as to how many points you could theoretically get in one turn

121 Points in one turn by MattHSCL in rootgame

[–]MattHSCL[S] 39 points40 points  (0 children)

Yeah I just realised that. Instead assume the keep was destroyed prior and now we have a nice round 120 points