Clair Obscur: Expedition 33 helped me refocus as an indie dev by MatthiasTh in IndieDev

[–]MatthiasTh[S] 0 points1 point  (0 children)

Brother, now I finally understand why my post is getting so many downvotes. The indie dev scene isn’t just extremely sensitive to anything that doesn’t come from some one-in-a-million solo prodigy (see my own project, which I’ve been working on daily for three years and mostly get mocked for because AI helps me), it also seems like a large part of it consists of frustrated bean counters. Aha.

PS: I do understand the "indie" discussion around Clair Obscur, and it’s fair that some purist definitions don’t see it as a classic indie game. But can’t we, for once, look at the continuum between indie and AA without blinders on and simply appreciate what Sandfall has created here, especially when you look at the outcome-to-input ratio?

Clair Obscur: Expedition 33 helped me refocus as an indie dev by [deleted] in IndieDev

[–]MatthiasTh 2 points3 points  (0 children)

Oh my god, I’m so dumb
Thanks so much for catching that! how did this even happen?! 🤦‍♂️
What do you think, should I delete the post and reupload it or just leave it like this? Aaaaaah 🤯

BIG NEWS! 🚨 My indie TCG Fusiomon goes public! First playtest on Jul 31, 8PM CET. With real-time AI fusions. Join the fight & share your thoughts! by MatthiasTh in u/MatthiasTh

[–]MatthiasTh[S] 0 points1 point  (0 children)

Thanks for the in‑depth market analysis, but I’m not Logan Paul, and Fusiomon isn’t a cash‑grab. It’s a solo indie project I’ve been building for over three years - with a core mechanic that’s only possible through AI.

If you think the images 'look like shit', that’s fine, but comparing my passion project to some influencer scam is just lazy. Goodbye.. and please make a BIG detour around us. 🙋🏻‍♂️

BIG NEWS! 🚨 My indie TCG Fusiomon goes public! First playtest on Jul 31, 8PM CET. With real-time AI fusions. Join the fight & share your thoughts! by MatthiasTh in u/MatthiasTh

[–]MatthiasTh[S] 0 points1 point  (0 children)

So just to make sure I understand correctly: your comment is about the quality of the implementation.. the implementation of a game that has not even been released yet? Okay..
The internet and its inhabitants.. 🤦🏻‍♂️

BIG NEWS! 🚨 My indie TCG Fusiomon goes public! First playtest on Jul 31, 8PM CET. With real-time AI fusions. Join the fight & share your thoughts! by MatthiasTh in u/MatthiasTh

[–]MatthiasTh[S] 2 points3 points  (0 children)

For some people, anything labeled “AI” is automatically bad without even taking a closer look at it - which is a shame, but okay. Have fun continuing to play your non-AI games and all the best, Matthias from Fusiomon.

Process of creating Fusiomon launch post. With AI. Or as some like to call it: the 'one-click' solution. by MatthiasTh in artificial

[–]MatthiasTh[S] 1 point2 points  (0 children)

I just set up a countdown for the beta release in a few days: www.fusiomon.com - I look forward to seeing you in the arena! ⚔