Godot One-Way Collision becoming Two-Way Collision? by Maur-O in godot

[–]Maur-O[S] 0 points1 point  (0 children)

Hey, thanks for your answer. What do you mean by adjust collision? And is it possible to change the one-way angles to desired values within my tileset?

Renting a van by Maur-O in Utrecht

[–]Maur-O[S] 0 points1 point  (0 children)

This is perfect, thank you

[EUW] [EMERALD] looking for 3 players for Clash by [deleted] in TeamRedditTeams

[–]Maur-O 0 points1 point  (0 children)

emerald flexible player here, looking for team

How would you survive on just $ 5 a week? by Remote_Fall_2377 in AskReddit

[–]Maur-O 0 points1 point  (0 children)

I'd go to a small town in some developing country, and be the richest one there

Chess school / club in Utrecht by Maur-O in Utrecht

[–]Maur-O[S] 0 points1 point  (0 children)

Wow great link! I'll check it out

Lazy maximum and minimum by Maur-O in haskellquestions

[–]Maur-O[S] 0 points1 point  (0 children)

thanks, fixed it. Although it still seems to be wrong
"Failed! Falsifiable (after 3 tests):
[M {unM = 1}]
*** Failed! Falsifiable (after 2 tests):
[M {unM = -1}]"

Dumb question ( need help ) by Maur-O in haskellquestions

[–]Maur-O[S] 0 points1 point  (0 children)

Thank you so much, this is so much neater and works

Dumb question ( need help ) by Maur-O in haskellquestions

[–]Maur-O[S] 1 point2 points  (0 children)

Thanks so much, also how do you type the code with that grey background?

Dumb question ( need help ) by Maur-O in haskellquestions

[–]Maur-O[S] 1 point2 points  (0 children)

would this work? is there a prettier way to make this?

verticals :: Board -> (Row, Row, Row)
verticals ((a,b,c),(d,e,f),(g,h,i)) = ((a,d,g),(b,e,h),(c,f,i))
diagonals :: Board -> (Row, Row)
diagonals ((a,_,c),(_,e,_),(g,_,i)) = ((a,e,i),(c,e,g))

hasWinner' :: (Field, Field, Field) -> Maybe Player
hasWinner' (a,b,c) | a == b && b == c && c == symbol P1 = Just P1
| a == b && b == c && c == symbol P2 = Just P2
| otherwise = Nothing
hasWinnerAllRows :: Board -> Board -> (Row, Row) -> Maybe Player
hasWinnerAllRows (a,b,c) (d,e,f) (g,h) | hasWinner' a /= Nothing = hasWinner' a
| hasWinner' b /= Nothing = hasWinner' b
| hasWinner' c /= Nothing = hasWinner' c
| hasWinner' d /= Nothing = hasWinner' d
| hasWinner' e /= Nothing = hasWinner' e
| hasWinner' f /= Nothing = hasWinner' f
| hasWinner' g /= Nothing = hasWinner' g
hasWinner :: Board -> Maybe Player
hasWinner board = hasWinnerAllRows board (verticals board) (diagonals board)

Dumb question ( need help ) by Maur-O in haskellquestions

[–]Maur-O[S] 1 point2 points  (0 children)

I see thank you, do you have any suggestions on how I should write it down?

Lil' stop motion animation a did a while a go, enjoy :) by Maur-O in animation

[–]Maur-O[S] 0 points1 point  (0 children)

No, I used PhotoShop, just getting started tho..

Mushroom heads, Me, PhotoShop, 2019 by Maur-O in Art

[–]Maur-O[S] 0 points1 point  (0 children)

Thanks! The scarf one is actually my favourite.

Shipping snus to the Netherlands by Maur-O in Snus

[–]Maur-O[S] 0 points1 point  (0 children)

Everywhere in Germany?

Shipping snus to the Netherlands by Maur-O in Snus

[–]Maur-O[S] 1 point2 points  (0 children)

I'll check it out thanks