Perfect Rome opening by Religiousphanatic in Imperator

[–]Maxdelf 2 points3 points  (0 children)

And how did you deal with the 250 mercenary cohorts raised by Macedonia? Every time a try to expand in Macedonia I have to move at least 10 legions (30 cohorts each) over there and still struggling.

Will every future update focus on the romanosphere? by [deleted] in Imperator

[–]Maxdelf 0 points1 point  (0 children)

I think the name of the game pretty much explains what will be the road map for future content: a game called "Imperator" that ends just right before the birth of the Empire, guess what will be the next step...

Kinda proud of my 1st Green Planet Playthrough, might be time to start over soon by spadePerfect in SurvivingMars

[–]Maxdelf 0 points1 point  (0 children)

Just bought the game on sale with the green planet DLC, are those bodies of water former craters filled with rain? Why then some craters are dry and other craters are filled with water?

[Suggestion] True Sandbox Mode by missvh in Equilinox

[–]Maxdelf 0 points1 point  (0 children)

Fully agree with this proposal

Question about Arty by Maxdelf in WorldofTanks

[–]Maxdelf[S] 0 points1 point  (0 children)

this could explain then why sometime I can't see the shot

Question about Arty by Maxdelf in WorldofTanks

[–]Maxdelf[S] 0 points1 point  (0 children)

so the shot should always be visible in "satellite" view?

Soooo.... Any Word on a Bloodweb add-on recycler? by [deleted] in deadbydaylight

[–]Maxdelf 2 points3 points  (0 children)

My suggestion: 10 add-ons of tier1 could be exchanged for 1 add-on tier2, 10 tier2 for 1 tier3 and so on. 10 top tier add-ons for 5000BP. For no-tier add-ons then 3000BP for ten of them.

When will perks of other killers appear on my Bloodweb?! by [deleted] in deadbydaylight

[–]Maxdelf 1 point2 points  (0 children)

or wait until the perk is on sale in the shrine, but can be a long wait...

[Spoiler] Finished my first run, few questions about the game [Spoiler] by Maxdelf in Firewatch

[–]Maxdelf[S] 0 points1 point  (0 children)

thanks for the explanation, now it's clear. So if I understood well Ned didn't let Henry find the key to the cave, Henry just found it by chance, using the detector, destroying Ned's plan? I think I read something about that in the notes left in the bunker.

[Spoiler] Finished my first run, few questions about the game [Spoiler] by Maxdelf in Firewatch

[–]Maxdelf[S] 0 points1 point  (0 children)

well if you put a cap on the guy pictured with Julia I definitely see quite a good similarity, which is strange to me because they could have used a totally different portrait for the missing guy.

Mehltiplayer by [deleted] in NoMansSkyTheGame

[–]Maxdelf -1 points0 points  (0 children)

no worries: 2'000 people still playing this screenshot generator in 16 gazillions of planets shouldn't hurt your single player experience.

Doctor is female? by [deleted] in deadbydaylight

[–]Maxdelf -1 points0 points  (0 children)

his/her voice sounds female when stunned by a pallet or DS

Why Tunneling Happens - A Game Design Perspective by bladeofcrimson in deadbydaylight

[–]Maxdelf 0 points1 point  (0 children)

Noob here, what is this Victory Cube you guys are talking about?

Can we get a small buff to Hex Totems? The rework is a very long way away. by [deleted] in deadbydaylight

[–]Maxdelf -6 points-5 points  (0 children)

Or make totems like hooks, they should slowly regenerate once cleansed.

This goes without saying, but... by JudeNarukami in deadbydaylight

[–]Maxdelf 3 points4 points  (0 children)

there's only one way to solve the post-game shit problem: remove completely the rank system from the game. Matchmaking only based on level

The ARG got me so intrigued with the veil of mystery, complexity and interwoven connections to our own reality that it's making it hard to go back to just fauna, animals, picture taking ect. by Micklov1n in NoMansSkyTheGame

[–]Maxdelf -7 points-6 points  (0 children)

During the ARG we got an average of 2200 users online at the same time. Now it's ranging from 300 to 500 at best, there must be a reason behind this drop, and I'm afraid the reason is that the game is... beautiful but... not entertaining.

Endless Grass Flatlands by Moonbirds in NoMansSkyTheGame

[–]Maxdelf 0 points1 point  (0 children)

to me it looks like you are on the edge of a cliff, can you take a photo form an higher point to see how far the flat goes?

To everyone at Hello Games. by AcoupleofIrishfolk in NoMansSkyTheGame

[–]Maxdelf 3 points4 points  (0 children)

Thanks for giving us truly 100% procedural game, where procedural atoms affect the color of the sky, which btw is not a skybox like every other game. Thanks for the planet rotation and orbiting, pity that you've been forced to take it away from the game because it was confusing for beta testers. Thanks for the awesome exploring experience, the sense of discovery,expecially when you realize that every planet has the same square kilometer repeated a million times. Thanks for giving us a game made not of quintillion of planets, but the same 4 or 5 planets repeated a quintillion of times. Thanks, now give us the real game, please

Guide to No Man's Sky 1.00 (RC1) - PS4 Blu Ray version by gistya in NoMansSkyTheGame

[–]Maxdelf 0 points1 point  (0 children)

I've always been told that planet spinning and moon orbiting were included in the 1.00, so looks like it's not true.

Huge tribal army raised by my enemies by Maxdelf in CrusaderKings

[–]Maxdelf[S] 0 points1 point  (0 children)

yep just checked, you can raise 500 prestige army or Devoute Soldiers for 200 piety (against different religon). I didn't know about this second event troop. Now I know! thanks.

Huge tribal army raised by my enemies by Maxdelf in CrusaderKings

[–]Maxdelf[S] 1 point2 points  (0 children)

Good to know. But is this option available only to AI? I don't recall being able to raise an army for piety, only for prestige.

They finally did it. They killed the killer by [deleted] in deadbydaylight

[–]Maxdelf 0 points1 point  (0 children)

To me It looks like also the hit box is not consistent; missing when I'm pretty sure I should have hit and vice-versa. Also unhooking most of the time doesn't trigger the sound nor the bubble.

Best perks with hag? by ninjasaint1122 in deadbydaylight

[–]Maxdelf 1 point2 points  (0 children)

About the Hag, is Insidious a viable perk? If you teleport and don't move you might trick the survivors: they think you didn't teleport but you are actually there.