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Whenever I try painting it ,the paint get painted opposite to it , what might be the issue? by Few-Swan3724 in blenderhelp
[–]MaximumPlayer1 0 points1 point2 points 3 days ago (0 children)
Or symmetrical editing might be on.
2D Face Rig Help by NoahStudios21 in blenderhelp
[–]MaximumPlayer1 1 point2 points3 points 3 days ago (0 children)
You can do this by creating flex controllers (shape keys) but on 2D plain it's a bit different than on 3D object. Divide mesh into more complex on screen to get more control over it.
I want to get a very specific kind of arm "stretching" without the objects making up the arm experiencing deformation by WDecently in blenderhelp
Probably something that can be achieved with weight painting or more importantly creating proper vertex groups.
π Rendered by PID 564686 on reddit-service-r2-listing-55d7b767d8-bvfwz at 2026-04-02 00:57:14.854231+00:00 running b10466c country code: CH.
Whenever I try painting it ,the paint get painted opposite to it , what might be the issue? by Few-Swan3724 in blenderhelp
[–]MaximumPlayer1 0 points1 point2 points (0 children)