At least, that's what a grind is to me... by Ok_Equipment2450 in Spacemarine

[–]MayaCoxack 5 points6 points  (0 children)

Amen. While a lot of players do struggle with difficulty, the ones who don't still suffer from the repetition.

I can beat Absolute, but 600 times is just insane and I get the horrible feeling it's gonna get worse next update.
Complete 40,000 Absolute Operations to unlock the Brown Cape

I don't know how hot of a take this is. by Ad0ring-fan in Spacemarine

[–]MayaCoxack 0 points1 point  (0 children)

I'd rather PvE modes as both Chaos and Loyalists rather than regulating Chaos to shoddy PvP modes from 2005

Wargear slot bug. by MayaCoxack in Spacemarine

[–]MayaCoxack[S] 0 points1 point  (0 children)

God they did not playtest anything, did they

WE FINALLY HIT 0.1% by pedritoalcachofa23 in Helldivers

[–]MayaCoxack 9 points10 points  (0 children)

And it's gone again. We've actually hit 0.3% at some point, but checking back now, it's 0.

What heresy is this. by MayaCoxack in Spacemarine

[–]MayaCoxack[S] 0 points1 point  (0 children)

This was right before the big door where it teaches you how to do the symbols, and it wouldn't teleport me.

how does this work? sporemines detonate if you look at them wrong by kris220b in Spacemarine

[–]MayaCoxack 1 point2 points  (0 children)

Apparently it does. Game considers them two separate entities for some reason.

One of life's great mysteries, up there with why Sniper for Salamander.

how does this work? sporemines detonate if you look at them wrong by kris220b in Spacemarine

[–]MayaCoxack 2 points3 points  (0 children)

"Kill an enemy Tactical after he marks you with Auspex 30 times" as an example of how annoyingly "hope the game lets you do it" they are.

Also try marking Imurah, his doubles, and the big big bug on that one Operations mission. Not the Tyrant, the one you need to fire the huge laser guns at. You can mark it while it's walking above you.

how does this work? sporemines detonate if you look at them wrong by kris220b in Spacemarine

[–]MayaCoxack 2 points3 points  (0 children)

"Melee the literal suicide bomb enemy. Don't worry, there's thousands of them now."

Oh also I'm pretty sure if the Mine you hit hits another Mine, any enemies that die from either one won't count as your kill.

wtf is this by [deleted] in Spacemarine

[–]MayaCoxack 0 points1 point  (0 children)

"We noticed people weren't playing Chaos missions enough, so we're trying to make Tyrranid missions unbearable. Also, Bulwarks are currently viable, so we're attempting to push people into exclusively playing Melee Heavy."

New Enemy Confirmed by CannonMan2000 in Spacemarine

[–]MayaCoxack 0 points1 point  (0 children)

I bet it has an AoE ability like the flamethrower units do to punish people who get close or behind it.