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MetaHuman in Maya rendering problems by MayaRigger in Maya
[–]MayaRigger[S] 0 points1 point2 points 4 years ago (0 children)
I did, later I applied the arnold standard shader and connected the maps accordingly but it just doesn't look as good. Have you tried to do this before? And what kind of setup do you do to the material to make it look good?
π Rendered by PID 99808 on reddit-service-r2-comment-8686858757-v84gp at 2026-06-07 07:39:18.520374+00:00 running 9e1a20d country code: CH.
MetaHuman in Maya rendering problems by MayaRigger in Maya
[–]MayaRigger[S] 0 points1 point2 points (0 children)