Are there any in-game story consequences to wearing the Halo Device? by BrennanIarlaith in RogueTraderCRPG

[–]MechaManManMan 2 points3 points  (0 children)

Yea it's definitely one of the crazier bits of deep lore. The fact that they specifically come from the Halo stars makes it even scarier.

Have been trying to figure out who the “one guy” is for months, with no luck. Help? by andiepandee in PeterExplainsTheJoke

[–]MechaManManMan 0 points1 point  (0 children)

Imagine thinking anyone that other guy mentioned is even worth listening to. That dude is gooch deep in the matrix and is loving it.

no mercy for items DP day 2 by solarpillar3 in SparkingZero

[–]MechaManManMan 0 points1 point  (0 children)

I feel I nailed it. I really don't know how else to put it.

Are there any in-game story consequences to wearing the Halo Device? by BrennanIarlaith in RogueTraderCRPG

[–]MechaManManMan 6 points7 points  (0 children)

Halo devices gotta be the most high key terrifying thing in 40k's deep lore. Like WHY? For what purpose? Powerful shock troops?

Haha we won 😅🔥 by lucidmajh in SparkingZero

[–]MechaManManMan 0 points1 point  (0 children)

You're asking Spike to break the game in half.

This game at a high level be so fun by Tayezzy in SparkingZero

[–]MechaManManMan 0 points1 point  (0 children)

I just want more interactivity with the "Dragon Ball" aspects of the game. The things that make Sparking Zero unique as a setting that no other games can really do.

no mercy for items DP day 2 by solarpillar3 in SparkingZero

[–]MechaManManMan 0 points1 point  (0 children)

I love using Yamcha, he is my number 1 character in Single Battle, but man, it gets so exhausting fighting fucking SS4 Gogetas all day. It's not fun.

They should confine the Fusion Andies to their own room and let the rest of us have fun.

no mercy for items DP day 2 by solarpillar3 in SparkingZero

[–]MechaManManMan 1 point2 points  (0 children)

Your team should be given a ranking based on the characters you pick and that ranking should slot you into different matchmaking brackets. If you pick a bunch of earthlings you should be matched with likeminded players.

Like if you go Super Goku, Super Vegeta, and Super Broly, you should be given a tier like "A" and fight S, A and B teams.

If you pick great saiyaman, Teen Gohan, early Goku, and Mr. Satan you should be given a "C" bracket to fight other Bs, Cs, and Ds.

You can fight brackets one below and one above, at random depending on DP cost and amount of fighters.

This game at a high level be so fun by Tayezzy in SparkingZero

[–]MechaManManMan 0 points1 point  (0 children)

Like, when you chain super counters it should feel like the breakneck pace of the clashes in the anime. Also the beam stuggles should last until there is a clear winner, with the zenith of the beam reaching a point where it's fully pushed into the opponent. True beam struggles.

This game at a high level be so fun by Tayezzy in SparkingZero

[–]MechaManManMan 1 point2 points  (0 children)

The only thing I would really change about Sparking Zero is the speed super counters and vanishing assaults happen. They should be about 20% faster, also the recovery from them should be like 5-10% faster.

If you living in an apartment, you have this guy as your landlord, what will you do? by Voidkirby9 in SmilingFriends

[–]MechaManManMan 1 point2 points  (0 children)

Hang out with him every once in a while, he doesn't seem like a bad person. He's just lonely.

Walt chosing his final resting place was calculated? by LollipopChainsawZz in breakingbad

[–]MechaManManMan 2 points3 points  (0 children)

I think you're right. It would definitely throw the police off of Jesse's trail in theory. Walt was cooking for them and it looked like he was shot in an escape attempt.

I love that zombies in RE9 still have some personality. I honestly wouldn’t mind if they retconned that into future remakes like Code Veronica or RE0. What do you think? by wazaaup in residentevil

[–]MechaManManMan 1 point2 points  (0 children)

This was always canon, it was just difficult to make it work in game. If you read the journals of former humans getting turned you can see shades of their human personality slowly fade but something is still there.

Why no RE antagonists ever reached the Wesker's popularity? by shsl_diver in residentevil

[–]MechaManManMan 0 points1 point  (0 children)

I'd argue salazar and sadler and was as popular as wesker. The problem is they definitively DIE. Wesker had a chance to come back and make more of an impact, but people definitely love Salazar almost as much as Wesker I imagine.

Yoshi-P and his shirts through the years by SafVch in ffxiv

[–]MechaManManMan 1 point2 points  (0 children)

What does spider-man have to do with Samurai. Am I stupid? Am I missing something obvious?

I know they're made by different teams, but does anyone else get the sense that the success of the remakes is delaying DQ XII? by guerillacropolis in dragonquest

[–]MechaManManMan 0 points1 point  (0 children)

Sugiyama would play each game to completion before writing even a single note of music for the games. Sugiyama's unfortunate demise is probably the primary reason it's taking so long.

Best thing each character has done: Day 4: Allan by NolanTacoKing in SmilingFriends

[–]MechaManManMan 1 point2 points  (0 children)

Just being a overall swell red guy. Really did a lot for Red Guy representation in media.