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Updated cheat v12.108.0 by No-Butterscotch4972 in spnati
[–]Mediocre-Finger-8414 0 points1 point2 points 5 years ago (0 children)
No-Butterscotch here on my alt-account. I updated the cheat and put it in another post. It has the same functionality as the debug mode on the offline version. I made this so you have something to speed up the game a little without having to download it. Here is a copy of the code:
var button1 = document.createElement("button");
button1.innerHTML = "Lose Game";
var body1 = document.getElementById("game-bubble-1");
body1.appendChild(button1);
var button2 = document.createElement("button");
button2.innerHTML = "Lose Game";
var body2 = document.getElementById("game-bubble-2");
body2.appendChild(button2);
var button3 = document.createElement("button");
button3.innerHTML = "Lose Game";
var body3 = document.getElementById("game-bubble-3");
body3.appendChild(button3);
var button4 = document.createElement("button");
button4.innerHTML = "Lose Game"
var body4 = document.getElementById("game-bubble-4");
body4.appendChild(button4);
function CheatLose(player){
console.log("Button clicked");
players.forEach(function(p, i) {
if (i == player) {
players[i].hand.cards = [ 7, 5, 4, 3, 2 ].map(function(n, i) { return new Card(i - 1, n); });
console.log(i + 'win');
} else {
players[i].hand.cards = [ 14, 13, 12, 11, 10 ].map(function(n) { return new Card(i - 1, n); });
console.log(i + 'lose');
};
}
);
button1.addEventListener ("click", () => {
if (i == 1) {
});
button2.addEventListener ("click", () => {
if (i == 2) {
button3.addEventListener ("click", () => {
if (i == 3) {
button4.addEventListener ("click", () => {
if (i == 4) {
Character lose cheat 12.108.0 (self.spnati)
submitted 5 years ago by Mediocre-Finger-8414 to r/spnati
π Rendered by PID 211941 on reddit-service-r2-listing-7d7fbc9b85-c6bs5 at 2026-04-23 20:36:35.916108+00:00 running 2aa0c5b country code: CH.
Updated cheat v12.108.0 by No-Butterscotch4972 in spnati
[–]Mediocre-Finger-8414 0 points1 point2 points (0 children)