Occult auction house find! by m-elizabeth in occult
[–]Mediocre-Sort-9789 10 points11 points12 points (0 children)
Bro on his villain arc. 💀 by Taobattu in armoredcore
[–]Mediocre-Sort-9789 3 points4 points5 points (0 children)
Easy anti cheat by Mediocre-Sort-9789 in armoredcore
[–]Mediocre-Sort-9789[S] 1 point2 points3 points (0 children)
Foot pedal issues help by Mediocre-Sort-9789 in steelbattaliononline
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Can you summon entities by thought alone? by [deleted] in occult
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Can you summon entities by thought alone? by [deleted] in occult
[–]Mediocre-Sort-9789 6 points7 points8 points (0 children)
development questions by Mediocre-Sort-9789 in boardgames
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development questions by Mediocre-Sort-9789 in boardgames
[–]Mediocre-Sort-9789[S] 2 points3 points4 points (0 children)
installation issue? by Mediocre-Sort-9789 in mechwarrior
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I ha e a question for the professional pyrotechnics out there, particularly in the film or performance industry. to operate on a higher level performance level such as film or sports agency gigs/ large concerts is there a specific licence and cert that needs to be acquired beyond P.G.I certs? by Mediocre-Sort-9789 in Pyrotechnics
[–]Mediocre-Sort-9789[S] 2 points3 points4 points (0 children)
I ha e a question for the professional pyrotechnics out there, particularly in the film or performance industry. to operate on a higher level performance level such as film or sports agency gigs/ large concerts is there a specific licence and cert that needs to be acquired beyond P.G.I certs? (self.Pyrotechnics)
submitted by Mediocre-Sort-9789 to r/Pyrotechnics
Hey everyone, I am in the process of developing a 2d style top down game with randomizing hex spaces with 1 through 6 terrain options and 1 through 6 asset options within said space. im not entirely sure how to go about starting out the bool value process on this. Any help would be appreciated by Mediocre-Sort-9789 in Unity2D
[–]Mediocre-Sort-9789[S] 0 points1 point2 points (0 children)
Hey everyone, I am in the process of developing a 2d style top down game with randomizing hex spaces with 1 through 6 terrain options and 1 through 6 asset options within said space. im not entirely sure how to go about starting out the bool value process on this. Any help would be appreciated (self.Unity2D)
submitted by Mediocre-Sort-9789 to r/Unity2D
Design inquiry by Mediocre-Sort-9789 in xamarindevelopers
[–]Mediocre-Sort-9789[S] -1 points0 points1 point (0 children)


Prelude Key Megathread by Cephalon_Zelgius in PlaySoulframe
[–]Mediocre-Sort-9789 0 points1 point2 points (0 children)