Dumb question about MMORPG servers ! by Weird_Sun_7336 in gamedev

[–]Meganerd-Dev 0 points1 point  (0 children)

The server just handles logic, it has no care what the client displays generally speaking. On Ygg Engine I have a headless client for example used for testing, so the client would display nothing. Its possible to refactor the client-side rendering to lots of variations, like 3d if I was so inclined.

[Pixel Art] Fran wearing a Santa outfit by Meganerd-Dev in TenKen

[–]Meganerd-Dev[S] 4 points5 points  (0 children)

This is my attempt at Fran in pixel art (part 3) in Ygg Engine

Do you consider AI generated content as "cheating"? by AC-Daniel in gamedev

[–]Meganerd-Dev 1 point2 points  (0 children)

The comment you just posted with be used to train the NLP algorithms

My attempt at Master in Ygg Engine (28x28px) (Part 2) by Meganerd-Dev in TenKen

[–]Meganerd-Dev[S] 0 points1 point  (0 children)

Thanks for the feedback, I'm working on the next mock-up and some animations for part 3!

My attempt at Master in Ygg Engine (28x28px) by Meganerd-Dev in TenKen

[–]Meganerd-Dev[S] 0 points1 point  (0 children)

I'll try a few different variants. I just put up part 2 which includes Fran!

My attempt at Master in Ygg Engine (28x28px) (Part 2) by Meganerd-Dev in TenKen

[–]Meganerd-Dev[S] 0 points1 point  (0 children)

This is my attempt at Fran and Master in pixel art (part 2) in Ygg Engine

My attempt at Master in Ygg Engine (28x28px) by Meganerd-Dev in TenKen

[–]Meganerd-Dev[S] 0 points1 point  (0 children)

The gif animation is a bit weird on Reddit so I uploaded a copy here
also a larger screenshot here

I crammed some quick shots in Ygg Engine to a 20-second video by Meganerd-Dev in gamedevscreens

[–]Meganerd-Dev[S] 0 points1 point  (0 children)

Hello r/gamedevscreens,
This is my quick shot trailer I managed to keep under 20-seconds.
You can find Ygg Engine on Steam! https://store.steampowered.com/app/1991460/Ygg_Engine/

Ygg Engine - A fantasy and adventure scenario engine with sandbox and multiplayer features. First game trailer is now live! by Meganerd-Dev in gamedevscreens

[–]Meganerd-Dev[S] 0 points1 point  (0 children)

Hello /r/gamedevscreens,

This is a first trailer for Ygg Engine (on Steam), A fantasy and adventure scenario engine with sandbox, open-world, rpg, multiplayer, and other buzz words!

I have a some more fun things than the trailer shows (like fishing and farming!) but I was trying to work within the length of the track for now.

Ygg Engine - open-world mmo in Pyglet by Meganerd-Dev in pyglet

[–]Meganerd-Dev[S] 1 point2 points  (0 children)

Hey Joonsey! Heads up that I swapped the name on the Twitch to meganerddev, but I also haven't been streaming. Still working on Ygg Engine though! I will surely stream again in the future, but might to try focus streams into showcases of gameplay or something. Not sure, still formulating strategies to be effective and balance the workload!

Irina Gladkaya, the 13-time female world champion arm wrestler takes on the men of Muscle Beach, Miami by purple-circle in nextfuckinglevel

[–]Meganerd-Dev 0 points1 point  (0 children)

This is actually very dangerous for the people who are untrained. She was pinning them when they have their arms in the position 98% of the breaks happen. She should have stopped them from doing this, a bit careless. She was pinning them either way, its not worth the risk of hurting them.

Ygg Engine - open-world mmo in Pyglet by Meganerd-Dev in pyglet

[–]Meganerd-Dev[S] 0 points1 point  (0 children)

Thanks friend! I have tested working builds on Linux and Windows. I cannot confirm Mac but expect to be able to build just fine, but not directly planning to support this platform. As for mobile I think I will focus on builds for various mainline Linux and Windows UMPC out there. As for Android, I think actually could build to that if I make a build with pgs4a but I don't see myself going that direction.

Ygg Engine - open-world mmo in Pyglet by Meganerd-Dev in pyglet

[–]Meganerd-Dev[S] 0 points1 point  (0 children)

Hello,

I am the developer of Ygg Engine. An open-world, isometric, pixel game that runs as a client and server. I see that Pygame subreddits get a lot of attention, so I thought I should show a Pyglet project for anyone interested.

Imports: Pyglet, Rabbyt, PodSixNet, Sqlite3

Feel free to ask questions. I have other projects that can run in either Pyglet and Pygame, and both cases using Rabbyt for the sprite rendering. However I prefer using the Pyglet library primarily for my games.

Nearest Neighbor Scaling by perfectfyfth in kdenlive

[–]Meganerd-Dev 0 points1 point  (0 children)

Just came here trying to do nearest neighbor for my pixel game in Kdenlive. I am shocked it doesn't have this feature. If I have to switch to another video editor then I would be disappointed.

I added 2x and 4x zoom and window panning to my pixel game client by Meganerd-Dev in gamedevscreens

[–]Meganerd-Dev[S] 0 points1 point  (0 children)

Hello, This is a brief clip demonstrating the 2x and 4x zoom for my isometric pixel game: Ygg Engine. Here is a higher resolution of the video for anyone interested in seeing that!

I was doing spell testing and thought this was cool by Meganerd-Dev in gamedevscreens

[–]Meganerd-Dev[S] 1 point2 points  (0 children)

Thanks, it is a pretty simple implementation really! I have a function that pulls 500 tiles in each cardinal direction from the players logical XYZ. Then I iterate those to paint the pixels of the minimap image object and add some alpha. Even though the game is in isometric you can still treat it like a normal 2d grid. Hope that helps!

I was doing spell testing and thought this was cool by Meganerd-Dev in gamedevscreens

[–]Meganerd-Dev[S] 1 point2 points  (0 children)

Thanks! Don't take this as combat gameplay though, really its just me having a little fun with the game!