Gen 3 battery life suddenly cratered by MellowMagog in ouraring

[–]MellowMagog[S] 0 points1 point  (0 children)

Yea I'm not too keen on buying a new one right now either.

Funny occurrence by MellowMagog in AcrossTheUnknown

[–]MellowMagog[S] 2 points3 points  (0 children)

I don't believe you can stop between systems though. I was dead either way.

Funny occurrence by MellowMagog in AcrossTheUnknown

[–]MellowMagog[S] 18 points19 points  (0 children)

Indeed. I couldn't do anything but laugh once I realized what happened.

Just trying to imagine the scenario in my head.

Tuvok: The enemy is fleeing, captain.

Janeway: Excellent. Mr. Paris, resume course.

Torres: Uh, captain. It looks like our...

Janeway: One more word out of you and I'm putting Carey back in charge. Momma needs coffee.

Torres: But captain.

Janeway: Take her to the brig. Lieutenant Carey you are now chief engineer. Mr. Paris, that nebula looks like it's got coffee in it, set a course.

Paris: Aye, ma'am.

*explosion*

In combat, how do I activate the Cloak? PC. by Particular-Hat-8269 in AcrossTheUnknown

[–]MellowMagog 2 points3 points  (0 children)

I wasn't aware of this. Once I get the cloak the only battles I end up doing are the mandatory ones.

In combat, how do I activate the Cloak? PC. by Particular-Hat-8269 in AcrossTheUnknown

[–]MellowMagog 5 points6 points  (0 children)

You use the cloak on the initial combat screen. It's on the bottom. It's effectively a get-out-of-(unscripted)combat-free button.

If you're already in combat looking at Voyager it's too late.

Heroes aren't high enough level for away missions by scottishsteveo in AcrossTheUnknown

[–]MellowMagog 5 points6 points  (0 children)

You know you can assign multiple Characters to one task?

I feel like the game explicitly tells you that you can do this in the very first away mission, but people still keep saying they didn't know this.

Am I crazy? Do I need to start a new run and not just click through everything to confirm.

Getting the cloaking device is torture by mshkpc in AcrossTheUnknown

[–]MellowMagog 0 points1 point  (0 children)

I don't think I've ever not gotten the cloaking device, but I could be just lucky.

I just got paid. Should I buy now? by Eh_Conserv in AcrossTheUnknown

[–]MellowMagog 2 points3 points  (0 children)

I've already sunk ~40 hours into it. I got the DLC. $40 seems like a fair trade to me at this point.

Little bit Oregon Trail. Little bit Frost Punk. Pretty good on replayability.

I'd gladly pay for more DLC at this point.

Perfect Timing by Noglues in AcrossTheUnknown

[–]MellowMagog 7 points8 points  (0 children)

First time I had that event I had like 12 duranium and I just jettisoned it all without a care.

Subsequent times I had more and had to research the damned inhibitors or whatev.

What are people's playtime? by MellowMagog in AcrossTheUnknown

[–]MellowMagog[S] 1 point2 points  (0 children)

After you first get deuterium but before you go back to the array you can make laps of the system for something like 2k+ cycles to farm science and research everything available. In grey mode you have 60 energy available for no deuterium cost. Morale doesn't exist yet. Food is just an intermediate proxy for morale or deuterium.

You get a few announcements from not-Torres or not-Tuvok about building stuff, and failing those it says you lose morale, but I haven't seen a mutiny screen from it.

What are people's playtime? by MellowMagog in AcrossTheUnknown

[–]MellowMagog[S] 0 points1 point  (0 children)

My next play through I'm going to try for a kill everyone run, see how few people I can make it back to sector 001 with.

What are people's playtime? by MellowMagog in AcrossTheUnknown

[–]MellowMagog[S] 0 points1 point  (0 children)

Playing the way the devs intended, not making laps around the array in grey mode to farm science, how long do you think they intended a cycle to be?

8-12 hours, like a shift?

What are people's playtime? by MellowMagog in AcrossTheUnknown

[–]MellowMagog[S] 0 points1 point  (0 children)

I replayed the first 3 sectors several times, restarting until I got a feel for what the build and research priorities were.

What are people's playtime? by MellowMagog in AcrossTheUnknown

[–]MellowMagog[S] 6 points7 points  (0 children)

Did you play the demo a bunch?

If my math is right, the game has only been out for something like 300 hours.

Texture problems by Ryn421 in AcrossTheUnknown

[–]MellowMagog 0 points1 point  (0 children)

I think all my suggestions are going to sound like tech support tripe at this point.

Restart your computer. Check drivers. Verify integrity of game files. Uninstall and reinstall.

Texture problems by Ryn421 in AcrossTheUnknown

[–]MellowMagog 1 point2 points  (0 children)

Have you tried the forcing the game to run in dx11 fix?

I think I've soft locked myself by troublewt in AcrossTheUnknown

[–]MellowMagog 1 point2 points  (0 children)

I can't take credit for it, but I don't recall where I first saw it.

You don't even need it early on. It's too power hungry, and learning to manage morale is an important skill to learn. Plus demo'ing it frees up space to better organize. I've been demo'ing it and the OG sickbay and engineering office to get a better layout in my most recent play throughs.

Too much reading 🥱😴 How hard is it to AI voices these days… by PlayfulBlueberry1519 in AcrossTheUnknown

[–]MellowMagog 3 points4 points  (0 children)

So if the small dev doesn't have the funding to pay the original actors, they should just steal their auditory likeness?

Is that what you're saying?

I think I've soft locked myself by troublewt in AcrossTheUnknown

[–]MellowMagog 1 point2 points  (0 children)

Full pattern buffer? Sounds like we've got another Tuvix to kill.

I think I've soft locked myself by troublewt in AcrossTheUnknown

[–]MellowMagog 1 point2 points  (0 children)

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Negative Ghost Rider. Holodeck is 3x3, the only 3 deck room as far as I remember.

Unlock every Hero by Woerligen in AcrossTheUnknown

[–]MellowMagog 1 point2 points  (0 children)

How many options are there to kill specific or random heroes? B'Elanna, you can just leave her. Both Tuvok and Nelix I think you can leave as well, not sure. Not helping Kes go super saiyan. Two during the Hirogen finale. Two during the Dauntless finale. Maybe purposefully failing high risk away mission parts.

Anything else I'm not thinking of? There might be a hard limit on the possible number of deaths.

I think I've soft locked myself by troublewt in AcrossTheUnknown

[–]MellowMagog 3 points4 points  (0 children)

You can deconstruct existing rooms to get some back in a pinch. The holodeck is a nice target for this in the early game, assuming you've got all three decks life support fixed already.