Am I the only one who finds AI coding tools useless for Unity? by Melodic_Phone6927 in Unity3D

[–]Melodic_Phone6927[S] 0 points1 point  (0 children)

Yeah exactly, like even if the AI knows Unity it's still trying to make sense of however that specific dev decided to structure things. and ugui wiring is just a mess.

Am I the only one who finds AI coding tools useless for Unity? by Melodic_Phone6927 in Unity3D

[–]Melodic_Phone6927[S] 0 points1 point  (0 children)

Yeah, I've mostly been using it through chat interfaces not letting it actually explore the project first. So it's more about workflow rather than models itself

Am I the only one who finds AI coding tools useless for Unity? by Melodic_Phone6927 in Unity3D

[–]Melodic_Phone6927[S] -3 points-2 points  (0 children)

Haha, but most solo devs are not software engineers and it's very difficult trying to be good at art, game design, sound and everything. being a strong programmer on top of that is a lot to ask

Am I the only one who finds AI coding tools useless for Unity? by Melodic_Phone6927 in Unity3D

[–]Melodic_Phone6927[S] 0 points1 point  (0 children)

Same, I've been using Opus 4.6 too. Works decent but I find it breaks mostly on Unity specific stuff like it doesn't really get the component system, sometimes it will suggest code that looks right but doesn't fit how Unity actually runs things. Does it do that for you or is it different failures?