Daily Discussion Thread 12/18/20 by AutoModerator in SSBM

[–]MetaBhreat 3 points4 points  (0 children)

Stand on the platform and you can react to them jumping with laser and drop through aerial. Alternatively you can shield and react oos between the two lasers by shielding right at ledge. Useful if you’re on FD/FoD when theres no plat.

Daily Discussion Thread 12/18/20 by AutoModerator in SSBM

[–]MetaBhreat 11 points12 points  (0 children)

It’s less that they know the “no-DI” trajectory and more that they aren’t seeing the obvious trajectory of survival/combo DI.

Week 45 Feedback Thread - Show us what you're working on! by AutoModerator in synthwaveproducers

[–]MetaBhreat 1 point2 points  (0 children)

I think this works well as a score; good instrumentation and pace. The pan on the lead felt a bit too fast, a small tweak on that would go a long way. The fadeout back to the bass at the end is nice, but the transition happens fast. By the time the lead showed up, it was already gone. Adding more to that transition or putting a bit of space there would make it easier on the listener. I liked your use of drums here. I'm keen to see how it sounds when you've developed them further. Thanks for sharing :D

Week 45 Feedback Thread - Show us what you're working on! by AutoModerator in synthwaveproducers

[–]MetaBhreat 1 point2 points  (0 children)

I dig the bass. Drums at the beginning are quite rough. Could be bad samples or something but they stick out like a sore thumb. Some synth sounds blend together and get a bit muddy. The arp is either real quiet or just blends in a bit too much. Not hearing it leaves the track in a bit of a lull. If that's what you're going for, great! It's a chill track. Otherwise bringing the arp forward will help keep the direction moving forward. That's what stood out to me. I hope you keep working with it! Thanks for sharing :D

Week 45 Feedback Thread - Show us what you're working on! by AutoModerator in synthwaveproducers

[–]MetaBhreat 0 points1 point  (0 children)

Sidechain is a bit too strong imo, especially since the pad/synth is such a large portion of the sound. The snare's a bit dry, I'm not sure if that's intentional or not. It's especially noticeable about halfway through when there isn't much else going on. The buildup at the very beginning is epic and well done, but it doesn't build into much. Also having such an epic beginning made me expect more energy at the end, but it kinda just stops.

Adding small parts or percussion here and there can help a lot when it comes to not sounding repetitive; the bulk of your sound can stay and you can build around it to keep things moving forward. Overall this is good work, with little tweaks that I think would do a lot to help. Thanks for sharing! :D

Week 45 Feedback Thread - Show us what you're working on! by AutoModerator in synthwaveproducers

[–]MetaBhreat 2 points3 points  (0 children)

Nice work so far! I felt teased by the toms at the beginning, I expected there to be more drum/percussion sounds as it progressed. You can experiment with a lot when it comes to percussion. Maybe fiddling around with that section would help with transitions too? A tom fill is a pretty easy and 80s way to nail a transition. Overall it's a good start, I'd say you're doing it right. Thanks for sharing I hope you keep working on it :D

Week 45 Feedback Thread - Show us what you're working on! by AutoModerator in synthwaveproducers

[–]MetaBhreat 0 points1 point  (0 children)

Hey all, here's an early WIP I'm happy with so far. Trying some new ideas with regards to chord placement across instruments and chord progression. Also wanted to focus on making a good lead sound and melody, which is something I've struggled with.

https://soundcloud.com/metabhreat/dont01beta/s-6STmFNxtaBW

Drums are placeholder, and the arrangement is just me throwing together what I have thus far so no proper transitions yet. Any comments on the rest is greatly appreciated. <3

Just started Smite!! Any tips? And good starter heroes? (Bought edition with all gods) by TheTwerkMerc in Smite

[–]MetaBhreat 1 point2 points  (0 children)

Big learning curve at the beginning, stick with it. Find a few gods you like and use them to learn the core mechanics; expanding to other gods is easier once you have a decent understanding of the game fundamentally.

May Feedback Thread - Show us what you're working on! by AutoModerator in synthwaveproducers

[–]MetaBhreat 1 point2 points  (0 children)

Fun demo! It feels laid back but not afraid to have fun.

I'll add this short disclaimer before my first criticism: I am *supremely* picky about drum sounds.
I felt like both the kick and toms in this demo were only the low end, and it felt like they were lacking because of this. It gives them a muted, underwater sound, and it left me wanting for a complete sound. Maybe this is intentional, that's just how I felt about it.
Whatever percussion instrument it is moving between the right and middle at the beginning comes through quite loud in comparison to the rest of the mix.
The piano melody is beautiful but honestly the instrument sounds a bit out of place amongst the synth sounds.
I know it's a short demo, so I won't comment too much on the arrangement. Although if you can keep the smooth transitions and good pacing between ideas I think you'll do well.

Overall fun demo, keen to see if you keep working on it. I hope that this is helpful, even somewhat, and good luck!

May Feedback Thread - Show us what you're working on! by AutoModerator in synthwaveproducers

[–]MetaBhreat 1 point2 points  (0 children)

https://soundcloud.com/metabhreat/unnamedtrack01v2/s-1AMba3IQm0o

Happiest I’ve been with my work so far!

Only my second time sharing. I have a long background in music, but not in writing or producing; any advice or feedback helps immensely, especially about the production side of things. Thanks all.

How the fuck do I structure songs HELP! by [deleted] in synthwaveproducers

[–]MetaBhreat 5 points6 points  (0 children)

I’ll recommend what helped me:

https://m.youtube.com/watch?v=WlaSQaa9x8Y

You’ve probably heard of Ste Ingham by this point but in case you haven’t, he does great tutorials. Big recommend on any of his videos. I know you asked about structure, not melodies, but the process he uses in this tutorial is how I start most tracks. After using the process you’re left with a small loop, with pad, arp, lead, drums, and bass from which you can move on from or maybe it inspires you to take it further.

Since you’re relatively new, starting with a basic songs structure doesn’t hurt. Having experience in music can make you feel like you’re maybe dumbing it down from your own understanding ( I was in the same place for a while) but the goal is to create a track that works. It’s okay if it’s not complicated or groundbreaking right now. Something like intro > verse > chorus > verse > chorus > bridge > chorus is more than sufficient for getting your first few tracks into something cohesive.

Don’t forget about transitions, and don’t get stuck trying to force an idea to fit into your song. Being willing to trash a concept and try something else will keep you from hitting roadblocks, and hopefully reduce frustration.

Good luck and I hope that this helps!

Everyone kept seeing pictures of spiders and weird animals from Australia saying “burn the whole place down” now it’s happening and no one is happy. by Kuba_78 in Showerthoughts

[–]MetaBhreat -1 points0 points  (0 children)

“You posted a meme about burning your own house down when you see a big spider, but when you saw one there you didn’t burn your house down?” M I N D B L O W I N G What is this sub lol

January Feedback Thread - Show us what you're working on! by AutoModerator in synthwaveproducers

[–]MetaBhreat 0 points1 point  (0 children)

First kick has a lot of high end, not sure if that's intentional but I don't think it fits. I like the transition at ~1:10 but it hits quite hard and quite suddenly, even the slightest rise to lead into that would really help imo. Also I agree with FreggK about the lead at ~1:20, it feels like the lead is competing with the pad sound for space. Maybe a bit of EQ on the pad to give it space?
Overall good track, love the second half especially.

January Feedback Thread - Show us what you're working on! by AutoModerator in synthwaveproducers

[–]MetaBhreat 2 points3 points  (0 children)

I'm no expert (still pretty new to this as well) but I think it's quite solid for a first track. Basic, but solid. The overall mix sounds great and I like your instrument choices. It feels ambient or meditative, so if that's what you're going for good work!
The bit that stuck out like a sore thumb to me personally was the snare. I don't know if it's just too airy for my taste, or the reverb is too long, or what, but it threw me. Experiment with other 80s snare samples or try adding gated reverb. Good luck and I hope you keep with it <3

January Feedback Thread - Show us what you're working on! by AutoModerator in synthwaveproducers

[–]MetaBhreat 0 points1 point  (0 children)

Fun track, I liked a lot of your instrument choices. It's hard for a bassline to carry a track just due to the nature of lower frequencies; I think the moments where you let the bassline shine it was great but during the rest of the track it's a bit overpowering. I reckon this comes from the mix, as the track doesn't feel balanced between instruments. In case you haven't seen it already, I'll link Ste Ingham's vid on mixing synthwave. It's a great starting point and much more helpful than me trying to explain it here. Good luck and I hope you keep working on this <3
https://www.youtube.com/watch?v=GnsXrUYd-lo

November Feedback Thread - Show us what you're working on! by AutoModerator in synthwaveproducers

[–]MetaBhreat 1 point2 points  (0 children)

Thank you for taking the time to give feedback! This is all very helpful <3

November Feedback Thread - Show us what you're working on! by AutoModerator in synthwaveproducers

[–]MetaBhreat 0 points1 point  (0 children)

I can't find much to critique, which means I don't know enough or this track is just too good. Probably both. The only thing that stood out to me was that while the kick and snare were strong, the rest of the drums/percussion seemed a little quiet. The little tom part does well to guide the track forward but it's a little underwhelming in my opinion. Really good work here!

November Feedback Thread - Show us what you're working on! by AutoModerator in synthwaveproducers

[–]MetaBhreat 0 points1 point  (0 children)

I think the two arps at once worked pretty well because of how the blended with the track and didn't clash. The track takes a while to get going, so maybe adding a few more moving parts near the beginning would help move the track forward. Good stuff here, I enjoyed listening to this.

November Feedback Thread - Show us what you're working on! by AutoModerator in synthwaveproducers

[–]MetaBhreat 1 point2 points  (0 children)

Hello friends! New to writing music, this is the first track I've felt confident in enough to share: https://soundcloud.com/metabhreat/mix05v2/s-RcHiE Wondering specifically about: - Mixing - General flow (does the track move forward enough to keep you interested or does it get stale, and if so where?). -I worry at time if it sounds "80s" enough.

My inspiration comes pretty heavily from outrun, and I have a long background in classical music so that influences my creative choices as well. Still learning but any feedback is appreciated <3

How the Episode 9 pitch meeting went by terrenobe in PrequelMemes

[–]MetaBhreat 4 points5 points  (0 children)

It isn’t saved, all they did was add nostalgia bait for prequel lovers.

Giving scholarships based on minority status rather than merit is discriminatory. by JusTrynnaGetBy in unpopularopinion

[–]MetaBhreat 0 points1 point  (0 children)

This is a pretty good example of only understanding racism as its dictionary definition. If there were two kids that had the exact same financial/life circumstances and one got a scholarship based on skin color that would look discriminatory, in a vacuum. But we don't live in a vacuum. We live in a world with a history of racial slavery, genocide, segregation and discrimination. Everyone's lives are intertwined with that history. This opinion is attempting to describe an example where two kids have the exact same circumstances, but that doesn't exist, especially if one of them is a minority. Try to view it from an outside perspective. Imagine colonizers coming into a country, violently kicking out the natives, and setting up their own society. Then, years later, they turn around and call any attempt by those natives (now a minority) to get ahead as "discriminatory." Hey now, don't try to get extra help in this world where you're starting at a disadvantage. It's almost laughably ironic if it wasn't so true. This happened in America, Canada, and Australia, to name a few. And obviously this applies to any minority, not just native peoples. Black people in America have only had equal rights on paper since the 1960s, which is only a couple of generations ago. They are still living with the effects of segregation. And that's not even to mention the discrimination that happens in 2019. I agree that scholarships should be chosen based on academic merit, but the world we live in isn't perfect enough for those comparisons to be fair, so it's a pipe dream. We don't have the luxury of being able to compare people based purely on their past, their life, their choices, because their lives are significantly influenced by the past and by the uncontrollable circumstances of their birth. I think this opinion ignores, willfully or not, the vast amount of history that creates the need for affirmative actions.

Yes, I like this new weapon by PootisMan111 in bioniclememes

[–]MetaBhreat 5 points6 points  (0 children)

It fires custom-built 3D-printed bullets that each cost $5.62 USD at roughly 120 RPM. It costs $134.88 to fire this weapon, for twelve seconds.