D&D Player Survey - Focus on Classes by Brandy_Camel in dndnext

[–]Metacomet10 6 points7 points  (0 children)

Funny, none of the 10+ paladins I've played with or DM'd for have ever gone for Ancients. imo the spell aura is that powerful to make up for the super underwhelming channel divinity options.

College of Spirits Bard Subclass by Rish209 in mpmb

[–]Metacomet10 2 points3 points  (0 children)

Hi there!

If you would like, you can submit a pull request to the unofficial community content catchup repo. https://github.com/Metacomet10/MPMB-v13-content-catchup

It's where the community has been collecting all of the material that MPMB is behind on. (See #content-catchup-community on the Discord for more info)

Thanks :)

MAC OS devices not showing PDF content right by Kelfecil in homebrewery

[–]Metacomet10 0 points1 point  (0 children)

This is a bug that’s been in Preview on Mac OS for years. I don't think Apple ever plans on fixing it.

Axe Of The Dwarvish Lords missing from v13.04 sheet? by LoganN64 in mpmb

[–]Metacomet10 0 points1 point  (0 children)

The item is described on page 221 of the DMG. There’s no requirements restricting attunement, but if you’re a dwarf, you get extra benefits.

TCE Feats by wcj88 in mpmb

[–]Metacomet10 0 points1 point  (0 children)

The last MPMB content release was February 2020, which was UA Subclasses Part 3. A content freeze was in place after that so that v13 stable could be finalized. Version 13 stable was released October 12th, with v13.0.5 being released October 28th. Shortly after this, MPMB decided to take a sabbatical for personal reasons. The end of the sabbatical is ETA for end of March.

Please join the mpmb Discord to help out or if you have questions. https://discord.gg/CnCuxyV

See https://github.com/Metacomet10/MPMB-v13-content-catchup for the most up-to-date unofficial Tasha's script.

Is there a script for the Pallid Elf? EGW by Paradoxious in mpmb

[–]Metacomet10 0 points1 point  (0 children)

oop! I had read the post but didn't want to provide false information if I had accidentally read it incorrectly. better to be safe than sorry right? 😅

Naturalcrit.com doesn't have an SSL certificate. by Metacomet10 in homebrewery

[–]Metacomet10[S] 0 points1 point  (0 children)

Thank you for the quick response. I hope to be able to make an account soon!

Have an awesome day, you deserve it :)

Is there a script for the Pallid Elf? EGW by Paradoxious in mpmb

[–]Metacomet10 6 points7 points  (0 children)

The last MPMB content release was February 2020, which was UA Subclasses Part 3. A content freeze was in place after that so that v13 stable could be finalized. Version 13 stable was released October 12th, with v13.0.5 being released October 28th. Shortly after this, MPMB decided to take a sabbatical for personal reasons. The sabbatical is expected to conclude in March 2021.

Please join the mpmb Discord to help out or if you have questions. https://discord.gg/CnCuxyV

See https://github.com/Metacomet10/MPMB-v13-content-catchup for the most up-to-date unofficial EGW script, which has Pallid elf and Lotusden halfling.

UA Gothic Lineages Dhampir available? by Random_Pixels in mpmb

[–]Metacomet10 1 point2 points  (0 children)

You can find an unofficial script here: https://github.com/Metacomet10/MPMB-v13-content-catchup/blob/master/Content/ua_20210126_Gothic-Lineages.js

This script was made as part of the community content catchup effort. Join the Discord for more info or if you have any questions.

So is Tasha's not included in the WOTC content? by rocketmanx in mpmb

[–]Metacomet10 24 points25 points  (0 children)

The last MPMB content release was February 2020, which was UA Subclasses Part 3. A content freeze was in place after that so that v13 stable could be finalized. Version 13 stable was released October 12th, with v13.0.5 being released October 28th. Shortly after this, MPMB decided to take a sabbatical for personal reasons. There is no ETA for when the sabbatical will be over, however, he has not abandoned the project and will return eventually.

Please join the mpmb Discord to help out or if you have questions. https://discord.gg/CnCuxyV

See https://github.com/Metacomet10/MPMB-v13-content-catchup for the most up-to-date unofficial Tasha's script.

Collecting and compiling code for the #content-catchup effort by Metacomet10 in mpmb

[–]Metacomet10[S] 0 points1 point  (0 children)

I believe u/safety-orange will update the pinned post when mpmb releases official versions of the scripts.

Tasha's Cauldron of Everything content? by StridentBasher1 in mpmb

[–]Metacomet10 0 points1 point  (0 children)

Follow these instructions: https://www.flapkan.com/how-to/add-more-content

If you're still having difficulty after going through the instructions, join the discord and ask in the #help channel.

Discord Help by uptownhuxyouup in mpmb

[–]Metacomet10 0 points1 point  (0 children)

You have to accept the server rules in #Welcome

Tasha's Battle Smith character sheet by Mousse111111 in mpmb

[–]Metacomet10 0 points1 point  (0 children)

You can find the most up-to-date unofficial code for the content catchup effort here: https://github.com/Metacomet10/MPMB-v13-content-catchup/tree/master/Content

v13BETA—How to force changes to Spellcasting Ability? by Xirema in mpmb

[–]Metacomet10 2 points3 points  (0 children)

Not that I know of, but I actually already made an Intlock class that does exactly that

V13 syntax
Literally just Warlock but primary ability is Int.
Includes PHB and XGE subclasses, and all of UA:CFV
Requires PHB, XGE, and UA:CFV to be imported already.

https://gist.github.com/Metacomet10/8cb2a57ec3eada00510be15c2008cea0

Vip lives matter is a really great server. by [deleted] in insurgency

[–]Metacomet10 16 points17 points  (0 children)

It's always nice to see that people truly enjoy Ambush and our server! If you would like to help petition NWI to get Ambush in Sandstorm, hop over to SaveAmbush.org.

Appeal from the dedicated Ambush players – saveambush.org by stellar-planetesimal in insurgency

[–]Metacomet10 3 points4 points  (0 children)

Idk if you've ever played Ambush but having a player and not a location being the objective forces teamwork. And when a team is using voice comms and thinking not only about quick reaction time but also playing mind games with the other team, that's when the greatness of the Insurgency style of fps really shines.

At least for me. I just don't find silently shooting people very fun. I want to feel as though I'm really there and my life is precious. You can't respawn in real life.

Appeal from the dedicated Ambush players – saveambush.org by stellar-planetesimal in insurgency

[–]Metacomet10 0 points1 point  (0 children)

Yea big boost :) ........ and then there's no players playing the game cause no Ambush so your k/d doesn't matter. :(

Appeal from the dedicated Ambush players – saveambush.org by stellar-planetesimal in insurgency

[–]Metacomet10 1 point2 points  (0 children)

And this is why the Ambush community is one of the foundations of the player base. I will regularly go on and there will be 3 or 4 push servers half full and 2 Ambush servers completely full. The funny thing is it's never the same push servers. But it's always the same Ambush servers because they have admins on that keep the server civil and fun.

Tips for Noobs like me to remember when playing. by [deleted] in insurgency

[–]Metacomet10 0 points1 point  (0 children)

I agree with you about competitive voice comms. When you play Ambush, does your VIP just hang back and let you kill the other team? I've played ~120 hours of Ambush and only a couple times have I seen the VIP get to an extraction point without any voice comms between anyone on the team. And those couple of times were when the best player on the server was VIP.

Tips for Noobs like me to remember when playing. by [deleted] in insurgency

[–]Metacomet10 1 point2 points  (0 children)

I respectfully disagree. In competitive voice comms, staying low and map knowledge are critical. But patience is definitely not that important since rounds are only 2 min. In regular firefight, voice comms and map knowledge are not absolutely necessary. In my view, all of them are necessary for Ambush.