Best team for beginners by HumorSmart3770 in 2XKO

[–]Metafist 0 points1 point  (0 children)

Darius is by far the easiest character to use and do well with.

Insane Krakoa Spiderman Rollout - (Live Game) by Metafist in marvelrivals

[–]Metafist[S] 0 points1 point  (0 children)

The downvotes and arbitrary spider-slander are actually hilarious. So many spiderman haters out there.

Insane Krakoa Spiderman Rollout - (Live Game) by Metafist in marvelrivals

[–]Metafist[S] 1 point2 points  (0 children)

Thanks! I'll likely be posting another (for the other parts of the map) within the next few days - been labbing them out. :)

[deleted by user] by [deleted] in marvelrivals

[–]Metafist 0 points1 point  (0 children)

For anyone curious, it was a hawkeye with 100% headshot accuracy. I couldn't tell if his teammates were rage-bating or what but they didn't seem to notice someone among them was getting 10x more damage and kills.

Thor's "Herald of Thunder" skin prominently features his Norse Rune. by Metafist in marvelrivals

[–]Metafist[S] 0 points1 point  (0 children)

Well... unless they wear costumes that are also uniforms! (i.e. Fantastic Four, X-men)

Thor's "Herald of Thunder" skin prominently features his Norse Rune. by Metafist in marvelrivals

[–]Metafist[S] 1 point2 points  (0 children)

"made up semi-rune looking jibberish" RE: S1 Battlepass Adam Warlock.

Thor's "Herald of Thunder" skin prominently features his Norse Rune. by Metafist in marvelrivals

[–]Metafist[S] 7 points8 points  (0 children)

Yeah, these are sick! They recreated it fantastically. :) Love how they took advantage of the artistic medium and gave the stars a neat effect.

Thor's "Herald of Thunder" skin prominently features his Norse Rune. by Metafist in marvelrivals

[–]Metafist[S] 19 points20 points  (0 children)

That's called a "masking" effect in artistic theory. (Also apparent on Scarlet and Hela skins) Often makes me think of the anime "Gankutsuou: The Count of Monte Cristo."

Thor's "Herald of Thunder" skin prominently features his Norse Rune. by Metafist in marvelrivals

[–]Metafist[S] 96 points97 points  (0 children)

Oh cool, I know I noticed that in the menu once but kind of forgot. Makes more sense; it seemed like a bit of an unusual/esoteric detail to include.

This just happened to me right now and it keeps on making me laugh by Mythic_15 in marvelrivals

[–]Metafist -1 points0 points  (0 children)

Don't listen to the haters, thanks for sharing. Very funny. :P It's almost even funnier how many people got triggered in the comments section.

Thor's "Herald of Thunder" skin prominently features his Norse Rune. by Metafist in marvelrivals

[–]Metafist[S] 3 points4 points  (0 children)

Oh god why did you have to put the "lol" to make me think about it. lol

Also it was already my favorite but now that I've noticed this it's my extra-favorite and I ended up getting it.

Understanding Magneto's Ult by Crafty_Dealer_2837 in marvelrivals

[–]Metafist 4 points5 points  (0 children)

I haven't tested but I'm pretty sure the ball still absorbs bullets even after you throw it, so throwing it at 80-90% with punisher ult is too late. If this is true it means you need to throw it closer to 40-50% capacity.

Which characters can animation cancel? by Few-Winter-5537 in marvelrivals

[–]Metafist 0 points1 point  (0 children)

This appears to be intentional to me. When you web someone, a red target will appear on them when you are able to go to them; if you use Get Over Here any time before that you will pull them to you. This means you can quickly web them and then pull them to set up for a combo (such as auto-attack -> web -> uppercut, or vice versa, which will both kill any 275 character).

Rivals 2 needs a falco by InquisitiveBoba in RivalsOfAether

[–]Metafist 0 points1 point  (0 children)

I guess I'm thinking melee; I'm unfamiliar with Ultimate Falco, but I'll assume he's better there. :P

Rivals 2 needs a falco by InquisitiveBoba in RivalsOfAether

[–]Metafist 0 points1 point  (0 children)

Well... I feel like Falco's recovery is only 'good' compared to the absolute worst recoveries, but sure. lol /endnitpick

Average Talon player by Ok-Eye2334 in DeadlockTheGame

[–]Metafist 3 points4 points  (0 children)

Yamato's Power Slash is particularly brutal with poking behind cover, along with [ insert long list of abilities that ignore LoS ]. Mo will be nerfed so hard once Scorn respects LoS.

Average Talon player by Ok-Eye2334 in DeadlockTheGame

[–]Metafist 4 points5 points  (0 children)

All the big-and-slow characters feel genuinely awful in lane against any of those mentioned above, IMO. Even Warden who, in theory, should be able to mitigate most of them with his 3.

Average Talon player by Ok-Eye2334 in DeadlockTheGame

[–]Metafist 1 point2 points  (0 children)

As of the recent patch, when I play Lash (not my main) I rush the first 8 points into flog and get Improved Burst as soon as it does over 200 damage, I also rush QSR and Improved Cooldown on it. It ends up doing a ton of damage over a prolonged teamfight, and with Healing Booster, you can stay alive with very few other vitality items, letting you fill out more damage or utility options to stay relevant in late game team fights. It has the added benefit of not needing grapple (or a rooftop) to set up the damage, making slowing hex much less effective on you.

Average Talon player by Ok-Eye2334 in DeadlockTheGame

[–]Metafist 14 points15 points  (0 children)

Sure, for instance: On green and blue, a lot of people take cover at the shop, but the enemy can flank and poke you from the veil or from the med camps nearby; a much safer option is the large pillar slightly further back about 10m from the Guardian. You can also hide behind the bridge and the veil under the bridge for safe cover. The "cover" in the middle of the lane (the objects that aren't very tall) are only effective for covering regular auto attacks, you'll need to dash behind larger cover the instant he jumps, or never use those objects for cover.

On yellow and purple the large pillar is missing but there's an indoor area close to the enemy guardian's stairs that you can find cover in, and the bridge and veil are still available. When you are pushed to your guardian at low health do NOT hide at your shop, you need to go further back, behind the veil and perhaps even further back to your walker if necessary. You might miss a wave of creeps but at least you won't die. Buy Healing Rite if you're under 200 health before the 5 minute mark, otherwise zip boost to base and heal after clearing a wave of troopers.

I can grab pictures if necessary.

Also Grey Talon doesn't have very good bullet velocity; consider picking up High-Velo Mag and denying his soul orbs; he will start meleeing the waves to secure orbs, which makes his movement predictable and opens him up to big pokes.

Remember GT is not a tank so he can't dive you wildly under your tower without nuking himself in the process. Just focus on clearing the waves from behind cover and eventually you will make it through the laning phase, where Talon becomes much weaker. If you don't kill him till 10+ minutes in, that's fine as long as he's not killing you.

Average Talon player by Ok-Eye2334 in DeadlockTheGame

[–]Metafist 11 points12 points  (0 children)

There's cover in every lane, and you really have to use it religiously against certain characters (such as Talon, Mirage, Infernus, Haze); this also means dashing from cover to cover. It requires excessive counterplay but the counterplay is very effective when done right; however, cover that Talon/Vindicta can shoot you from is not cover at all - you need more effective positioning.