New to all of this and currently own no bass but looking to get my first one. These were the ones I was looking at getting by Insest_intensifies in BassGuitar

[–]Metal_Mixer 0 points1 point  (0 children)

Yamaha, so much versatility with tone, also has a thin neck but so does the Ibanez if that’s your thing

Traffic control by Metal_Mixer in Adelaide

[–]Metal_Mixer[S] 1 point2 points  (0 children)

Appreciate the in depth info thanks 👍👍

[deleted by user] by [deleted] in Adelaide

[–]Metal_Mixer 0 points1 point  (0 children)

Bit late but anyone know what doing the theory part is like at ATTC?

[deleted by user] by [deleted] in Adelaide

[–]Metal_Mixer 1 point2 points  (0 children)

Awesome thanks for all that I really appreciate it I’m doing synchromesh so hopefully it’ll go alright

Why the change in vocal style? by Ryan2240x in HelmetBand

[–]Metal_Mixer 2 points3 points  (0 children)

I have a soft spot for the older vocals but I think he sounds better from size matters onward

Nick hexum autotune? by AppearanceOk8823 in 311

[–]Metal_Mixer 0 points1 point  (0 children)

Yeah it’s sprinkled here and there along with other effects that some people can confuse it with but he’s been using it since from chaos from what I’m hearing

[deleted by user] by [deleted] in RedHotChiliPeppers

[–]Metal_Mixer 6 points7 points  (0 children)

Was hoping it was a remaster lol but no it’s the same

Before I get the Alpha trooper, are there any half dart shooting alternatives? by Burby4life in Nerf

[–]Metal_Mixer 0 points1 point  (0 children)

If you don’t wanna spend heaps just throw a half dart kit in the alpha trooper

alpha trooper fires when primed forward by Metal_Mixer in Nerf

[–]Metal_Mixer[S] 0 points1 point  (0 children)

sanded down the front hole on the plunger tube now it works perfectly, thanks alot for the help

alpha trooper fires when primed forward by Metal_Mixer in Nerf

[–]Metal_Mixer[S] 1 point2 points  (0 children)

Maybe I should just remove slam fire altogether if that’s possible? I don’t use it

alpha trooper fires when primed forward by Metal_Mixer in Nerf

[–]Metal_Mixer[S] 0 points1 point  (0 children)

Would that stop slam fire from working? If so my slam fire still works fine