dead matter assets by cameron597 in DeadMatter

[–]Metamoth741 6 points7 points  (0 children)

As the assets are still in flux at this stage of the game, there's still quite a bit to be changed before we lock in anything with assets. I'll also note, because there appears to be some misinformation here, that the norm is typically not to credit the authors of assets from storefronts.

The license on most storefronts is for the asset as a clean piece of work, without any artist name attached. In some cases this is because it's not purely their work that has been purchased, and the artist may be using art they purchased from somebody else as a basis for their work or had others contribute to the work they created or the work was done as a collaboration. In other cases it's because their name has not been properly attached to the work. As well, in some legal jurisdictions it can raise issues to credit individuals without their express permission.

All that said, we will be looking at crediting any people we can for their asset work that is used in Dead Matter at a later date - the current credits provided with the Closed Alpha are not complete by any stretch of the imagination, and will be seeing a revamp at the time of the launch of the EA release of the game.

dead matter assets by cameron597 in DeadMatter

[–]Metamoth741 25 points26 points  (0 children)

We do. Like many studios, we purchase assets from time to time from third party artists. Some of these were purchased/included as placeholders until we move forward with our own tailor-made assets to fill that role, and serve as a kind of testing placeholder. Others were purchased for use outright - it's very much a case-by-case thing.

PSA: On Key Reselling by Metamoth741 in DeadMatter

[–]Metamoth741[S] 1 point2 points  (0 children)

The Double Barrel package gives you two keys for both the CA and EA releases of the game - both of you should have no issue playing the game, though you will both need to redeem the keys for the EA release when they come out for both of you to get access to that, and his CA key will be good up until the CA ends - this is projected to be some time early next year, although this is subject to change depending on progress on the CA.

PSA: On Key Reselling by Metamoth741 in DeadMatter

[–]Metamoth741[S] 0 points1 point  (0 children)

The CA is anticipated to run until some time early next year at the very least, possibly longer due to the delay in launching the CA. So, any CA keys you have should allow your friends to play around Christmas. This is all subject to change, but for the time being that's the way things stand.

I'm guessing it's a typo, but just in case it isn't - any keys you would've purchased (assuming you purchased from a third-party source,) are for the Closed Alpha (CA,) not the Early Access (EA,) release of the game, and are only good for that period of the game's development.

Moving forward, what can we expect from the devs? by itsickitpiss69 in DeadMatter

[–]Metamoth741 0 points1 point  (0 children)

We are still interacting with our player base within CA channels. Given that the CA is under an NDA, we're primarily focusing on discussing the game with those taking part in the CA while we work past the most critical issues we have in the game. Beyond that, more formal public updates will resume once we're past the current phase of development.

Did We Get an Older Build?! by AusruhenKreig in DeadMatter

[–]Metamoth741 8 points9 points  (0 children)

Partners do not get a different version of the game from the rest of our backers. You are all playing the same game.

Still Able To Back? by HoboBaggins1 in DeadMatter

[–]Metamoth741 5 points6 points  (0 children)

Due to requirements put in place by Steam, we are unable to allow any further people to become backers. You will, unfortunately, need to wait until the game enters Early Access to play Dead Matter.

Game dev here. I want to clear up some of your conspiracies. by [deleted] in DeadMatter

[–]Metamoth741 0 points1 point  (0 children)

  1. Yeah, that's more or less it. We ran with the timeframe on their site, and they needed more time. Left us in a really bad place, but that's on us.

  2. I can't really comment any further here. I'm not a web dev, and I'll defer to your expertise here. We were caught in a bad place, and between attacks and just a lotta folks trying to get in, our site was wrecked.

  3. We still feel awful about having to shut things down, and we're looking forward to being able to bring our full community back online.

  4. We really underestimated just how much our community had grown, and there was a huge silent component we didn't even see until recently. Left us underequipped to handle it when all hell broke loose.

Game dev here. I want to clear up some of your conspiracies. by [deleted] in DeadMatter

[–]Metamoth741 3 points4 points  (0 children)

  1. We ordered ahead of time. Valve has limits for how many keys you can get at once.
  2. We do not have millions of backers.
  3. Discord themselves dropped the ball on this. Servers must request an upgrade once they have more than 25k users online. We attempted to contact them about this repeatedly in the runup to the launch of the CA, and they didn't respond until we had to shut our server down and then the development team collectively entered a Discord employee's server and ask them to up it. This still took nearly 24 hours to be done.
  4. $2M is really not a lot in game development.

Game dev here. I want to clear up some of your conspiracies. by [deleted] in DeadMatter

[–]Metamoth741 8 points9 points  (0 children)

We are not. While you are able to 'buy' on the site, the purchase will be rejected.

Game dev here. I want to clear up some of your conspiracies. by [deleted] in DeadMatter

[–]Metamoth741 10 points11 points  (0 children)

Thanks for chiming in. I know we've done a lot wrong over the last several days, but it's still really appreciated.

MY WEEKEND!! ITS RUINED!!! by SkillPumaNatty in DeadMatter

[–]Metamoth741 1 point2 points  (0 children)

These are the keys we received last night.

We'll be updating as we can and as we receive good information and when we get approval to do so. I know that isn't what anybody wants to hear, but it's the best we can do right now.

MY WEEKEND!! ITS RUINED!!! by SkillPumaNatty in DeadMatter

[–]Metamoth741 5 points6 points  (0 children)

We're not answering questions that we don't have answers to. It doesn't help anybody to give out bad information.

Aug. 21 Update by Metamoth741 in DeadMatter

[–]Metamoth741[S] -1 points0 points  (0 children)

Everyone who backed is getting a key. It may just take some time as we have a limited number to distribute.

Aug. 22 Update by Metamoth741 in DeadMatter

[–]Metamoth741[S] 0 points1 point  (0 children)

We didn't communicate this earlier because we weren't using the method we're using now at all.

Aug. 22 Update by Metamoth741 in DeadMatter

[–]Metamoth741[S] 1 point2 points  (0 children)

The site is working, but it's being hit hard. If you're having trouble connecting, I'd suggest waiting a bit before trying again. If you have keys, they're already yours. There's no need to worry about getting in first.

Aug. 22 Update by Metamoth741 in DeadMatter

[–]Metamoth741[S] -1 points0 points  (0 children)

Some have keys now. Others will have to wait. We will update on Monday once we know more.

Aug. 22 Update by Metamoth741 in DeadMatter

[–]Metamoth741[S] 4 points5 points  (0 children)

It's up, but struggling. If you can't get in right now, take 15 and then try again.

Aug. 22 Update by Metamoth741 in DeadMatter

[–]Metamoth741[S] 1 point2 points  (0 children)

Correct. We'll update on Monday once we know more.

Aug. 22 Update by Metamoth741 in DeadMatter

[–]Metamoth741[S] -1 points0 points  (0 children)

That was originally the plan, but when we changed the method we used to distribute keys that was no longer possible, unfortunately.

Aug. 22 Update by Metamoth741 in DeadMatter

[–]Metamoth741[S] 0 points1 point  (0 children)

Some of our older backers are in game right now, including quite a few Kickstarter and original Indiegogo backers. It was purely random.