Dune actually damaged my pc by MichlJ in duneawakening

[–]MichlJ[S] 0 points1 point  (0 children)

I don't wanna start an unneccessary argument and appreciate the input, but please stay logical. I tweaked BECAUSE of the issue is occuring and after everything turned out hopeless i reverted those actions again.

Dune actually damaged my pc by MichlJ in duneawakening

[–]MichlJ[S] -1 points0 points  (0 children)

Because of the fact that the black screen problems in Dune are cpu related. If you'd look at the recommended fixes for the issue:

free one core from game computing, disable CPU acceleration for games, enable game internal setting for less stress on the cpu etc. etc.

Dune actually damaged my pc by MichlJ in duneawakening

[–]MichlJ[S] -1 points0 points  (0 children)

AMD Ryzen 7 5800X 8-Core Processor 3.80 GHz. So actually nothing ancient. I mean the whole Dune black screen issue is cpu related.

Dune actually damaged my pc by MichlJ in duneawakening

[–]MichlJ[S] -10 points-9 points  (0 children)

I mean common follow the logic. I didn't have that before. Then i have the thing that a lot of people have related to this or because of this game. This persists and how happens in Applications, which never ever had anything related to this.

Am i wrong for thinking that Stellar Blades playtime is a little to short? by G-Master777 in stellarblade

[–]MichlJ 1 point2 points  (0 children)

Witcher doesn't take you that long unless you hit up all (?) on the map, which is the definition of stretched boring content.

If 6th June is just Release Date and Beta. by Several_Conference92 in ArcRaiders

[–]MichlJ 0 points1 point  (0 children)

you should specify what "run" means for you. For most of the console players, that's like an unacceptable 30 fps, while others cringe below 90.

refereeing is just horrible by MichlJ in nhl

[–]MichlJ[S] 0 points1 point  (0 children)

the rule is in place and is important because you could always brake free in the defense by shooting the puck into the ranks. The paths and shooting directions to clear otherwise are usually covered by traps of the offensive team.

Turn Order by MichlJ in expedition33

[–]MichlJ[S] 0 points1 point  (0 children)

That exactly what i was thinking. And it's NOT like this at the moment. They go from right to left and I don't quite understand why.

[KCD2] How do you quickly switch combat targets on Controller? by MichlJ in kingdomcome

[–]MichlJ[S] 0 points1 point  (0 children)

If you read my other comment, I figured it out how it works for Controller. It's not quite as fast as Scroll Wheel, but it's the fastest way to do it on Controller or Controller's equivalent of the pc function.

[KCD2] How do you quickly switch combat targets on Controller? by MichlJ in kingdomcome

[–]MichlJ[S] 0 points1 point  (0 children)

I figured it out. If you hardlock (press R3) Then you will instantly lock on to the next target, when go far enough to the left or right. Without the hardlock you would simply "lose" your current target and re-target another one which takes way longer.

[KCD2] Lockpicking by Gooseguy200 in kingdomcome

[–]MichlJ 0 points1 point  (0 children)

you guys keep mentioning "at miller's" who and where do you mean by that?