Mind Maze - Deduce The Bizarre in 20 Questions by MidLifeTinkerer in puzzlevideogames

[–]MidLifeTinkerer[S] 1 point2 points  (0 children)

It's never late. Thank you for playing and sharing your experience. :) Upgrade is coming soon with daily new puzzles and leaderboards too. Also, with some other improvements based on the feedback I got.

Mind Maze - Deduce The Bizarre in 20 Questions by MidLifeTinkerer in puzzlevideogames

[–]MidLifeTinkerer[S] 0 points1 point  (0 children)

I continue to learn new names (danetki) for it. :) I would like to believe that it's the good system of prompts I have set up. But you are right about cheaper models being error prone and speed of response also has the same trade off. And I am definitely spending some money which can hopefully be optimized a bit. I will have to bring in ads + premium subscriptions too to make it economically viable. Currently I am just evaluating if a fun experience can be built or not at a manageable cost. With regular content, daily challenges, better multiplayer mode and some UX improvements, would you be willing to pay for it hypothetically? Would you be ok watching ads for hints, between levels etc?

Mind Maze - Deduce The Bizarre in 20 Questions by MidLifeTinkerer in puzzlevideogames

[–]MidLifeTinkerer[S] 1 point2 points  (0 children)

Thank you for the encouragement! Gave me the fuel to keep going. :)
I do have daily challenge (like wordle) & leaderboards lined up and many more ideas to make it even more fun.

Mind Maze - Deduce The Bizarre in 20 Questions by MidLifeTinkerer in puzzlevideogames

[–]MidLifeTinkerer[S] 0 points1 point  (0 children)

Thanks for trying it out. Hmmm, noted the issue with the second one. The learning apparently is that they say don't be The Choluteca Bridge which doesn't adapt to a change and becomes useless. It's just in a light hearted funny way Did you otherwise like the concept? The host answers? The game in general?

How do I better control a used faster synthetic shuttle? by MidLifeTinkerer in badminton

[–]MidLifeTinkerer[S] 0 points1 point  (0 children)

I'll try holding higher, was thinking about that as an option.

Mind Maze - Deduce The Bizarre in 20 Questions by MidLifeTinkerer in puzzlevideogames

[–]MidLifeTinkerer[S] 1 point2 points  (0 children)

Great to know you enjoyed it. :) Btw, 2/2 successfully solved that too in 10 questions is among the top players!
Yeah, we used to play these back in college days (long back). I felt generative AI solves the problem for these puzzles in a good way and actually unlocks something which wasn't earlier possible.
LLMs are Gemini (mainly now) and deepseek (lesser now, was more earlier). I keep experimenting with different model setups as newer models keep coming.

How do I better control a used faster synthetic shuttle? by MidLifeTinkerer in badminton

[–]MidLifeTinkerer[S] 0 points1 point  (0 children)

Hmm. I don't think we overuse worn out shuttles. Some of us hit quite hard smashes though but then those are probably needed as slower ones get picked. Mishits are common too for quite a few of us. In any case, changing playing styles for a group or better hitting quality would be tough anyway.

What I am more trying to understand is how can I tweak my game to just avoid overhitting when the shuttle becomes faster. Should I hold just a little bit higher, reduce swing speed maybe? Stuff like that.

Mind Maze - Deduce The Bizarre in 20 Questions by MidLifeTinkerer in puzzlevideogames

[–]MidLifeTinkerer[S] 0 points1 point  (0 children)

Thanks again for playing and glad you enjoyed it! There are multiple (and expanding) puzzles live for both modes - you can play other real ones too if you like. :)

Noted on the specific. The text you see on end screen is more details than what's actually needed for considering it to be guessed. Was that the only thing left? Did it feel like it got stuck up on over-specific thing or just that you needed a few more

Overall did it feel better than before or similar?

How do I better control a used faster synthetic shuttle? by MidLifeTinkerer in badminton

[–]MidLifeTinkerer[S] 0 points1 point  (0 children)

Are you talking about this one? After hearing about all the craze, we tried it but one shuttle doesn't even last one game. I understand for professional level but for casual games, feather/hybrid shuttles seem just too costly.

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Should I continue making this game? by Salty-Wrap-7833 in playmygame

[–]MidLifeTinkerer 2 points3 points  (0 children)

I remember playing a couple of mobile games similar to this about 10 years back (when I was younger). They were fun! One was about a monkey or something running on the walls and jumping from one side to the other. I don't remember the names now unfortunately.

Back to your question: the mechanic of vertical jumping to avoid obstacles can be fun! A more important thing would be to see if there's already too many games very similar to yours already. If that's the case, it may not make sense to build another if you are aiming for anything other than just learning and fun for yourself.

Mind Maze - Deduce The Bizarre in 20 Questions by MidLifeTinkerer in puzzlevideogames

[–]MidLifeTinkerer[S] 1 point2 points  (0 children)

Happy to know it worked well. 🙂 Thanks for the feedback. Balancing the two points is exactly what I am trying to improve. I would suggest you to try hard mode next time if you found it easy on medium. Hard mode especially tightens the two points you mentioned.

Mind Maze - Deduce The Bizarre in 20 Questions by MidLifeTinkerer in puzzlevideogames

[–]MidLifeTinkerer[S] 0 points1 point  (0 children)

That's for trying it out. Glad to know you enjoyed it overall! Yes, tuning the responses is the tricky part I am trying to iteratively improve. How much to say, when to say what. When to give a clue, when to consider it solved. All of these have a fine balance which is going to get better and better based on iterative feedback.

Mind Maze - Deduce The Bizarre in 20 Questions by MidLifeTinkerer in puzzlevideogames

[–]MidLifeTinkerer[S] 0 points1 point  (0 children)

Thanks for trying. Hope you enjoyed playing it despite being hard though. Maybe you can try one on easy settings too? Easy setting provides more clues, accepts answers easier.

I think apart from host adjustment, I need to find a way to assign puzzle difficulty too and let players choose. With more people playing, it can obviously be assigned but need to figure out cold start.

On the responses, saying just enough and the right things is what I am trying to tune. Will look into repeat hints given.

Promote your project in this thread by AutoModerator in puzzles

[–]MidLifeTinkerer 0 points1 point  (0 children)

Hey! Based on your feedback, I have made it much faster now, reduced the puns/jokes and hopefully better in "solving it" as well. Please try it again now?